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NPC Generator

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Advanced [show]


Whurdred Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. Her hair is short and brown. She has a dull look in her amber eyes.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is lazy and tries to find solutions quickly.

History: She got into the Miller business at a young age. Through the years after Whurdred was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Whurdred's mother didn't care for her much, and the feeling was mutual. She has achieved small success as a Miller.

Motivation: Regain custody of her daughter; and she's repulsed by the pc

Flaws: Secretive, Lazy, Antagonistic. Bonds: Job, Family. Occupation: Miller

Voice: Raspy

Attributes [hide]

Whurdred Gorunn, Female Dwarf Sorcerer 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)14 (+2) 13 (+1)5 (-3)
Skills Animal Handling +3, History +4
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Terran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 30 pp.


Social Check DCs


Shadow Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is well dressed, but even with her fine clothing she looks run-down. She wears a colorful flower in her brown fur. This copper eyed easterner is not easily forgotten.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was raised in a white middle class family as the only child. As a young adult she joined a group advocating for an improvement in Tabaxi conditions. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Wants to have a good time and be beloved; and she is content

Ideals: Optimist. Flaws: Sensitive, Mundane, Racist. Bonds: Attractive. Occupation: Servant

Voice: German accent

Attributes [hide]

Shadow Moon, Female Tabaxi Sorcerer 1
Medium (5'8") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)13 (+1) 10 (+0)9 (-1)
Skills Performance +1, Stealth +4
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 600 sp. Rhodochrosite (8 gp).


Social Check DCs


Tawar Tenley, Female Half-Orc [Permalink]

Personal [hide]

Description: Standing 5'8", this woman wears a well pressed and immaculate suit (or dress). Sporting a golden mohawk this woman's hair draws a lot of attention. Her skin is flawless and her blue eyes scan people very quickly.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was born at the edge of vast plains. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Gifted, Logical. Bonds: Attractive, Nature. Occupation: Unemployed

Voice: Jamaican accent

Attributes [hide]

Tawar Tenley, Female Half-Orc Sorcerer 1
Medium (5'8") Half-Orc, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 17 (+3)13 (+1) 10 (+0)13 (+1)
Skills Athletics +6, Intimidation +3
Senses Passive Perception 10
Languages Common, Orc, Gnoll
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Rose (60 gp).


Social Check DCs


Erias Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head, and carries glaives. His white hair is cut short. His half smiles and hazel eyes are beguiling and draw you in.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He got into the Interpreter business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Interpreter. He now mingles about in high society.

Motivation: Sabotage a competitor.

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Rich, Job. Occupation: Interpreter

Voice: Slow speaker

Attributes [hide]

Erias Strongheart, Male Dwarf Sorcerer 1
Medium (4'4") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)13 (+1) 11 (+0)16 (+3)
Skills Intimidation +5, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 110 gp. 4 Acid flasks.


Social Check DCs


Carrie Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a long, blue, dusty cloak. His hair is greying and his face has many wrinkles. He is baby faced.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He also has developed a complete distrust of the Sculptor profession.

History: He got into the Brewer business at a young age. When Carrie reached his early adolescence his Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He wants to meet his childhood hero; and he is unsatisfied with his job

Flaws: Antagonistic. Bonds: Job, Military, Guardian, Adventurer. Occupation: Brewer

Voice: Sounds elderly

Attributes [hide]

Carrie Koehlanna, Male Elf Sorcerer 1
Medium (5'0") Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)17 (+3) 10 (+0)10 (+0)
Skills Intimidation +2, Stealth +3
Senses Passive Perception 10
Languages Common, Elven, Giant, Dwarven, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 150 gp.


Social Check DCs


Bhevek Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: This malnourished man wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longsword, but if one is not available he will default to his greatsword. His hair is chestnut and curly. He is very pretty but has cold, dead eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in the east his family was never financially stable. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.

Motivation: To get a good night's sleep; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Poor, Attractive. Occupation: Tanner

Voice: Scandinavian accent

Attributes [hide]

Bhevek Warmwater, Male Halfling Sorcerer 2
Small (3'3") Halfling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)12 (+1) 11 (+0)15 (+2)
Skills Nature +3, Stealth +4
Senses Passive Perception 10
Languages Common, Halfling, Giant
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: Bloodstone (20 gp). Deep blue spinel (200 gp). Eye agate (12 gp). 1 Smokesticks.


Social Check DCs


Azaki Meliamne, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear flannel. His golden hair is lengthy. His eyes are brown.

Personality: Eccentric and domineering, Azaki will drive conversation. He misses his home and complains about the freezing weather, even in summer.

History: Born in the south to a Map Maker, Azaki learned a great deal about his father's area of expertise. Azaki was born on a far southern forest where he grew up under the tutelage of his father, an expert Map Maker. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Athletic, Extrovert. Bonds: Immigrant, Job. Occupation: Map Maker

Voice: Sleepy voice

Attributes [hide]

Azaki Meliamne, Male Half-Elf Sorcerer 3
Medium (5'11") Half-Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)13 (+1) 11 (+0)13 (+1)
Skills Persuasion +3, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 100 gp.


Social Check DCs


Quilla Reese, Female Gnome [Permalink]

Personal [hide]

Description: This eastern woman wears a tan Stetson hat and tan clothes. Her clothes are grease stained in places. She wears a Stetson hat to cover her moderate length white hair. Her amber eyes dart from person to person to random spaces in the air.

Personality: Calm and collected, she is a well trained Tailor. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Quilla was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Cursed with unlife at a very young age, Quilla has worked very hard to control her curse. She's also a talented Junk Dealer, but doesn't like to broadcast it.

Motivation: To get a good night's sleep; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable. Flaws: Disease, Insomniac. Bonds: Poor, Immigrant, Job. Occupation: Tailor

Voice: Jittery and nervous

Attributes [hide]

Quilla Reese, Female Gnome Sorcerer 2
Small (3'2") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)15 (+2) 8 (-1)15 (+2)
Skills Performance +4, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Gnome, Undercommon, Druidic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 150 pp.


Social Check DCs


Modean Care, Male Tiefling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. He has styled his black hair well, parting it to the right. His eyes, though not visible through his cowl, are white.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He misses his home and complains about the freezing weather, even in summer.

History: Born in the west to a Scribe, Modean learned a great deal about his father's area of expertise. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to open a new tavern; and balancing his hectic life and new scribe responsibilities is difficult

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Job. Occupation: Scribe

Voice: Jittery and nervous

Attributes [hide]

Modean Care, Male Tiefling Sorcerer 2
Medium (6'7") Tiefling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)14 (+2) 9 (-1)13 (+1)
Skills History +4, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Abyssal, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 60 gp. 1 Backpack.


Social Check DCs

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