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NPC Generator

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Advanced [show]


Ermina Moreno, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is light but she possesses many pastel ritualistic tattoos. She wears a grey vest and prefers pastel and tan shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her hair is chestnut and curly. This gray eyed southerner is not easily forgotten.

Personality: Ermina is depressed about a lot of things. She tends to be a nihilist. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Born in the south her family was never financially stable. She was an apprentice working in her father's forge. She has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and expand her business

Ideals: Entrepeneur. Flaws: Ugly, Depressed. Bonds: Poor, Job. Occupation: Stableman

Voice: Excited and jittery

Attributes [hide]

Ermina Moreno, Female Human Sorcerer 1
Medium (5'2") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)10 (+0) 16 (+3)13 (+1)
Skills Animal Handling +5, Intimidation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 600 sp.


Social Check DCs


Krimp Gracey, Male Half-Orc [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears a robe, a symbol of the sun god around his neck, and a shortspear on his belt, marred by teas. He keeps his long silver hair kept up in a rat tail. His face is scarred and worn.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist. Flaws: Ugly, Impulsive. Bonds: Rich. Occupation: Map Maker

Voice: High pitched and raspy

Attributes [hide]

Krimp Gracey, Male Half-Orc Sorcerer 3
Medium (5'8") Half-Orc, Lawful Evil (CR 3)
Armor Class 11
Hit Points 22 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)8 (-1) 14 (+2)5 (-3)
Skills Athletics +3, Insight +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Manea Belief, Female Tiefling [Permalink]

Personal [hide]

Description: She is typically in her Mercenary uniform, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'6" when asserting herself. She wears a colorful flower in her white hair. She is very pretty but has cold, dead eyes.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was born the only child of a wealthy merchant. She worked as a nervous Mercenary and found it very stressful. She struck the Mercenary job and began her own company from there.

Motivation: Wants to open a new tavern; and retire the richest woman in the south

Ideals: Entrepeneur. Flaws: Depressed. Bonds: Job, Attractive, Slave. Occupation: Mercenary

Voice: Forgets to breathe while speaking

Attributes [hide]

Manea Belief, Female Tiefling Sorcerer 1
Medium (5'6") Tiefling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)13 (+1) 10 (+0)19 (+4)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 50 gp.


Social Check DCs


Sarah Tenley, Female Human [Permalink]

Personal [hide]

Description: She wears professional attire. Her hair is golden and very short. Her blue eyes have a joyful gleam in them most of the time.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is obsessed with finding treasure.

History: She was born several months after her mother was called into army service. Her family was turned out during the war. She and her family wandered east to less war torn lands. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Further expansion of business; and she desires power and/or immortality

Flaws: PTSD. Bonds: Attractive, Adventurer, Military, Job. Occupation: Soapmaker

Voice: Jittery and nervous

Attributes [hide]

Sarah Tenley, Female Human Sorcerer 1
Medium (5'11") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 10 (+0)9 (-1) 13 (+1)15 (+2)
Skills Insight +3, Stealth +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 sp. Tiger eye turquoise (13 gp).


Social Check DCs


Williamina Springfield, Female Human [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her whole body is exceptionally muscular. She has wavy silver hair. She has gleaming, smiling blue eyes.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born in the west. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To get a good night's sleep; and she wants nothing more than to rejoin the army

Ideals: Philantrophist, Professionalism. Flaws: Disease, Insomniac. Bonds: Immigrant, Military. Occupation: Carter

Voice: Raspy

Attributes [hide]

Williamina Springfield, Female Human Sorcerer 1
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 5 (-3)16 (+3) 12 (+1)8 (-1)
Skills Acrobatics +3, Performance +1
Senses Passive Perception 11
Languages Common, Gnome, Giant, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 110 gp. Lapis lazuli (6 gp). 1 Banded mail.


Social Check DCs


Trym Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she does not wear sleeves and tends to eschew shirts when she can avoid it. She wears her white hair up. Her hazel unseeing eyes seem to look past you.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Gifted from a young age, Trym studied abroad. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Opinionated, Gifted. Flaws: Disease. Bonds: Immigrant. Occupation: Seamstress

Voice: Stutters

Attributes [hide]

Trym Strongbones, Female Halfling Sorcerer 1
Small (2'8") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 12 (+1)15 (+2) 5 (-3)11 (+0)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 7
Languages Common, Halfling, Dwarven, Draconic
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: Moss agate (6 gp). 1 Smokesticks.


Social Check DCs


Cask Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a brown coat over a grey low-cut shirt, and a top hat upon her head. She has brown fur. Her hazel eyes are slightly larger than normal.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Born to a pair of adventurers, Cask grew up listening to her father's many stories. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.

Motivation: She is terrified, and will act out of fear; and she feels threatened by others

Ideals: Athletic. Flaws: Forgetful, Antagonistic, Fearful. Bonds: Adventurer. Occupation: Bowyer

Voice: Australian accent

Attributes [hide]

Cask Wind, Female Tabaxi Sorcerer 1
Medium (4'8") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 13 (+1)10 (+0) 6 (-2)18 (+4)
Skills Arcana +2, Religion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 50 gp. Obsidian (13 gp). 1 Simple lock.


Social Check DCs


Bryseis Haunted, Female Tiefling [Permalink]

Personal [hide]

Description: This tall, slender woman wears a black vest with golden trim over her white shirt. Her green leather gloves and pants are well-kept, and her black boots flare out at the collars. Her chestnut hair is matted, messy, and big. Her eyes are likewise gold.

Personality: Aggressive, abrasive, and angry, Bryseis embodies much of what other species detest in the Tieflings. Animals are drawn to her, and she is able to talk to them.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She was taken as a slave by a traveling circus and forced to perform She used her abilities to trick people and travel the world for free.

Motivation: She feels that her past leaves her morally obligated to help.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Slave, Criminal record. Occupation: Healer

Voice: Relaxed voice

Attributes [hide]

Bryseis Haunted, Female Tiefling Sorcerer 4
Medium (4'8") Tiefling, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)10 (+0) 16 (+3)13 (+1)
Skills Insight +5, Stealth +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 100 gp. Rhodochrosite (12 gp). Chalcedony (40 gp). Red-brown spinel (120 gp).


Social Check DCs


Aramil Aloro, Male Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His black hair is thinning but still full. His thin eyebrows rest above his beady amber eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He's repulsed by the PC; and to share knowledge with the world

Ideals: Philantrophist, Logical. Flaws: Ugly, Antagonistic. Occupation: Body Guard

Voice: Squeaky

Attributes [hide]

Aramil Aloro, Male Elf Sorcerer 1
Medium (4'7") Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)15 (+2) 12 (+1)10 (+0)
Skills Athletics +4, Performance +2
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Druidic
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 80 gp. Hematite (12 gp).


Social Check DCs

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