Mara Ofandrus, Female Half-Elf [Permalink]
Personal [hide]
Description: This slender woman stands about 4'7". She prefers to wear flannel. She keeps her auburn hair in a flapper bob. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Born to a pair of adventurers, Mara grew up listening to her mother's many stories. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.
Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it; and many brigands want her driven away
Ideals: Fighting. Flaws: Antagonistic. Bonds: Adventurer, Mentor, Enemies. Occupation: Merchant
Voice: Whispers
Attributes [hide]
Medium (4'7") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 13 (+1) | 9 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 5000 cp.
Iados Cheer, Male Tiefling [Permalink]
Personal [hide]
Description: He is a husky man, who wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears a top hat to hide his balding. His silver eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Born in the east his family was never financially stable. Iados was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He was always very intelligent and has formed a secret society of specialists.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Philantrophist. Flaws: Secretive. Bonds: Poor, Attractive, Religious. Occupation: Priest
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 11 (+0) | 12 (+1) | 10 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 |
Possessions: 80 gp.
Merihim Hope, Male Tiefling [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. He keeps his long black hair kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: Gifted from a young age, Merihim studied abroad. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Fighting, Joker, Gifted. Bonds: Immigrant, Rich. Occupation: Roofer
Voice: Spits and sputters
Attributes [hide]
Medium (5'3") Tiefling, Neutral Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 15 (+2) | 11 (+0) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnoll, Giant
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp. Rose (60 gp).
Halimath Mystralath, Male Elf [Permalink]
Personal [hide]
Description: This late middle aged man prefers to wear blue pants and tee shirts and is in decent physical shape. With a patchy blonde beard and wild blonde hair. His eyes are brown and catlike.
Personality: A skeptical and narcissistic man, Halimath's first love is himself. His second love is also himself. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Halimath reached his early adolescence his Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has worked as a Carter like his mother before him.
Motivation: Wants to have a good time and be beloved; and further expansion of business
Ideals: Impeccable, Optimist. Flaws: Forgetful. Bonds: Military, Job. Occupation: Carter
Voice: Rolls R's
Attributes [hide]
Medium (4'9") Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 10 (+0) | 5 (-3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 7 |
Possessions: 60 gp.
Pelt Of Claws, Female Tabaxi [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tabaxi, and stands approximately 5'3". She wears a pastel shirt with thin grey vertical stripes and violet pants, and her gloved hand is found clutching a shield. She wears her yellow fur down. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is able to make almost anything out of random pieces of junk.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. She took every job she could get her hands on, but the opportunities for Tabaxis in the west were limited. She left for the west, certain she would find work there.
Motivation: Wants to work out more often; and she has a rivalry with the church that dominates her actions
Ideals: Gifted, Athletic. Flaws: Secretive. Bonds: Religious, Immigrant. Occupation: Architect
Voice: Low range voice
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 15 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Terran, Celestial
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 290 gp. 1 Masterwork Common Melee.
Dûgz Denholm, Male Half-Orc [Permalink]
Personal [hide]
Description: This western man dresses well, typically a more casual-formal manner. His clothes are grease stained in places. His black hair is kept up in a ponytail inside a small hat. He has a tattooed face.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Dûgz is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Dûgz was born the youngest of three triplets. He was an athlete and attended two major summer competitions. He never won. He left for the west, certain he would find work there.
Motivation: To reunite with his absent father.
Ideals: Athletic. Bonds: Attractive, Poor, Immigrant, Family. Occupation: Ruler
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Orc, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 2000 cp. Alexandrite (300 gp). 1 Chain shirt.
Sekhmet Moral, Female Tiefling [Permalink]
Personal [hide]
Description: This woman tends to wear a green poncho over her likewise colored trousers and shirt. She is muscular with a powerful set of arms. Her silver hair is still thick. Her face is scarred and worn.
Personality: She likes to make people angry or surprised. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She was always a brilliant, if unscrupulous mind. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is not mentally stable, and does not behave rationally; and to share knowledge with the world
Ideals: Joker, Logical. Flaws: Ugly, Antagonistic, Insane. Occupation: Map Maker
Voice: Aggressive tone
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 10 (+0) | 13 (+1) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 | 3 |
Possessions: 500 sp.
Aerdeth Holimion, Male Half-Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears long strands of topaz and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise brown.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He misses his home and complains about the freezing weather, even in summer.
History: Aerdeth hails from a village terrorized by illithids. Cursed with lycanthropy at a very young age, Aerdeth has worked very hard to control his curse. He moves from town to town, unable to find a place to settle.
Motivation: Revenge; and a deep hatred of illithids
Flaws: Antagonistic, Disease. Bonds: Rich, Immigrant, Enemies. Occupation: Spy
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 7 (-2) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Goblin, Draconic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 gp.
Yurgunn Trueblood, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her moppish brown hair is in a traditional bowl cut. Her gray eyes are passionate and lively.
Personality: A deeply religious woman she believes everything happens for a reason. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Yurgunn was born the youngest of three triplets. She helped her mother out around the business and became quite the natural. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Wants to open a new tavern.
Ideals: Athletic. Flaws: Disease. Bonds: Religious, Job, Family. Occupation: Farmer
Voice: Breathy voice
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 16 (+3) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 | 4 |
Possessions: 1800 sp.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

