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NPC Generator

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Advanced [show]


Mary Windsor, Female Human [Permalink]

Personal [hide]

Description: She is generally well dressed albeit a few years behind the times. She has a moderate pudge and is not very fit. Her long black hair reaches down to her waist. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Born in the north her family was never financially stable. From her teen years she was always beautiful and desirable, so people have always doted on her. Due to her spouse's obsession with being a Hunter they were divorced and she won custody of their son. She worked as a Shepherd, and she later adopted a second son.

Motivation: To reunite with her absent mother; and marry her sister to traveling adventurers

Ideals: Persistence, Philantrophist. Bonds: Attractive, Poor, Family. Occupation: Shepherd

Voice: Speaks in third person

Attributes [hide]

Mary Windsor, Female Human Sorcerer 1
Medium (6'1") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 9 (-1)15 (+2) 9 (-1)10 (+0)
Skills Animal Handling +1, Religion +4
Senses Passive Perception 9
Languages Common, Aquan, Celestial
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 2000 cp.


Social Check DCs


Heather Bradly, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She is generally well dressed albeit a few years behind the times. She has shaved her head bald. Her amber eyes dart from person to person.

Personality: Always inclined to offer people food she seems plenty friendly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was raised in a white middle class family as the only child. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She seems to be bored by most things; and she is content

Ideals: Athletic, Philantrophist, Joker. Flaws: Mundane. Bonds: Attractive. Occupation: Bounty Hunter

Voice: Loud with bravado

Attributes [hide]

Heather Bradly, Female Human Sorcerer 1
Medium (4'11") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)15 (+2) 11 (+0)10 (+0)
Skills Athletics +3
Senses Passive Perception 10
Languages Common, Draconic, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 120 gp. Rose (50 gp). 1 Banded mail.


Social Check DCs


Artin Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: She is a husky woman, who is generally well dressed albeit a few years behind the times. Her auburn hair is smooth and relatively long. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Through the years after Artin was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Artin's mother didn't care for her much, and the feeling was mutual. She was granted martial powers by her dying sister.

Motivation: Money/treasure; and she's repulsed by the pc

Ideals: Opinionated, Gifted. Flaws: Addict, Antagonistic. Bonds: Attractive. Occupation: Stableman

Voice: Complex vocabulary, royal

Attributes [hide]

Artin Rumnaheim, Female Dwarf Sorcerer 3
Medium (4'0") Dwarf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)12 (+1) 5 (-3)12 (+1)
Skills Animal Handling -1, Sleight of Hand +2
Senses Passive Perception 7
Languages Common, Dwarven, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 2100 sp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Keyleth Xistsrith, Female Elf [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 5'5" and wears a blue armored body suit, with a simple brown line shooting up and back down. She has styled her blonde hair well, parting it to the right. Her half smiles and amber eyes are beguiling and draw you in.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Keyleth was born in the north. At a young age she loved to build and create. She found a children's book about a Elf Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with her old friends.

Ideals: Persistence, Logical. Bonds: Attractive, Adventurer. Occupation: Fisher

Voice: Australian accent

Attributes [hide]

Keyleth Xistsrith, Female Elf Sorcerer 1
Medium (5'5") Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 10 (+0)8 (-1) 13 (+1)10 (+0)
Skills Arcana +1, Religion +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 pp. Moss agate (5 gp). 1 Banded mail.


Social Check DCs


Mara Iranapha, Female Elf [Permalink]

Personal [hide]

Description: This southern woman dresses in tan turtlenecks beneath a green coat with grey slacks. Her clothes are grease stained in places. She wears a colorful flower in her chestnut hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She misses her home and complains about the freezing weather, even in summer.

History: The child of southern immigrants she idolized her mother. Through the years after Mara was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Mara's mother didn't care for her much, and the feeling was mutual. After a long history of fighting, Mara and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and money/treasure

Flaws: Cynical, Antagonistic. Bonds: Poor, Immigrant, Attractive. Occupation: Sage

Voice: Loud with bravado

Attributes [hide]

Mara Iranapha, Female Elf Sorcerer 2
Medium (5'3") Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)14 (+2) 8 (-1)8 (-1)
Skills Insight +1, Intimidation +1
Senses Passive Perception 9
Languages Common, Elven, Halfling, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 250 gp.


Social Check DCs


Nurkara Morigak, Female Dwarf [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across her face, she is wearing colorful clothing, dressed as a Performer. Her hair is silver and curly. Her eyes are amber.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. When she's not drinking or sleeping the drinks off, she's doing music.

History: Nurkara was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She moved from fad to fad and when she turned 15 she discovered music. She bought a morningstar and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To reunite with her old friends; and a need for knowledge about a nearby landmark

Ideals: Artistic. Flaws: Secretive. Bonds: Poor, Nature, Adventurer. Occupation: Performer

Voice: Farmer accent

Attributes [hide]

Nurkara Morigak, Female Dwarf Sorcerer 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)10 (+0) 16 (+3)10 (+0)
Skills History +2, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 280 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Rezena Linxakasendalor, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a green collared shirt and black skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt. She is portly but not overly obese. Her long blue crest is drawn into a two foot long braid. She wears large thick round spectacles.

Personality: Cocky and sure of herself, she believes she is the best Junk Dealer born in the past three hundred years. She is lazy, self-centered, vain, and jealous.

History: She was born to a criminal king-pin and mafia family A gypsy cursed her at a young age, leading to her ugly appearance. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: Obtaining odd cultural Human artifacts is her passion; and a need for knowledge about a nearby landmark

Flaws: Selfish, Ugly. Bonds: Job, Criminal record, Adventurer. Occupation: Junk Dealer

Voice: Breathy voice

Attributes [hide]

Rezena Linxakasendalor, Female Dragonborn Sorcerer 2
Medium (6'5") Dragonborn, True Neutral (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)13 (+1) 12 (+1)16 (+3)
Skills History +3, Religion +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 180 gp.


Social Check DCs


Rimple Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'5" and is generally shirtless and showing off his tattooed chest. His left leg appears badly burned and disfigured. His hair is cut close to his head. He is baby faced.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend.

Ideals: Entrepeneur. Bonds: Job, Has a crush, Adventurer. Occupation: Sailor

Voice: Whispers

Attributes [hide]

Rimple Rofferton, Male Gnome Sorcerer 2
Small (3'5") Gnome, True Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)12 (+1) 10 (+0)14 (+2)
Skills Arcana +3, Nature +3
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 1000 cp. 2 Antitoxin.


Social Check DCs


Vrondiss Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He typically wears a sleeveless long coat of deep black leather and dull brown iron scale mail. He has wavy gold crest. He has a tattooed face.

Personality: While he acts the brute, he is far gentler than he would appear. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born blind and as such lacked many opportunities for work. After coming to the age of reason, Vrondiss took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vrondiss fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Flaws: Ugly, Fearful, Disease. Occupation: Dyer

Voice: Whispers

Attributes [hide]

Vrondiss Shestendeliath, Male Dragonborn Sorcerer 1
Medium (6'4") Dragonborn, Lawful Evil (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 6 (-2)11 (+0) 14 (+2)13 (+1)
Skills Animal Handling +4, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 120 gp.


Social Check DCs

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