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NPC Generator

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Advanced [show]


Sheggen Royal, Male Half-Orc [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'9" and is dressed in earthy colors with a black and green handkerchief worn on his left side. His hair is cut close to his head. His eyes are a pleasant brown.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: He was born blind and as such lacked many opportunities for work. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He wants revenge against giants; and he's repulsed by the pc

Flaws: Sensitive, Disease, Antagonistic. Bonds: Enemies, Family. Occupation: Apothecary

Voice: Voice breaks

Attributes [hide]

Sheggen Royal, Male Half-Orc Sorcerer 3
Medium (5'9") Half-Orc, True Neutral (CR 3)
Armor Class 9
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 11 (+0)4 (-3) 12 (+1)11 (+0)
Skills Medicine +3, Religion -1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 200 gp. Emerald (500 gp). Amber (140 gp). Amethyst (140 gp).


Social Check DCs


Shamash Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears professional attire. He has dyed his greying gold crest a little too much giving a sharp gold color. His eyes are gold.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: The child of northern immigrants he idolized his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He moves from town to town, unable to find a place to settle.

Motivation: He is greedy.

Ideals: Opinionated, Justice, Fighting. Bonds: Attractive, Immigrant. Occupation: Farmer

Voice: Deep voice with rolling R's

Attributes [hide]

Shamash Shestendeliath, Male Dragonborn Sorcerer 1
Medium (6'6") Dragonborn, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)10 (+0) 11 (+0)17 (+3)
Skills History +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 20 gp. Jade (90 gp).


Social Check DCs


Ar-Gul Langston, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear black clothing when he does not wear armor, and he perpetually has his falchion ready. His blonde hair is heavily combed to the left. His amber eyes have a joyful gleam in them most of the time.

Personality: He likes to make people angry or surprised. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born several months after his father was called into army service. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better kind of golem.

Motivation: He wants to meet his childhood hero; and wants a kiss

Ideals: Fighting. Flaws: Antagonistic. Bonds: Family, Military, Adventurer, Has a crush. Occupation: Cartwright

Voice: Switch between two voices

Attributes [hide]

Ar-Gul Langston, Male Half-Orc Sorcerer 1
Medium (5'3") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)13 (+1) 11 (+0)10 (+0)
Skills Arcana +3, Intimidation +2
Senses Passive Perception 10
Languages Common, Orc, Druidic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 150 gp. 3 Holy water.


Social Check DCs


Tomi Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: He is dressed in a clean red cloak covering his clean studded leather. He carries with him a set of daggers on his belt, each one with a amethyst on the hilt. His hair is brown and curly. He has a dull look in his amber eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is lazy and tries to find solutions quickly.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He's also a talented Glassblower, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Fighting, Opinionated. Flaws: Lazy. Bonds: Rich, Job. Occupation: Guard

Voice: Raspy

Attributes [hide]

Tomi Smoothhands, Male Halfling Sorcerer 1
Small (2'11") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)12 (+1) 13 (+1)13 (+1)
Skills Stealth +5, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 40 pp.


Social Check DCs


Windy Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She has dyed her greying yellow fur a little too much giving a sharp yellow color. Her eyes are a pleasant amber.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Courier arts, while her father instructed her in etiquette, music and courtly manner. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She seems to be bored by most things; and sabotage a competitor

Flaws: Mundane. Bonds: Attractive, Job, Rich, Criminal record. Occupation: Courier

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Windy Shoe, Female Tabaxi Sorcerer 4
Medium (4'9") Tabaxi, Neutral Evil (CR 4)
Armor Class 15
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 12 (+1)12 (+1) 12 (+1)10 (+0)
Skills History +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 1d10+2, Ranged +7 / 1d10+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 39000 sp. 1 Minor magic item.


Social Check DCs


Melissa Morton, Female Human [Permalink]

Personal [hide]

Description: This fat southern woman has a bulbous nose and wears baggy grey pantaloons and a black scarf. Her skin is also unnaturally pale. Her hair is red and curly. She is baby faced.

Personality: A deeply religious woman she believes everything happens for a reason. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Melissa was raised in a hard working conservative environment. Her druidic abilities were realized during a raid on her village. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Balancing her hectic life and new Tailor responsibilities is difficult.

Ideals: Gifted. Flaws: Ugly. Bonds: Religious, Adventurer, Job. Occupation: Tailor

Voice: High pitched, excited

Attributes [hide]

Melissa Morton, Female Human Sorcerer 1
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 7 (-2)17 (+3) 14 (+2)13 (+1)
Skills Acrobatics +2, Religion +5
Senses Passive Perception 12
Languages Common, Orc, Giant, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 70 gp. 4 Thunderstones.


Social Check DCs


Tawna Underfoot, Female Halfling [Permalink]

Personal [hide]

Description: She stands about 3'0" and wears clothing that is held on in multiple layers but all of it is in poor condition. Her left leg appears badly burned and disfigured. She wears her black hair up in a very large beehive style do. Her eyes, though not visible through her cowl, are green.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her divine abilities were realized during a raid on her village. She used her abilities to travel the world and help people.

Motivation: She is content; and to end her boredom

Ideals: Philantrophist, Gifted. Flaws: Mundane. Bonds: Poor. Occupation: Mayor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Tawna Underfoot, Female Halfling Sorcerer 2
Small (3'0") Halfling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)9 (-1) 13 (+1)13 (+1)
Skills Animal Handling +3, Arcana +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 380 gp. 1 Masterwork Common Melee.


Social Check DCs


Zedaar Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'7". He wears a green vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his green boots flare out at the collars, and his gloved hand is found clutching a falchion. His broad hat is riddled with cuts and holes. His face is covered beneath a completely black helmet.

Personality: Confrontational and typically high on some drug or another. He is able to make almost anything out of random pieces of junk.

History: Zedaar was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Brilliant and gifted he never wanted to apply himself. He got away from his former life and has fallen to alcoholism.

Motivation: He is not mentally stable, and does not behave rationally; and he feels kind of lost in life

Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Poor. Occupation: Fisher

Voice: Rolls R's

Attributes [hide]

Zedaar Argenthrixus, Male Dragonborn Sorcerer 1
Medium (6'7") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 11 (+0)13 (+1) 7 (-2)13 (+1)
Skills Performance +3
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Just what you see.


Social Check DCs


Anselm Carlisle, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He tends to wear a large brown jacket. His golden hair is smooth and relatively long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He acts crazy and hedonistic. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in the east to a Adventurer, Anselm learned a great deal about his mother's area of expertise. His mother took him hunting and taught him how to get in the mind of other creatures. He's also a talented Ploughman, but doesn't like to broadcast it.

Motivation: Marry his sister to traveling adventurers; and to reunite with his absent mother

Ideals: Fighting. Flaws: Hedonist. Bonds: Attractive, Job, Nature, Family. Occupation: Adventurer

Voice: Speaks with a cold

Attributes [hide]

Anselm Carlisle, Male Human Sorcerer 1
Medium (5'10") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)6 (-2) 10 (+0)15 (+2)
Skills Insight +2, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs

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