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NPC Generator

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Advanced [show]


Sapply Gummen, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His auburn hair is knotted and matted. His brown eyes lackadaisically let the world flow into them.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He is the product a well kept family trust fund and as such has never really known need. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. After months of barely getting by, Sapply managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He has comitted a past crime that haunts him to this day; and he uses money and sex appeal to get what he needs

Ideals: Extrovert. Flaws: Terse. Bonds: Attractive, Rich, Criminal record. Occupation: Farmer

Voice: Jittery and nervous

Attributes [hide]

Sapply Gummen, Male Gnome Sorcerer 1
Small (3'8") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)12 (+1) 17 (+3)15 (+2)
Skills Investigation +3, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 40 pp. Obsidian (6 gp).


Social Check DCs


Barendd Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He wears just a brown suit. His attire stands in sharp contrast to his hammer, which is beautifully polished and possesses an ornate carving of a skull on it. His blonde hair is cut short. He wears crescent spectacles with a black brim.

Personality: Barendd hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His homeland was ravaged by war and he spent much of his life rebuilding it. He's also a talented Crown-heir, but doesn't like to broadcast it.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Artistic. Flaws: PTSD, Fearful. Bonds: Job, Religious. Occupation: Brewer

Voice: Sighs a lot, exhausted

Attributes [hide]

Barendd Gorunn, Male Dwarf Sorcerer 1
Medium (4'2") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 17 (+3)13 (+1) 18 (+4)6 (-2)
Skills Animal Handling +6, Insight +6
Senses Passive Perception 14
Languages Common, Dwarven, Abyssal
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 1000 cp.


Social Check DCs


Percival Carlisle, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He wears a grey shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His blonde hair is kept up in a ponytail inside a Stetson hat. He has a tattooed face.

Personality: Overbrimming with self-confidence, Percival isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. Further he is a bit of a stoner and is frequently out of it.

History: He was born on a small isolated farm. His father was very strict, and drilled into him lessons on being the perfect gentleman. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Persistence. Flaws: Addict. Bonds: Nature, Debt. Occupation: Adventurer

Voice: Speaks with a cold

Attributes [hide]

Percival Carlisle, Male Human Sorcerer 1
Medium (6'6") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)14 (+2) 8 (-1)10 (+0)
Skills Investigation +4, Nature +4
Senses Passive Perception 9
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: Silver pearl (130 gp). 2 Tanglefoot bags.


Social Check DCs


Dariff Caebrek, Female Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears light armors faded through time and improper care. Her head has been shaved. She has a dull look in her brown eyes.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She takes great joy in being the best Junk Dealer in town.

History: She is the product a well kept family trust fund and as such has never really known need. A gypsy cursed her at a young age, leading to her ugly appearance. She inherited the family business which she has now maintained for 11 years.

Motivation: She is greedy; and she'd like to take her coworkers down a peg

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Rich. Occupation: Junk Dealer

Voice: pre-pubescent

Attributes [hide]

Dariff Caebrek, Female Dwarf Sorcerer 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 8 (-1)11 (+0) 13 (+1)8 (-1)
Skills Athletics +1, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 190 gp.


Social Check DCs


Nurkara Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: This woman stands a little under 3'10" and is a bit bulky. She is very muscular particularly in the legs. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She wears a colorful flower in her golden hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was born to loving parents in a slum to the east. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nurkara fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is terrified, and will act out of fear; and to get a good night's sleep

Ideals: Fighting. Flaws: Insomniac, Fearful. Bonds: Attractive, Poor. Occupation: Seamstress

Voice: Nasally tone

Attributes [hide]

Nurkara Trueanvil, Female Dwarf Sorcerer 2
Medium (3'10") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)8 (-1) 13 (+1)14 (+2)
Skills Animal Handling +3, History +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp.


Social Check DCs


Veloptima Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: She is lean but muscular and is wearing the road beaten gear of a warrior. Her wide-brimmed hat is riddled with cuts and holes. Her eyes are likewise violet. Her teeth are yellowed and unaligned.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. Her job bores her to no end. She has decided to make it more interesting.

History: Born to a pair of adventurers, Veloptima grew up listening to her father's many stories. In her 11th year, her parents were killed by a orcs raid, leaving Veloptima alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: A rival would like her out of the picture; and she has passion for adventuring and risk

Ideals: Fighting, Disciplined. Flaws: Ugly. Bonds: Adventurer, Criminal record, Enemies. Occupation: Apothecary

Voice: Complex vocabulary, royal

Attributes [hide]

Veloptima Bafflestone, Female Gnome Sorcerer 2
Small (3'3") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)13 (+1) 12 (+1)16 (+3)
Skills Perception +3, Stealth +4
Senses Passive Perception 14
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 90 pp.


Social Check DCs


Silgre Shelley, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She is portly but not overly obese. She has done her best to style her silver hair to look like a famous performer. Her hazel unseeing eyes seem to look past you.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She plays an instrument quite well.

History: Silgre was born in the north. At a young age she loved to build and create. She moved from fad to fad and when she turned 15 she discovered writing. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She desires power and/or immortality.

Ideals: Artistic, Persistence. Flaws: Disease, Shy. Occupation: Ploughman

Voice: Mumbles to self between sentences

Attributes [hide]

Silgre Shelley, Female Half-Orc Sorcerer 1
Medium (5'2") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 7 (-2)8 (-1) 13 (+1)7 (-2)
Skills Animal Handling +3, Persuasion +0
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 sp. Obsidian (13 gp).


Social Check DCs


Travok Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants, and he perpetually has his greataxe ready. He has a small bristly mustache and wavy auburn hair. His eyes, though not visible through his cowl, are violet.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a pair of adventurers, Travok grew up listening to his mother's many stories. Travok abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Job, Adventurer. Occupation: Painter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Travok Daerdahk, Male Dwarf Sorcerer 1
Medium (4'0") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)14 (+2) 11 (+0)12 (+1)
Skills Athletics +2, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Goblin
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 4000 cp. Silver comb with moonstones (300 gp).


Social Check DCs


Edge Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. His long black fur is drawn into a two foot long braid. He is baby faced.

Personality: He is a hateful person. He taunts others and blames them for his problems. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: He was born into a rich family. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has never given up on his singing dream.

Motivation: An old rival family wants him found; and he's repulsed by the pc

Ideals: Artistic. Flaws: Antagonistic. Bonds: Family, Rich, Nature. Occupation: Body Guard

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Edge Of Clay, Male Tabaxi Sorcerer 2
Medium (6'2") Tabaxi, Lawful Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)15 (+2) 12 (+1)19 (+4)
Skills Stealth +3, Survival +3
Senses Passive Perception 11
Languages Common, Goblin, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 210 gp.


Social Check DCs

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