Tricking Peak, Female Tabaxi [Permalink]
Personal [hide]
Description: An older woman who is generally well dressed albeit a few years behind the times, she is not a threatening figure. Her fur is red and curly. Her blue unseeing eyes seem to look past you.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Tricking took refuge in the large cave and found the beat up shortspear and armor she uses now. She used her abilities to travel the world and help people.
Motivation: She's attracted to the PC; and several ex partners dislike her way of doing things and want revenge
Ideals: Philantrophist, Joker. Flaws: Disease. Bonds: Attractive, Nature. Occupation: Bather
Voice: Soft and mumbly
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 8 (-1) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Abyssal, Draconic
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 4000 cp. Silver-plated steel longsword with jet jewel in hilt (200 gp).
Osco Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: He is a mite stocky and wears long strands of jet and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His deerstalker hat is riddled with cuts and holes. He wears a mask on his face.
Personality: Cocky and sure of himself, he believes he is the best Farmer born in the past three hundred years. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He has chosen to use the inheritance that was left to him frivolously. He then took over the family business and is one of the better Farmer for hire.
Motivation: He is compelled to act according to his religious beliefs; and expand his business
Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Job, Religious. Occupation: Farmer
Voice: Slurs words
Attributes [hide]
Small (3'3") Halfling, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 17 (+3) | 17 (+3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Ignan, Undercommon, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 7000 cp.
Alberich Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears dull grey sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed whip, just in case. He has a very tight haircut. He tend to wears goggles to shield his eyes.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: He was born in a small mountains village. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Weaver job now, and dutifully fulfills any obligations he has.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and a deep hatred of goblins
Bonds: Attractive, Immigrant, Nature, Job, Enemies. Occupation: Weaver
Voice: Switch between two voices
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 16 (+3) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 5000 cp. 1 Banded mail.
Emeny Gracey, Female Human [Permalink]
Personal [hide]
Description: She stands about 6'0" and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her left hand appears badly burned and disfigured. She wears her white hair down. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Eccentric and domineering, Emeny will drive conversation. She plays an instrument quite well.
History: Emeny lived on a farm with her father, near the main road leading to a nearby town. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. By chance she met her brother recently and the two have been together since.
Motivation: An old rival family wants her found.
Ideals: Extrovert, Artistic. Flaws: Insomniac. Bonds: Family. Occupation: Body Guard
Voice: Can't modulate volume
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 15 (+2) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 180 gp.
Patrick Watson, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears a colorful flower in his golden hair. His amber eyes lackadaisically let the world flow into them.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Patrick took refuge in the large cave and found the beat up flail and armor he uses now. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Athletic, Passionate. Flaws: Antagonistic. Bonds: Rich, Attractive, Nature. Occupation: Gardener
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 11 (+0) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 5000 cp.
Reeza Breeden, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and she perpetually has her lance ready. Her brown hair is braided into rings. Her blue eyes dart from person to person.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She was born blind and as such lacked many opportunities for work. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been a successful dealer in antiques buying low and selling high.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved
Ideals: Entrepeneur, Fighting, Optimist, Joker. Flaws: Disease. Occupation: Ploughman
Voice: Switch between two voices
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Evil (CR 1)
Armor Class 8
Hit Points 8 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 18 (+4) | 10 (+0) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 300 sp.
Everard Woods, Male Half-Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears professional attire. He has moderate length silver hair. His eyes are violet.
Personality: This man loves singing and to teach people singing more than just about anything. Flattery will make him almost putty in your hands.
History: He was born the only child of a wealthy merchant. From his teen years he was always beautiful and desirable, so people have always doted on him. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the north; and he's attracted to the pc
Ideals: Artistic, Entrepeneur. Flaws: Selfish. Bonds: Attractive. Occupation: Shepherd
Voice: Boston accent
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 8 (-1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 120 gp.
Mara Koehlanna, Female Elf [Permalink]
Personal [hide]
Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her hair is always cut to a buzz. She is baby faced.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is lazy, self-centered, vain, and jealous.
History: She was born the only child of a wealthy merchant. Her mother was very strict, and drilled into her lessons on being the perfect lady. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Nothing but the best is good enough for her.
Ideals: Impeccable, Entrepeneur. Flaws: Selfish. Bonds: Rich. Occupation: Carter
Voice: Italian accent
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 6 (-2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Elven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 100 gp. 1 Good lock.
Rieta Wish, Female Tiefling [Permalink]
Personal [hide]
Description: She wears baggy green pantaloons and a black scarf, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'5" when asserting herself. Her white hair is lengthy and is close to two feet long. She has gleaming, smiling red eyes.
Personality: Confrontational and typically high on some drug or another. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: She was raised in a desert tribe. There was a wharf not far from home where she often wandered off to fish. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: Wishes to resurrect an old love; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Optimist. Flaws: Addict. Bonds: Nature, In love, Criminal record. Occupation: Detective
Voice: Scottish accent
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 5 (-3) | 10 (+0) |
Senses Passive Perception 7
Languages Common, Gnome, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 50 gp.
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