Eridred Loderr, Female Dwarf [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she wears a grey vest and prefers brown and pastel shirts. Her boots appear to have been at one point steel toed but are quite worn down. She wears a broad hat to hide her balding. She has gleaming, smiling blue eyes.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is an amazing painter.
History: She comes from a rich eastern family. Ostracized due to the arcane powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. Recently she has begun working with bootleggers and crooks.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Criminal record, Rich. Occupation: Mercenary
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (3'10") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 17 (+3) | 13 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 300 sp.
Duvamil Munggen, Female Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears silk and lounges about seductively. Her silver hair is lengthy. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.
History: From birth she was tutored by a cruel and relentless mentor. Her first spouse was a Navigator, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has been saving her money to try and buy her brother's freedom.
Motivation: Regain custody of her son; and her spouse's relatives view her with great suspicion
Ideals: Impeccable. Flaws: Addict. Bonds: Attractive, Family, Mentor. Occupation: Performer
Voice: Sensual and smooth
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 16 (+3) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: A small bag of saffron. (70 gp). Large well-done wool tapestry (300 gp). Silver comb with moonstones (400 gp). 1 Hourglass.
Nalaed Graybeard, Female Dwarf [Permalink]
Personal [hide]
Description: She wears grey leather gloves, a grey jacket, and tight pants. Her head has been shaved. Her green eyes are slightly larger than normal.
Personality: She is fixated on the number 98. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She was raised in a mountains tribe. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.
Motivation: She has money and likes to spend it.
Ideals: Optimist. Flaws: Ugly, Insane. Bonds: Nature, Rich. Occupation: Mayor
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 15 (+2) | 9 (-1) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 160 gp.
Tawna Hogcollar, Female Halfling [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her white hair is styled in orderly dreadlocks. Her blue unseeing eyes seem to look past you.
Personality: She likes to make people angry or surprised. She is frequently practicing swordplay.
History: Tawna was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. After a long history of fighting, Tawna and her spouse have recently divorced.
Motivation: She wants nothing more than to rejoin the army; and to be a roofer again
Ideals: Athletic. Flaws: Disease, Antagonistic. Bonds: Poor, Military. Occupation: Miner
Voice: Indian accent
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 13 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 11 (+0) | 18 (+4) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Dwarven, Giant, Draconic
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Sapphire pendant on gold chain (600 gp).
Tricking In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She is well dressed, constantly wearing a brown suit, blue shirt, and grey tie. She wears a wide-brimmed hat to cover her moderate length beige fur. She wears crescent spectacles with a black brim.
Personality: She is calm most of the time but flees social interaction. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: She was born to loving parents in a slum to the south. A gypsy cursed her at a young age, leading to her ugly appearance. She used her abilities to trick people and travel the world for free.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she's looking for her big break
Flaws: Shy, Ugly. Bonds: Criminal record, Poor, Adventurer. Occupation: Locksmith
Voice: Jamaican accent
Attributes [hide]
Medium (4'10") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 13 (+1) | 8 (-1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 60 gp. Sapphire pendant on gold chain (500 gp).
Flask Of Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a pastel costume with the symbols of luck on her torso. Her cinnamon fur is braided into rings. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is a font of random trivia from the lore and stories she has discovered
History: The child of a Hunter, who enjoyed hunting, Flask was taken on many hunting expeditions. A gifted student she started as a Hunter, but she got bored and became a Spice Merchant. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wants to open a new tavern; and wants to work out more often
Ideals: Athletic, Logical. Flaws: Depressed. Bonds: Nature, Job. Occupation: Spice Merchant
Voice: Raspy
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 16 (+3) | 18 (+4) | 11 (+0) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Aquan, Goblin, Ignan, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 gp.
Keyleth Burrows, Female Half-Elf [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She wears tight fitting clothing which further accentuates her frame. Beneath her clothing is a huge mess of scar tissue. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a logical person and will generally grow upset if things defy logic and science.
History: Born in a small village she learned the ways of the warrior from her mother. She was taken as a slave by a traveling circus and forced to perform She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Logical, Fighting. Flaws: Antagonistic, Depressed. Bonds: Attractive, Slave. Occupation: Doctor
Voice: Scratchy, weak
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 9 (-1) | 8 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 50 gp.
Norkruuth Gygazzylyshrift, Male Dragonborn [Permalink]
Personal [hide]
Description: Standing 6'6", this man very much looks the part of a Sculptor. His copper crest is knotted and matted. His red unseeing eyes seem to look past you.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He also is a firm believer in the manly ideal.
History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Sculptor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He struck the Sculptor job and began his own company from there.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Joker. Flaws: Disease, Impulsive. Bonds: Job, Poor. Occupation: Sculptor
Voice: Relaxed voice
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 17 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnoll, Draconic, Terran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 330 gp. 3 Acid flasks.
Silvo Underfoot, Male Halfling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is typically in his Armorer uniform. His moppish white hair is in a traditional bowl cut. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: Silvo is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a great chef.
History: The child of a Actor, who enjoyed hunting, Silvo was taken on many hunting expeditions. While studying, he fell in love. They married and had a son. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wishes to resurrect an old love; and further expansion of business
Ideals: Extrovert, Gifted. Bonds: Job, Nature, In love. Occupation: Armorer
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 16 (+3) | 17 (+3) | 6 (-2) |
Senses Passive Perception 15
Languages Common, Halfling, Gnoll, Dwarven, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1200 sp. Star rose quartz (20 gp).
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Their contribution stands as a beacon of hope for all adventurers!
