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NPC Generator

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Advanced [show]


Robert Heiser, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He dresses well, typically a more casual-formal manner. Beneath his clothing is a huge mess of scar tissue. His hair is short and red. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is able to fit into much smaller and tighter spaces than normal.

History: Robert was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Brilliant and gifted he never wanted to apply himself. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Gifted. Bonds: Attractive, Slave, Nature, Poor. Occupation: Barkeep

Voice: Middle-eastern accent

Attributes [hide]

Robert Heiser, Male Human Sorcerer 1
Medium (5'11") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)8 (-1) 14 (+2)10 (+0)
Skills Arcana +1, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 gp.


Social Check DCs


Cloud Of Passion, Female Tabaxi [Permalink]

Personal [hide]

Description: She tends to wear a large pastel jacket. She sports a flattop fur cut. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Born in the west to a Spy, Cloud learned a great deal about her father's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Spy. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Her spouse's relatives view her with great suspicion; and marry her sister to traveling adventurers

Flaws: Secretive. Bonds: Adventurer, Job, Family. Occupation: Spy

Voice: Rolls R's

Attributes [hide]

Cloud Of Passion, Female Tabaxi Sorcerer 1
Medium (6'3") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)16 (+3) 14 (+2)15 (+2)
Skills Investigation +5, Survival +4
Senses Passive Perception 12
Languages Common, Druidic, Sylvan, Giant
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 6000 cp. Chrysoberyl (90 gp).


Social Check DCs


Kristryd Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She is typically in her Cartwright uniform. She is an epitome of beauty. She has wavy white hair. Her eyes are likewise green.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: Kristryd was born with her mother's beautiful face. Kristryd was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Kristryd decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She used her abilities to trick people and travel the world for free.

Motivation: She has decided she is irredeemable; and further expansion of business

Ideals: Joker, Justice. Bonds: Job, Attractive, Criminal record. Occupation: Cartwright

Voice: Speaks through clenched teeth

Attributes [hide]

Kristryd Lutgehr, Female Dwarf Sorcerer 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 15 (+2)14 (+2) 9 (-1)10 (+0)
Skills Insight +1, Religion +4
Senses Passive Perception 9
Languages Common, Dwarven, Celestial, Aquan
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 1700 sp.


Social Check DCs


Huru Bradley, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. Her chestnut hair is lengthy. Her eyes are likewise brown.

Personality: Abrasive and pushy, she has a hard time making friends. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Born to a pair of adventurers, Huru grew up listening to her mother's many stories. She dropped out of school before completing her studies. She is searching for what she claims is her rightful reward.

Motivation: She would like to get married and retire; and wants a kiss

Ideals: Logical. Flaws: Antagonistic. Bonds: Adventurer, Has a crush. Occupation: Interpreter

Voice: Draws out vowels

Attributes [hide]

Huru Bradley, Female Half-Orc Sorcerer 1
Medium (4'11") Half-Orc, Neutral Good (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)7 (-2) 12 (+1)7 (-2)
Skills Arcana +0, Athletics +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 110 gp. Chalcedony (60 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Siffress Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She is an epitome of beauty. Her hair is greying and her face has many wrinkles. She is baby faced.

Personality: While she acts the brute, she is far gentler than she would appear. She is able to make almost anything out of random pieces of junk.

History: Siffress was born in the south. At a young age she loved to build and create. From her teen years she was always beautiful and desirable, so people have always doted on her. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and regain custody of her daughter

Ideals: Fighting, Gifted, Persistence. Bonds: Poor, Attractive. Occupation: Spy

Voice: Soft and melodious

Attributes [hide]

Siffress Oomtrowl, Female Gnome Sorcerer 3
Small (3'0") Gnome, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)14 (+2) 12 (+1)12 (+1)
Skills Athletics +3, Insight +3
Senses Passive Perception 11
Languages Common, Gnome, Auran, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 1100 sp.


Social Check DCs


Alexandre Yeardley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He keeps his long white hair kept up in a rat tail. His half smiles and blue eyes are beguiling and draw you in.

Personality: Alexandre wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Alexandre was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Alexandre decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has decided he is irredeemable; and his religion dominates his actions

Ideals: Disciplined, Justice. Bonds: Attractive, Criminal record, Religious. Occupation: Layabout

Voice: Dark and ominous

Attributes [hide]

Alexandre Yeardley, Male Human Sorcerer 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)8 (-1) 16 (+3)13 (+1)
Skills Persuasion +3, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. 1 Chain shirt.


Social Check DCs


Zedaar Wivvyrholdalphiax, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His crest is blue and curly. His eyes are red and catlike.

Personality: He is very quiet and rarely speaks above a whisper. He is a bit of a xeno-phobe, disliking non-Dragonborns.

History: The child of western immigrants he idolized his father. As a young adult he joined a group advocating for an improvement in Dragonborn conditions. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Entrepeneur. Flaws: Shy, Racist. Bonds: Immigrant, Adventurer. Occupation: Cook

Voice: Smoker's lung

Attributes [hide]

Zedaar Wivvyrholdalphiax, Male Dragonborn Sorcerer 1
Medium (6'7") Dragonborn, Lawful Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)9 (-1) 9 (-1)13 (+1)
Skills Investigation +1, Stealth +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 gp.


Social Check DCs


Eldon Folkor, Male Gnome [Permalink]

Personal [hide]

Description: A middle-aged man, he wears bulky blue painted plate armor, and is pretty ugly. His red hair is well kept and his bushy mustache is tapered upwards at the ends. This green eyed westerner is not easily forgotten.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born to loving parents in a slum to the west. A gifted student he started as a Body Guard, but he got bored and became a Bellfounder. He has set out to sabotage the competition.

Motivation: He feels kind of lost in life; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: Ugly, Depressed. Bonds: Job, Poor. Occupation: Bellfounder

Voice: Low and grunting

Attributes [hide]

Eldon Folkor, Male Gnome Sorcerer 1
Small (3'7") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)11 (+0) 14 (+2)10 (+0)
Skills Deception +2, Insight +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 120 gp. 1 Chain shirt.


Social Check DCs


Caramip Turen, Female Gnome [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She carries with her a set of longswords, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. She has slicked back blonde hair. Her violet eyes are slightly larger than normal.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. During her travels, Caramip and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Caramip discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Caramip fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it.

Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Enemies, Adventurer. Occupation: Locksmith

Voice: Old Prospector

Attributes [hide]

Caramip Turen, Female Gnome Sorcerer 1
Small (3'2") Gnome, Lawful Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)7 (-2) 15 (+2)17 (+3) 15 (+2)12 (+1)
Skills Arcana +5, Religion +5
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Orc, Draconic
Attacks Melee -1 / 1d4-3, Ranged +0 / 1d4-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: Just what you see.


Social Check DCs

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