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NPC Generator

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Advanced [show]


Dazzazn Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: He has a missing left leg. He is renowned for his bright green suits and hats. He wears his rusty crest down. His eyes are a pleasant gold.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He never wears the same outfit twice, unless he absolutely has to.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He now mingles about in high society.

Motivation: He is terrified, and will act out of fear; and he has money and likes to spend it

Ideals: Joker, Artistic, Gifted. Flaws: Fearful. Bonds: Rich. Occupation: Doctor

Voice: Spits words with contempt

Attributes [hide]

Dazzazn Ghaallixirn, Male Dragonborn Sorcerer 3
Medium (6'1") Dragonborn, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)17 (+3) 16 (+3)17 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Gnome, Orc, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 300 gp. 1 Backpack. 1 Magnifying glass. 1 Masterwork Musical instrument.


Social Check DCs


Uthemar Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears very tight pants and wife beaters, though occasionally he sports a blue coat. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He wears crescent spectacles with a black brim.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: When he was but 6 years old his parents immigrated from the south. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Retire the richest man in the south; and meet up once more with his childhood friend

Ideals: Gifted, Entrepeneur. Bonds: Adventurer, Family, Immigrant. Occupation: Ruler

Voice: Jittery and nervous

Attributes [hide]

Uthemar Wasanthi, Male Elf Sorcerer 1
Medium (4'10") Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)12 (+1) 12 (+1)14 (+2)
Skills Persuasion +4, Religion +3
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Silver comb with moonstones (200 gp).


Social Check DCs


Quarion Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears many layers of old clothing at all times. His long brown hair is drawn into a two foot long braid. His amber eyes have a joyful gleam in them most of the time.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a logical person and will generally grow upset if things defy logic and science.

History: Quarion was born in the north. At a young age he loved to build and create. When money was particularly tight he was walking through alleys when he overheard a Barkeep hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Logical, Persistence. Flaws: Ugly. Bonds: Poor. Occupation: Barkeep

Voice: Strong lisp

Attributes [hide]

Quarion Koehlanna, Male Elf Sorcerer 1
Medium (4'10") Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)11 (+0) 8 (-1)11 (+0)
Skills Acrobatics +4, Religion +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Tyna Silvereyes, Female Halfling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Halfling, and stands approximately 3'2". She wears white trousers with yellow and green striped suspenders. She wears various colorful collared shirts, and her gloved hand is found clutching a dagger. With bright black hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is a Mercenary first and foremost. She believes firmly that knowledge should be universal. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Sold as a small child to a necromancer, Tyna was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has set out to sabotage the competition.

Motivation: An old rival family wants her found; and she is unsatisfied with her job

Bonds: Job, Religious, Mentor, Family. Occupation: Mercenary

Voice: Uses sign language

Attributes [hide]

Tyna Silvereyes, Female Halfling Sorcerer 3
Small (3'2") Halfling, Chaotic Good (CR 3)
Armor Class 10
Hit Points 8 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 10 (+0)12 (+1) 18 (+4)13 (+1)
Skills Arcana +3, Nature +3
Senses Passive Perception 14
Languages Common, Halfling, Druidic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 100 gp.


Social Check DCs


Claira Liadon, Female Half-Elf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she dresses well, wearing yellow shirts, loose pants, and blazers most of the time. She has a very tight haircut. She wears round tiny glasses practically rammed into her face.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Claira hails from a village terrorized by dire rats. A gifted student she started as a Fortune-teller, but she got bored and became a Glassblower. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Claira was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.

Motivation: Sabotage a competitor; and many dire rats want her driven away

Flaws: Antagonistic. Bonds: Attractive, Job, Enemies. Occupation: Glassblower

Voice: Rhymes sentences (sorry)

Attributes [hide]

Claira Liadon, Female Half-Elf Sorcerer 1
Medium (5'9") Half-Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)13 (+1) 13 (+1)8 (-1)
Skills Religion +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Just what you see.


Social Check DCs


Dabbledob Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a slight overbite and is overall scrawny. He has a small bristly mustache and wavy white hair. His eyes are amber and he is always smoking a pipe.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Dilettante arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Days after completing his studies, news broke out that his hometown was attacked by illithids. Dabbledob was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion

Ideals: Impeccable. Bonds: Enemies, Rich, Family. Occupation: Dilettante

Voice: Gruff and masculine

Attributes [hide]

Dabbledob Nucklestamp, Male Gnome Sorcerer 2
Small (3'6") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)12 (+1) 10 (+0)13 (+1) 11 (+0)11 (+0)
Skills Animal Handling +2, History +3
Senses Passive Perception 10
Languages Common, Gnome, Infernal
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 1000 sp. Deep blue spinel (300 gp).


Social Check DCs


Isabella Amakiir, Female Half-Elf [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 5'2" and typically wears a sleeveless long coat of deep violet leather and dull brown iron scale mail. She has styled her black hair well, parting it to the left. Her eyes are likewise violet.

Personality: She hates gnolls. She views them as having robbed her home of its proper glory. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Isabella was born in the west. At a young age she loved to build and create. She made a point of taking high paying jobs and getting most of it up front. She is searching for what she claims is her rightful reward.

Motivation: Many gnolls want her driven away; and to protect her home

Ideals: Persistence. Bonds: Enemies, Rich, Adventurer, Guardian. Occupation: Mercenary

Voice: Jittery and nervous

Attributes [hide]

Isabella Amakiir, Female Half-Elf Sorcerer 2
Medium (5'2") Half-Elf, True Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)12 (+1) 12 (+1)12 (+1)
Skills Acrobatics +2, Nature +3
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 90 gp. Solid gold idol (400 gp).


Social Check DCs


Umpen Folkor, Male Gnome [Permalink]

Personal [hide]

Description: This slender man stands about 3'7". He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is brown and curly. His eyes, though not visible through his cowl, are green.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a logical person and will generally grow upset if things defy logic and science.

History: He comes from a rich northern family. His homeland was ravaged by war and he spent much of his life rebuilding it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Revenge; and many illithids want him driven away

Ideals: Logical. Flaws: Antagonistic, PTSD. Bonds: Rich, Enemies. Occupation: Scribe

Voice: Mumbles to self between sentences

Attributes [hide]

Umpen Folkor, Male Gnome Sorcerer 2
Small (3'7") Gnome, Chaotic Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)11 (+0) 11 (+0)12 (+1)
Skills Animal Handling +2, Religion +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 400 sp.


Social Check DCs


Bertram TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing a perfectly clean shirt and pair of pants, and a wedding ring on his left hand. His silver hair is smooth and relatively long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He does not believe in violence as a means to an end. He is a dedicated Weaver but believes his peers are too gung-ho.

History: He was born in a small island village. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Bertram took refuge in the ruined castle and found the beat up bastard sword and armor he uses now. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love; and to end his boredom

Ideals: Pacifist. Flaws: Insomniac, Mundane. Bonds: Attractive, In love, Nature. Occupation: Weaver

Voice: Mousy voice

Attributes [hide]

Bertram TellPenny, Male Halfling Sorcerer 1
Small (3'0") Halfling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)14 (+2) 14 (+2)13 (+1)
Skills Athletics +2, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 800 sp. Rhodochrosite (4 gp). 1 Healer’s kit.


Social Check DCs

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