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NPC Generator

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Advanced [show]


Thamior Iranapha, Male Elf [Permalink]

Personal [hide]

Description: 4'8" and muscular, this eastern man wears tight fitting clothing which further accentuates his frame. He wears his hair in dreadlocks. His blue eyes have a joyful gleam in them most of the time.

Personality: He is happy with his job as a Carpenter. He turns his eye from what people do, preferring to live and let live. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in the east his family was never financially stable. After coming to the age of reason, Thamior took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has worked as a Carpenter like his father before him.

Motivation: Balancing his hectic life and new Carpenter responsibilities is difficult; and expand his business

Ideals: Athletic, Philantrophist, Gifted. Bonds: Attractive, Job, Poor. Occupation: Carpenter

Voice: Dutch accent

Attributes [hide]

Thamior Iranapha, Male Elf Sorcerer 1
Medium (4'8") Elf, Lawful Good (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 11 (+0)10 (+0) 16 (+3)10 (+0)
Skills Performance +2, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 140 gp.


Social Check DCs


Forcas Wit, Male Tiefling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a robe, a symbol of the sun god around his neck, and a quarterstaff on his belt. He wears his red hair down. He has white eyes and a green hat with a brown feather.

Personality: Stoic and calm, he prefers to meditate than take action. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Forcas is combative with any and all who dare try his patience in the slightest.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Forcas fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Disciplined, Justice. Bonds: Poor. Occupation: Bowyer

Voice: Squeaky

Attributes [hide]

Forcas Wit, Male Tiefling Sorcerer 2
Medium (5'2") Tiefling, Lawful Good (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)9 (-1) 13 (+1)18 (+4)
Skills Religion +1, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 220 gp. 7 Acid flasks.


Social Check DCs


Chem Charity, Male Tiefling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing a tight black one piece outfit complete with pants, hood, and a cape. His white hair is kept up in a ponytail inside a wide-brimmed hat. He has white eyes and a black hat with a green feather.

Personality: He likes to make people angry or surprised. He is a bit of a xeno-phobe, disliking non-Tieflings.

History: He comes from a rich eastern family. His mother had invested heavily in several trade routes and wanted him to inherit them. He inherited the family business which he has now maintained for 4 years.

Motivation: He is currently in port desperately looking for someone to get him out; and he'd like to take his coworkers down a peg

Flaws: Antagonistic, Racist. Bonds: Rich, Job, Slave. Occupation: Unemployed

Voice: Uses sign language

Attributes [hide]

Chem Charity, Male Tiefling Sorcerer 2
Medium (5'2") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)16 (+3) 9 (-1)14 (+2)
Skills Insight +1, Performance +4
Senses Passive Perception 9
Languages Common, Gnome, Sylvan, Infernal
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 320 gp. 1 Half-Plate.


Social Check DCs


Glim Munggen, Male Gnome [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears a tan vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his tan boots flare out at the collars. His skin is also unnaturally pale. He has done his best to style his blonde hair to look like a famous performer. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: Glim hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is a bit of a xeno-phobe, disliking non-Gnomes.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has never given up on his painting dream.

Motivation: Many brigands want him driven away.

Ideals: Artistic. Flaws: Ugly, Racist. Bonds: Religious, Enemies. Occupation: Merchant

Voice: Prounounces S like Z

Attributes [hide]

Glim Munggen, Male Gnome Sorcerer 1
Small (3'6") Gnome, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)10 (+0) 9 (-1)11 (+0)
Skills Acrobatics +1, Intimidation +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 30 gp. 1 Banded mail.


Social Check DCs


Uzza Ecstasy, Female Tiefling [Permalink]

Personal [hide]

Description: She dresses like a well dressed Carter does, and she perpetually has her nunchaku ready. Her white hair is braided into rings. She has a dull look in her black eyes.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. When she's not drinking or sleeping the drinks off, she's doing music.

History: A powerful necromancer made her what she is. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Further expansion of business; and she'd like to take her coworkers down a peg

Ideals: Fighting, Artistic, Justice. Bonds: Job, Mentor. Occupation: Carter

Voice: French accent

Attributes [hide]

Uzza Ecstasy, Female Tiefling Sorcerer 2
Medium (5'0") Tiefling, Neutral Good (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)13 (+1) 9 (-1)14 (+2)
Skills Intimidation +4, Nature +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 30 pp. 2 Smokesticks.


Social Check DCs


Melissa Marley, Female Human [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame. She is bristling with hidden weapons, mostly crossbows and swords. Her hair is greying and her face has many wrinkles. She wears crescent spectacles with a black brim.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She always tries to repair and not replace. It was this mentality that drove her into the Baker business.

History: Melissa was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Melissa was born on a far northern forest where she grew up under the tutelage of her mother, an expert Baker. She has recently gotten a pet goose that steals things from people.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Persistence. Flaws: Shy. Bonds: Attractive, Criminal record, Poor, Immigrant. Occupation: Baker

Voice: Low rumbling, strings words together

Attributes [hide]

Melissa Marley, Female Human Sorcerer 1
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)13 (+1) 11 (+0)11 (+0)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 30 pp. Amethyst (100 gp).


Social Check DCs


Seere Sarcasm, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a tight fitting black shirt and pants. Her attire stands in sharp contrast to her scimitar, which is beautifully polished and possesses an ornate carving of a skull on it. Her black hair is long and unkept. She has gleaming, smiling silver eyes.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. The war was a terrible time for her, and Seere does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was born in a small mountains village. Through the years after Seere was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Seere's father didn't care for her much, and the feeling was mutual. She bought a scimitar and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She wants nothing more than to rejoin the army; and she's repulsed by the pc

Flaws: Ugly, Antagonistic, Depressed. Bonds: Military, Nature. Occupation: Barrister

Voice: Ums and uhs a lot

Attributes [hide]

Seere Sarcasm, Female Tiefling Sorcerer 1
Medium (4'9") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)15 (+2) 16 (+3)16 (+3)
Skills Nature +4, Stealth +2
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 3000 cp.


Social Check DCs


Ghesh Kimbatuul, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears silk and lounges about seductively. His crest is short and red. His gold eyes dart from person to person to random spaces in the air.

Personality: Abrasive and pushy, he has a hard time making friends. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born blind and as such lacked many opportunities for work. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is a bit of a kleptomaniac.

Flaws: Antagonistic, Fearful, Disease. Bonds: Attractive, Criminal record. Occupation: Spy

Voice: Scratchy, weak

Attributes [hide]

Ghesh Kimbatuul, Male Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)11 (+0) 12 (+1)15 (+2)
Skills Acrobatics +4, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 40 pp. Red spinel (140 gp).


Social Check DCs


Golm Kinsley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He is wearing the road beaten gear of a warrior. He wears his black hair down. His eyes are likewise green. His teeth are white and perfect.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He feeds upon the attention of others.

History: A powerful necromancer made him what he is. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now owns his own business.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Philantrophist. Bonds: Attractive, Mentor, Job. Occupation: Bellfounder

Voice: Italian accent

Attributes [hide]

Golm Kinsley, Male Half-Orc Sorcerer 1
Medium (5'6") Half-Orc, Lawful Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)13 (+1) 13 (+1)11 (+0)
Skills Persuasion +2, Stealth +3
Senses Passive Perception 11
Languages Common, Orc, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 10 pp. 1 Masterwork Common Melee.


Social Check DCs

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