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NPC Generator

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Advanced [show]


Three Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He is typically in his Farmer uniform. His cinnamon fur is smooth and relatively long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born in a small mountains village. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Farmer like his mother before him.

Motivation: He wants revenge against goblins.

Flaws: Insane. Bonds: Job, Enemies, Has a crush, Nature. Occupation: Farmer

Voice: German accent

Attributes [hide]

Three Timber, Male Tabaxi Sorcerer 1
Medium (6'3") Tabaxi, Neutral Evil (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 17 (+3)13 (+1) 13 (+1)17 (+3)
Skills Performance +5, Stealth +1
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 70 gp. Iolite (50 gp).


Social Check DCs


Antrara Wivvyrholdalphiax, Female Dragonborn [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. She is portly but not overly obese. She has dyed her greying bronze crest a little too much giving a sharp bronze color. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep red.

Personality: While she acts the brute, she is far gentler than she would appear. Antrara enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was born at the edge of vast plains. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Antrara fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To unite with her brother; and a strong sense of loyalty to tiefling people

Ideals: Fighting. Flaws: Hedonist, Racist. Bonds: Nature, Family. Occupation: Weaver

Voice: Hollow voice

Attributes [hide]

Antrara Wivvyrholdalphiax, Female Dragonborn Sorcerer 1
Medium (6'7") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 13 (+1)14 (+2) 6 (-2)11 (+0)
Skills Animal Handling +0, Religion +4
Senses Passive Perception 8
Languages Common, Dwarven, Goblin
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 100 gp. Azurite (8 gp). 1 Masterwork manacles.


Social Check DCs


Aline Livingstone, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She wears rags and sports a simple walking cane. Beneath her clothing is a huge mess of scar tissue. Her moppish red hair is in a traditional bowl cut. She is very pretty but has cold, dead eyes.

Personality: Aline is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She enjoys reading and quiet.

History: Born to a Miner, her father struggled to pay the bills. She moved out east to avoid the crime she committed. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Ideals: Extrovert, Logical. Bonds: Poor, Slave, Attractive, Criminal record. Occupation: Miller

Voice: Smooth and feminine

Attributes [hide]

Aline Livingstone, Female Human Sorcerer 1
Medium (4'11") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 8 (-1)14 (+2) 15 (+2)14 (+2)
Skills Arcana +4, Insight +4
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 500 sp. 1 Everburning torch.


Social Check DCs


Roondar Murnig, Male Gnome [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. With a patchy black beard and wild black hair. His eyes are hazel.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Roondar is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. By chance he met his brother recently and the two have been together since.

Motivation: He is greedy.

Flaws: Ugly, Insomniac, Disease. Bonds: Family, Rich. Occupation: Servant

Voice: Low and grunting

Attributes [hide]

Roondar Murnig, Male Gnome Sorcerer 2
Small (3'5") Gnome, True Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)13 (+1) 14 (+2)9 (-1)
Skills Persuasion +1, Stealth +2
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 30 pp.


Social Check DCs


Silvo Cherrycheeks, Male Halfling [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears tight fighting clothing, which leaves very little to the imagination, marred by beers. His silver hair, when down, is lengthy. His brown eyes dart from person to person to random spaces in the air.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Sold as a small child to a brothel owner, Silvo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father took him hunting and taught him how to get in the mind of other creatures. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Nature, Mentor. Occupation: Detective

Voice: Old thin voice

Attributes [hide]

Silvo Cherrycheeks, Male Halfling Sorcerer 2
Small (2'11") Halfling, Neutral Good (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 17 (+3)14 (+2) 12 (+1)13 (+1)
Skills History +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Halfling, Giant, Goblin
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 240 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Williamina Solvenstein, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Half-Elves. Her skin is light but she possesses many blue ritualistic tattoos. She wears baggy violet pantaloons and a blue scarf. Her white hair is drawn into a tight pony tail with a cross scrunchie. Her eyes are likewise violet. Her teeth are white and perfect.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is used to getting what she wants. In part because she is a meticulous planner.

History: She is the product a well kept family trust fund and as such has never really known need. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Guard. She has achieved small success as a Guard.

Motivation: She has money and likes to spend it.

Ideals: Philantrophist, Professionalism. Bonds: Attractive, Rich, Job. Occupation: Guard

Voice: Prounounces S like Z

Attributes [hide]

Williamina Solvenstein, Female Half-Elf Sorcerer 2
Medium (5'5") Half-Elf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 16 (+3)15 (+2) 12 (+1)11 (+0)
Skills Religion +4, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Gnome, Goblin
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 380 gp.


Social Check DCs


Saphara Umbyrphrael, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears a worn and beaten armor. Her black crest is knotted and matted. Her eyes are a pleasant gold.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was an adventurer many years ago and she formed a blood bond with her Half-Orc companion (her 'brother'). When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Athletic, Justice. Flaws: Cynical. Bonds: Military, Adventurer. Occupation: Detective

Voice: Mumbles to self between sentences

Attributes [hide]

Saphara Umbyrphrael, Female Dragonborn Sorcerer 1
Medium (6'4") Dragonborn, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)18 (+4) 11 (+0)13 (+1)
Skills Performance +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnoll, Elven, Giant, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 3000 cp.


Social Check DCs


Elysande Snape, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a grey feathered hat and grey clothes. Her black hair is heavily combed to the right. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: Her tongue was cut out and she uses sign language. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: She was born on a small isolated farm. Her mother was very strict, and drilled into her lessons on being the perfect lady. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Her relatives are trying to arrange a marriage; and regain custody of her daughter

Ideals: Impeccable. Flaws: Disease. Bonds: Family, Nature. Occupation: Servant

Voice: Italian accent

Attributes [hide]

Elysande Snape, Female Human Sorcerer 1
Medium (6'1") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)14 (+2) 10 (+0)11 (+0)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Terran, Auran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 300 sp.


Social Check DCs


Gale Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his scythe with his veritable burlap sack of a shirt. His brown fur is greasy and uncared for. He has a tattooed face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Sold as a small child to a slaver, Gale was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Gale liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Joker. Flaws: Ugly, Fearful. Bonds: Mentor, Nature. Occupation: Animal Trainer

Voice: Slow speaker

Attributes [hide]

Gale Of Clay, Male Tabaxi Sorcerer 2
Medium (6'6") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 15 (+2)11 (+0) 13 (+1)12 (+1)
Skills Arcana +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 90 gp.


Social Check DCs

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