Veloptima Shadowcloak, Female Gnome [Permalink]
Personal [hide]
Description: She stands about 3'6" and is generally well dressed albeit a few years behind the times. Her left leg appears badly burned and disfigured. Her silver hair is kept up in a ponytail inside a small hat. She is very pretty but has cold, dead eyes.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has a minor phobia of water and hates getting wet.
History: Born to a poor family in the city she treasured whatever gifts she got. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She moves from town to town, unable to find a place to settle.
Motivation: She's repulsed by the PC; and she is wracked by social anxiety
Flaws: Antagonistic, Fearful. Bonds: Attractive, Poor. Occupation: Marshal
Voice: Smooth and feminine
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 19 (+4) | 9 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2000 cp. Finely wrought small gold bracelet (70 gp).
Zook Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: This light-skinned male is well dressed, constantly wearing a tan suit, pastel shirt, and tan tie. He is tall, broad shouldered and powerfully built. His white hair is unkempt and raggedy. His eyes are a pleasant amber.
Personality: Abrasive and pushy, he has a hard time making friends. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: His parents moved while he was still in utero so he is the first generation to be born here. Through the years after Zook was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Zook's father didn't care for him much, and the feeling was mutual. He has recently gotten a pet goose that steals things from people.
Motivation: He's repulsed by the PC; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Ugly, Antagonistic. Bonds: Poor, Criminal record, Immigrant. Occupation: Map Maker
Voice: Spits and sputters
Attributes [hide]
Small (3'7") Gnome, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 10 (+0) | 5 (-3) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 1700 sp. Sardonyx (60 gp). Iolite (60 gp). White pearl (140 gp).
Elegant Buttons, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears brown painted combat armor at almost all times. Her fur is short and cinnamon. Her eyes are a pleasant hazel.
Personality: She has a massive crush on the younger sibling of the Armorer who has hired her part-time. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Elegant was born in the west. At a young age she loved to build and create. Ostracized due to the druidic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She's in love.
Ideals: Fighting, Persistence, Gifted. Bonds: Has a crush. Occupation: Armorer
Voice: Draws out vowels
Attributes [hide]
Medium (6'1") Tabaxi, True Neutral (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: Just what you see.
Moon Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: He stands about 5'0" and wears a brown collared shirt and blue pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. His right hand appears badly burned and disfigured. He wears a colorful flower in his gray fur. His copper eyes lackadaisically let the world flow into them.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He loathes his own lifestyle; and he has a rivalry with the church that dominates his actions
Ideals: Justice. Flaws: Depressed. Bonds: Attractive, Religious. Occupation: Sailor
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Good (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 15 (+2) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 100 sp.
Quick Of Ebony, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a simple burlap shirt and baggy pants. She conceals her axe with her veritable burlap sack of a shirt, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'8" when asserting herself. Her beige fur is matted, messy, and big. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Quick was raised in a hard working conservative environment. From there she went from mercenary job to mercenary job. She tends to her Cook job now, and dutifully fulfills any obligations she has.
Motivation: She has passion for adventuring and risk.
Flaws: Ugly, Terse, Hedonist. Bonds: Job, Adventurer. Occupation: Cook
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'8") Tabaxi, Lawful Evil (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 210 gp.
Adrik Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: This slender man stands about 4'2". He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He keeps his blonde hair in a pixie cut. His eyes are likewise brown.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Born in the south to a Fortune-teller, Adrik learned a great deal about his mother's area of expertise. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. After a long history of fighting, Adrik and his spouse have recently divorced.
Motivation: To unite with his brother; and further expansion of business
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Job, Family. Occupation: Fortune-teller
Voice: German accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 13 (+1) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Elven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 800 sp. Red-brown spinel (110 gp).
Lance Firahel, Male Half-Elf [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. He is bald on top and has large black tufts of hair around his ears. His gray eyes dart from person to person to random spaces in the air.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He does not believe in violence as a means to an end. He is a dedicated Bellfounder but believes his peers are too gung-ho.
History: He was born in a small plains village. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He has decided he is irredeemable; and money/treasure
Ideals: Pacifist. Flaws: Ugly, Antagonistic. Bonds: Nature, Criminal record, Rich. Occupation: Bellfounder
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'2") Half-Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 270 gp.
Sarai Swiftwhistle, Female Halfling [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a sweet of some kind. She is wearing a tight white one piece outfit complete with pants, hood, and a cape, marred by sweets. She has no hair. Her hazel eyes are passionate and lively.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She takes great joy in being the best Merchant in town.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her father was a soldier and died while she was still young. Sarai was left her father's suit of armor and trained in its use and care. She has worked as a Merchant like her father before her.
Motivation: She's repulsed by the PC; and she'd like to take her coworkers down a peg
Flaws: Ugly, Antagonistic. Bonds: Job, Slave, Military. Occupation: Merchant
Voice: Creaky witch voice
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 14 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Aquan, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: Just what you see.
Marigold Quickstep, Female Halfling [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is constantly adorned with expensive silk clothing, often dyed in bright white and green, and wears rings and necklaces with large, colorful gems. Her hair is cut close to her head. Her eyes are amber and beady.
Personality: Abrasive and pushy, she has a hard time making friends. She also has developed a complete distrust of the Junk Dealer profession.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She found a children's book about a Halfling Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature nunchaku.
Motivation: She'd like to take her coworkers down a peg.
Flaws: Ugly, Antagonistic. Bonds: Rich, Job, Slave, Adventurer. Occupation: Shepherd
Voice: Breathy voice
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 7 (-2) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 300 gp.
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