Delg Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a brown costume with the symbols of luck on his torso, and a wedding ring on his left hand. He wears his golden hair up in a very large beehive style do. His eyes are gray and catlike.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born several months after his father was called into army service. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. Due to his spouse's obsession with being a Jeweler they were divorced and he won custody of their daughter. He worked as a Bounty Hunter, and he later adopted a second daughter.
Motivation: A strong sense of loyalty to Tabaxi people.
Flaws: Shy, Racist. Bonds: In love, Military, Family. Occupation: Bounty Hunter
Voice: Scottish accent
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 17 (+3) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 100 gp.
Kildrak Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a fancy brown suit. He sports a long golden beard, and similarly colored long hair. His gray eyes are passionate and lively.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sculptor work with an outfit from a few towns over. Sculptor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He wants revenge against dire rats; and many dire rats want him driven away
Ideals: Optimist, Artistic, Logical. Bonds: Attractive, Job, Enemies. Occupation: Sculptor
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Peter Kenley, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries with him a set of falchions on his belt, each one with a opal on the hilt. He wears his auburn hair up in a very large beehive style do. He is baby faced.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born to a pair of adventurers, Peter grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Entrepeneur, Fighting. Flaws: Antagonistic. Bonds: Has a crush, Adventurer. Occupation: Jeweler
Voice: Jamaican accent
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 2)
Armor Class 11
Hit Points -1 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 4 (-3) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 190 gp. Moss agate (5 gp).
Oloric Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: This southern man wears a well pressed and immaculate suit (or dress). His clothes are grease stained in places. He has a auburn handlebar mustache and slicked back auburn hair. His eyes are hazel and catlike.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born blind and as such lacked many opportunities for work. He took every job he could get his hands on, but the opportunities for Dwarves in the south were limited. He left for the south, certain he would find work there.
Motivation: To prove his worth to the world; and he wants to get laid
Ideals: Joker. Flaws: Impulsive, Disease. Bonds: Poor, Immigrant. Occupation: Sage
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 8 (-1) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 130 gp. 1 Masterwork Uncommon Weapon.
Kody Mitchell, Male Human [Permalink]
Personal [hide]
Description: He wears a grey vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his grey boots flare out at the collars. He is physically well-built. His hair is brown, silky, and of moderate length. He is very pretty but has cold, dead eyes.
Personality: He is business-like. He takes instructions and follows them to the letter. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He moves from town to town, unable to find a place to settle.
Motivation: Wants to open a new tavern; and expand his business
Ideals: Professionalism. Bonds: Attractive, Criminal record, Immigrant, Job. Occupation: Mayor
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 10 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 700 sp. Red spinel (50 gp).
Emerald In the Morning, Female Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she does not wear sleeves and tends to eschew shirts when she can avoid it. Her fur is brown and curly. She has several tiny sapphire earrings on each ear.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. Energy wise she seems alert and responsive.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She struck it rich when she found rare goods in large quantities. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She is greedy; and money/treasure
Ideals: Disciplined, Professionalism. Flaws: Disease. Bonds: Rich. Occupation: Stableman
Voice: Irish accent
Attributes [hide]
Medium (4'11") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 17 (+3) | 8 (-1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 110 gp. Chrysoprase (50 gp). 1 Banded mail.
Blendaeth Norixius, Female Dragonborn [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a green shirt with thin brown vertical stripes and yellow pants. She keeps her long gold crest kept up in a rat tail. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her red eyes.
Personality: Confrontational and typically high on some drug or another. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was born on a small isolated farm. She went to a religious school and was inspired by the priests there in charitable deeds. She got away from her former life and has fallen to alcoholism.
Motivation: She has a rivalry with the Church that dominates her actions.
Ideals: Extrovert. Flaws: Addict. Bonds: Attractive, Nature, Religious. Occupation: Armorer
Voice: Australian accent
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 10 (+0) | 11 (+0) | 10 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 400 gp. Alexandrite (500 gp). 1 Chain shirt. 1 Breastplate. 1 Half-Plate.
Pelt Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: An older man who wears a worn and beaten armor, he is not a threatening figure. He keeps his white fur in a flapper bob. He has several tiny opal earrings on each ear.
Personality: Always inclined to offer people food he seems plenty friendly. He always tries to repair and not replace. It was this mentality that drove him into the Gardener business.
History: Born to a pair of adventurers, Pelt grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He wants revenge against drow; and a deep hatred of drow
Ideals: Philantrophist, Persistence. Bonds: Rich, Adventurer, Enemies. Occupation: Gardener
Voice: Pronounces O like U
Attributes [hide]
Medium (5'6") Tabaxi, True Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 1 Darkwood Buckler.
Yevelda Barton, Female Half-Orc [Permalink]
Personal [hide]
Description: A 5'3" eastern woman, she wears a black vest and prefers brown and red shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has no hair. Her thin eyebrows rest above her beady green eyes.
Personality: She acts crazy and hedonistic. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: When she was but 3 years old her parents immigrated from the east. A gypsy cursed her at a young age, leading to her ugly appearance. She is untrained/undisciplined, which makes her dangerous.
Motivation: Seeks redemption; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Flaws: Ugly, Hedonist, Insane. Bonds: Criminal record, Immigrant. Occupation: Performer
Voice: Relaxed voice
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 11 (+0) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 90 gp.
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Their contribution stands as a beacon of hope for all adventurers!
