Emmeline Horineth, Female Half-Elf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her black hair is lengthy. She has several tiny jet earrings on each ear.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She comes from a rich western family. Her father had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.
Motivation: She is wracked by social anxiety; and she feels threatened by others
Ideals: Athletic, Optimist. Flaws: Fearful. Bonds: Attractive, Rich. Occupation: Doctor
Voice: Sounds elderly
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 10 (+0) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 280 gp. 1 Masterwork Common Melee.
Zepar Felicity, Male Tiefling [Permalink]
Personal [hide]
Description: He wears long strands of jet and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has styled his brown hair well, parting it to the left. His half smiles and red eyes are beguiling and draw you in.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He can't help but pocket interesting objects he comes across
History: He comes from a rich eastern family. He moved out north to avoid the crime he committed. He inherited the family business which he has now maintained for 9 years.
Motivation: Further expansion of business; and he feels that his past leaves him morally obligated to help
Ideals: Logical. Bonds: Rich, Attractive, Job, Criminal record. Occupation: Server
Voice: Nasally tone
Attributes [hide]
Medium (5'0") Tiefling, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 16 (+3) | 13 (+1) | 19 (+4) |
Senses Passive Perception 15
Languages Common, Ignan, Goblin, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Kellen Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. His hair is cut close to his head. His eyes are likewise gray. His teeth are white and perfect.
Personality: He hates Gnomes with a passion. As such he is filled with self loathing. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Kellen abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has a rivalry with the Church that dominates his actions.
Flaws: Racist, Antagonistic. Bonds: Attractive, Mentor, Religious, Adventurer. Occupation: Shoemaker
Voice: Excited and jittery
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 21 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 14 (+2) | 16 (+3) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Dwarven, Gnoll
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 3 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Lapis lazuli (7 gp). Alexandrite (1000 gp). 1 Minor magic item.
Sarah Stanton, Female Human [Permalink]
Personal [hide]
Description: She very much looks the part of a Spice Merchant. She is bristling with hidden weapons, mostly spears and lances. Her red hair is lengthy. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: Sarah was born with her mother's beautiful face. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has set out to sabotage the competition.
Motivation: Further expansion of business.
Ideals: Disciplined. Bonds: Job, Criminal record, Attractive, Family. Occupation: Spice Merchant
Voice: Creaky witch voice
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 11 (+0) | 12 (+1) | 15 (+2) | 4 (-3) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 300 gp.
Sun Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky man is renowned for his bright pastel suits and hats. He has styled his brown fur well, parting it to the right. He wears crescent spectacles with a black brim.
Personality: He dislikes all the random violence that takes place in the east. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: His father raised him in a mountain cabin. His first spouse was a Sage, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Pacifist, Opinionated. Bonds: Nature, Family, Job. Occupation: Navigator
Voice: Squeaky
Attributes [hide]
Medium (5'10") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 15 (+2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp. 8 Acid flasks.
Oppah Maekkelferce, Female Gnome [Permalink]
Personal [hide]
Description: She is lean but muscular and is generally well dressed albeit a few years behind the times. Sporting a red mohawk this woman's hair draws a lot of attention. Her eyes, though not visible through her cowl, are green.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She also hits on women, regardless of circumstances.
History: Oppah was born with her mother's beautiful face. Over the years she perfected her riding and shooting skills. Due to her spouse's obsession with being a Shoemaker they were divorced and she won custody of their son. She worked as a Doctor, and she later adopted a second son.
Motivation: Sabotage a competitor; and she wants to get laid
Bonds: Attractive, Has a crush, Nature, Family, Job. Occupation: Doctor
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 7 (-2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Thamuz Frailty, Male Tiefling [Permalink]
Personal [hide]
Description: He wears tattered old clothes. His brown hair is still thick. He wears crescent spectacles with a black brim.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Born in a small village he learned the ways of the warrior from his mother. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Impeccable. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Doctor
Voice: Sensual and smooth
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Infernal, Goblin
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 300 gp. Deep green spinel (50 gp). 1 Antitoxin. 6 Acid flasks. 6 Acid flasks.
Bethrynna Ilphelkiir, Female Elf [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane. Her hair is white and curly. Her brown eyes peer out from beneath her small tan hat.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She also has developed a complete distrust of the Shepherd profession.
History: Bethrynna hails from a village terrorized by gnolls. Her father was a mechanic, and taught her how to fix just about anything. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: To be a Shepherd again.
Ideals: Persistence. Bonds: Poor, Attractive, Job, Enemies. Occupation: Baker
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 230 gp.
Mindartis Coleman, Male Half-Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a weathered and beat up set of banded mail beneath an oversized yellow coat. He wears his blonde hair down. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: Seeks redemption; and he is being blackmailed/forced/etc and this influences his actions
Flaws: Ugly, Emotional. Bonds: Criminal record, Rich. Occupation: Apothecary
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 130 gp.
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