Gynk Deighton, Female Half-Orc [Permalink]
Personal [hide]
Description: She tends to wear a black poncho over her likewise colored trousers and shirt. She carries with her a set of greatswords, each one with a amber on the hilt. She only wears one on her belt and the other on her back. She wears a colorful flower in her white hair. Her eyes are a pleasant brown.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Born to a pair of adventurers, Gynk grew up listening to her father's many stories. Ostracized due to the druidic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. She has dedicated herself to building a better trade route.
Motivation: Wishes to resurrect an old love; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Bonds: Attractive, In love, Adventurer. Occupation: Dilettante
Voice: Low range voice
Attributes [hide]
Medium (5'7") Half-Orc, Neutral Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 13 (+1) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Orc, Draconic
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: Just what you see.
Kelter Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a white costume with the symbols of death on his torso. His auburn hair is knotted and matted. His gray eyes peer out from beneath his deerstalker white hat.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He works hard and plays hard.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is content.
Flaws: Ugly, Insomniac, Hedonist, Mundane. Bonds: Poor. Occupation: Bricklayer
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 14 (+2) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 280 gp.
Antinua Caphaxath, Female Elf [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her brown hair is lengthy. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She also has developed a complete distrust of the Mortician profession.
History: Born in the north to a Bookbinder, Antinua learned a great deal about her mother's area of expertise. She was taken from her home at a very young age. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Antinua was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.
Motivation: She is currently in port desperately looking for someone to get her out; and she is unsatisfied with her job
Flaws: Insane, Ugly. Bonds: Job, Slave, Enemies. Occupation: Bookbinder
Voice: Mousy voice
Attributes [hide]
Medium (4'8") Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 10 (+0) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 400 sp. Rock crystal (20 gp).
Gesrethe Ophinshtalajiir, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears long strands of opal and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her white crest is matted, messy, and big. Her eyes are red.
Personality: Always inclined to offer people food she seems plenty friendly. As long as the job gets done she does not care how it got done.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She now spends her time doing works of charity.
Motivation: She is greedy.
Ideals: Philantrophist, Professionalism. Flaws: Ugly. Bonds: Rich, Military. Occupation: Bather
Voice: Rolls R's
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 10 (+0) | 17 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Abyssal, Undercommon, Terran
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 sp. 1 Masterwork Common Melee.
Ishte Obscure, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a shirt that is too small, which lets her gut show, with a ratty black coat over it. Her small hat is riddled with cuts and holes. Her gold eyes are passionate and lively.
Personality: Cocky and sure of herself, she believes she is the best Fletcher born in the past three hundred years. She receives visions of the future at random moments
History: She was born to a criminal king-pin and mafia family When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Fletcher. She then took over the family business and is one of the better Fletcher for hire.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and seeks redemption
Ideals: Gifted. Flaws: Ugly. Bonds: Immigrant, Job, Criminal record. Occupation: Fletcher
Voice: Old thin voice
Attributes [hide]
Medium (5'10") Tiefling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 90 gp. 1 Masterwork Uncommon Weapon.
Guy Fasharash, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He very much looks the part of a Assassin. He wears his auburn hair up in a very large beehive style do. His eyes are brown.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Elf in existence. He works hard and plays hard.
History: Guy was born the youngest of three triplets. A gifted student he started as a Bowyer, but he got bored and became a Assassin. He has worked as a Assassin like his mother before him.
Motivation: Marry his sister to traveling adventurers; and balancing his hectic life and new assassin responsibilities is difficult
Ideals: Justice. Flaws: Hedonist. Bonds: Job, Poor, Family. Occupation: Assassin
Voice: Speaks in third person
Attributes [hide]
Medium (5'11") Half-Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 17 (+3) | 9 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 140 gp.
Jane Breeden, Female Human [Permalink]
Personal [hide]
Description: She is wearing the road beaten gear of a warrior. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She has wavy brown hair. She wears large thick round spectacles.
Personality: Abrasive and pushy, she has a hard time making friends. She takes great joy in being the best Bowyer in town.
History: Gifted from a young age, Jane studied abroad. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Bowyer work with an outfit from a few towns over. Bowyer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She is content; and further expansion of business
Ideals: Fighting, Gifted. Flaws: Antagonistic, Mundane. Bonds: Job, Has a crush. Occupation: Bowyer
Voice: Hollow voice
Attributes [hide]
Medium (4'7") Human, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 10 (+0) | 16 (+3) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Gnoll, Ignan, Draconic
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Curran Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: He wears long strands of amber and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears a colorful flower in his red hair. He has a tattooed face.
Personality: Curran speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is an amazing painter.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He struck it rich when he found rare goods in large quantities. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He doesn't get along with people that don't share his tastes; and he uses money and sex appeal to get what he needs
Ideals: Impeccable, Gifted. Bonds: Rich, Attractive, Military. Occupation: Baker
Voice: Soothing and warm
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 12 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 700 sp.
Nurkara Frostbeard, Female Dwarf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right hand, she likes to wear grey tank tops with white skirt. Her black hair is styled in orderly dreadlocks. Her hazel eyes lackadaisically let the world flow into them.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She was raised in a white middle class family as the only child. Nurkara was born on a far northern mountains where she grew up under the tutelage of her father, an expert Locksmith. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She has a rivalry with the Church that dominates her actions.
Flaws: Greedy, Mundane. Bonds: Religious, Immigrant. Occupation: Locksmith
Voice: Voice breaks
Attributes [hide]
Medium (3'10") Dwarf, Neutral Good (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 14 (+2) | 11 (+0) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 260 gp. 4 Alchemist’s fire.
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