Himo Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: He wears blue painted combat armor at almost all times. His head has been shaved. His otherwise smooth face is marked with small tiny scars.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He always tries to repair and not replace. It was this mentality that drove him into the Healer business.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother was very strict, and drilled into him lessons on being the perfect gentleman. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Money/treasure; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Persistence. Flaws: Ugly. Bonds: Rich. Occupation: Healer
Voice: Spits words with contempt
Attributes [hide]
Medium (5'4") Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 16 (+3) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Infernal, Gnome
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp.
Ernest Livingstone, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he is well dressed, but even with his fine clothing he looks run-down. He has a long silver beard with little hanging trinkets. He has several tiny sapphire earrings on each ear.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He cannot resist a sob story and will often dote over anyone who has one.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now spends his time doing works of charity.
Motivation: He has money and likes to spend it; and wants to have a good time and be beloved
Ideals: Optimist, Philantrophist, Gifted. Bonds: Rich. Occupation: Actor
Voice: Sore throat, cough
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 140 gp.
Therlin Bloodkith, Female Dwarf [Permalink]
Personal [hide]
Description: She tends to wear a grey poncho over her likewise colored trousers and shirt. Her blonde hair is heavily combed to the left. Her eyes, though not visible through her cowl, are amber.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She invites people to come help in her community garden.
History: Born in the east to a Farmer, Therlin learned a great deal about her father's area of expertise. Like her father and her sister before her, after school she went straight into learning to become a Farmer. She hasn't been sleeping well lately.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Joker, Philantrophist. Flaws: Insomniac. Bonds: Job. Occupation: Farmer
Voice: Sore throat, cough
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 17 (+3) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 100 sp.
Gennal Amastacia, Male Elf [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is physically well-built. His hair is cut close to his head. His eyes are amber and he is always smoking a pipe.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He uses divination through singing.
History: A powerful slaver made him what he is. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was granted martial powers by his dying sister.
Motivation: Further expansion of business; and expand his business
Ideals: Entrepeneur, Disciplined, Gifted. Bonds: Mentor, Job. Occupation: Banker
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 3)
Armor Class 15
Hit Points 3 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 20 (+5) | 7 (-2) | 8 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +7 / 1d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp.
Joser Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: This man wears a robe, a symbol of his god around his neck, and a greatsword on his belt. He is muscular with a powerful set of arms. His hair is long and white with streaks of red, and is pulled back with small white clips. His beard is red, braided, and well cared for. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: A deeply religious man he believes everything happens for a reason. He plays an instrument quite well.
History: When he was but 3 years old his parents immigrated from the west. He moved from fad to fad and when he turned 15 he discovered painting. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Joser fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Religious, Immigrant. Occupation: Dyer
Voice: Loud with bravado
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 13 (+1) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 80 gp. 1 Superior lock.
Uraim Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: He very much looks the part of a Dilettante. His attire stands in sharp contrast to his rapier, which is beautifully polished and possesses an ornate carving of a butterfly on it. He has silver hair. He has a tattooed face.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Uraim hails from a village terrorized by gnolls. He took every job he could get his hands on, but the opportunities for Dwarves in the south were limited. He has drifted from career to career and currently works as a Dilettante.
Motivation: Someone believes him a fraud; and sabotage a competitor
Bonds: Job, Attractive, Has a crush, Enemies, Immigrant. Occupation: Dilettante
Voice: Spits words with contempt
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 15 (+2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Terran, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: Azurite (9 gp).
Silgre Rodney, Female Half-Orc [Permalink]
Personal [hide]
Description: This northern woman wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her clothes are grease stained in places. She wears a feathered hat to cover her moderate length black hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She uses divination through singing.
History: She was born in the north, but her parents moved at a very young age to the south. When money was particularly tight she was walking through alleys when she overheard a Engraver hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She moves from town to town, unable to find a place to settle.
Motivation: She's repulsed by the PC; and she is compelled to act according to her religious beliefs
Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Immigrant. Occupation: Engraver
Voice: Uses sign language
Attributes [hide]
Medium (5'1") Half-Orc, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 16 (+3) | 15 (+2) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Orc, Halfling, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Tim Stafford, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears his golden hair up. He has blue eyes.
Personality: Stoic and calm, he prefers to meditate than take action. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When Tim reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Regain custody of his son; and he has money and likes to spend it
Ideals: Disciplined, Impeccable. Flaws: Ugly. Bonds: Rich, Military, Family. Occupation: Masseuse
Voice: French accent
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 16 (+3) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Ignan, Orc, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 sp.
Lûgnak Elton, Male Half-Orc [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears tight fitting clothing which further accentuates his frame. His chestnut hair is still thick. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Lûgnak wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His childhood dream was to be a Glassblower, but he was a colossal failure. He's also a talented Glassblower, but doesn't like to broadcast it.
Motivation: Find a way to reverse the transformation of his brother; and expand his business
Ideals: Disciplined. Flaws: Disease. Bonds: Attractive, Adventurer, Job, Family. Occupation: Knight
Voice: Sensual and smooth
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
