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NPC Generator

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Advanced [show]


Godfrey Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a grey poncho over his likewise colored trousers and shirt, and he perpetually has his longbow ready. His brown hair is singed and shortened. He has violet eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born in a small village he learned the ways of the warrior from his mother. Over the years he perfected his riding and shooting skills. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and he wants revenge against dire rats

Ideals: Fighting, Optimist, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Glassblower

Voice: Speaks with lips pursed

Attributes [hide]

Godfrey Eastaughffe, Male Human Sorcerer 1
Medium (6'3") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)15 (+2) 8 (-1)12 (+1)
Skills Stealth +4, Survival +1
Senses Passive Perception 9
Languages Common, Aquan, Ignan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 200 sp.


Social Check DCs


John Staurheim, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his chestnut hair down. His green eyes are slightly larger than normal.

Personality: He exudes charisma. He is a tour de force of persuasion. He receives visions of the future at random moments

History: He was born to loving parents in a slum to the south. He found a children's book about a Human Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better kind of golem.

Motivation: To reunite with his old friends; and obtaining odd cultural dragonborn artifacts is his passion

Ideals: Fighting, Athletic, Gifted. Bonds: Attractive, Poor, Adventurer. Occupation: Glassblower

Voice: Speaks with back of mouth

Attributes [hide]

John Staurheim, Male Human Sorcerer 1
Medium (5'7") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)14 (+2) 15 (+2)11 (+0)
Skills History +4, Stealth +3
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: Just what you see.


Social Check DCs


Balimaar Bohm, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears yellow painted combat armor at almost all times. His silver hair is cut short with large spiked bangs in the front. He wears an eyepatch.

Personality: He never swears and excessively uses polite adverbs when speaking. He can't help but pocket interesting objects he comes across

History: He was raised in a white middle class family as the only child. Balimaar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Balimaar decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Optimist. Flaws: Ugly, Mundane. Bonds: Criminal record. Occupation: Fortune-teller

Voice: Australian accent

Attributes [hide]

Balimaar Bohm, Male Half-Elf Sorcerer 1
Medium (5'8") Half-Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)7 (-2) 17 (+3)14 (+2)
Skills Insight +5, Investigation +0
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 30 pp.


Social Check DCs


Jillian Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: She prefers to wear white pants and tee shirts. She has a slight overbite and is overall scrawny. She has a very tight haircut. She wears an eyepatch.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Jillian was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has since lost track of the people in her past.

Motivation: She wants nothing more than to rejoin the army; and she is a bit of a kleptomaniac

Ideals: Justice, Philantrophist. Flaws: Ugly. Bonds: Poor, Military. Occupation: Shoemaker

Voice: Stutters

Attributes [hide]

Jillian Brightmoon, Female Halfling Sorcerer 3
Small (2'8") Halfling, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)10 (+0) 14 (+2)8 (-1)
Skills Acrobatics +3, History +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 400 gp.


Social Check DCs


Ronobe Instinct, Female Tiefling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she very much looks the part of a Healer. Her hair is purple and curly. Her ears are large.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She pushes her goals aggressively. She is also a coward if confronted.

History: Born in the south her family was never financially stable. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has drifted from career to career and currently works as a Healer.

Motivation: Wants to open a new tavern; and she'd like to take her coworkers down a peg

Flaws: Ugly, Antagonistic, Fearful. Bonds: Job, Poor. Occupation: Healer

Voice: Sensual and smooth

Attributes [hide]

Ronobe Instinct, Female Tiefling Sorcerer 1
Medium (6'3") Tiefling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)11 (+0) 12 (+1)13 (+1)
Skills Acrobatics +4, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 130 gp.


Social Check DCs


Mûzglob Stanford, Male Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged man is typically in his Jeweler uniform, and a wedding ring on his right hand. His hair is red and curly. His eyes are violet and catlike.

Personality: A deeply religious man he believes everything happens for a reason. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was born on a small isolated farm. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Jeweler work with an outfit from a few towns over. Jeweler work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Jeweler for hire.

Motivation: He is unsatisfied with his job; and wishes to resurrect an old love

Bonds: Job, In love, Religious, Immigrant, Nature. Occupation: Jeweler

Voice: French accent

Attributes [hide]

Mûzglob Stanford, Male Half-Orc Sorcerer 1
Medium (5'11") Half-Orc, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 10 (+0)12 (+1) 15 (+2)11 (+0)
Skills Acrobatics +5, Nature +3
Senses Passive Perception 12
Languages Common, Orc, Goblin
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 700 sp.


Social Check DCs


Zephan Belief, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear flannel. He wears a small hat to hide his balding. His eyes, though not visible through his cowl, are white.

Personality: He is happy with his job as a Blacksmith. He turns his eye from what people do, preferring to live and let live. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: The child of a Mason, who enjoyed hunting, Zephan was taken on many hunting expeditions. His parents enrolled him in a Sorcerer school at a young age so that he could practice his divine talents. He now spends his time doing works of charity.

Motivation: To end his boredom; and sabotage a competitor

Ideals: Philantrophist, Gifted. Flaws: Mundane. Bonds: Job, Nature. Occupation: Blacksmith

Voice: Pirate accent

Attributes [hide]

Zephan Belief, Male Tiefling Sorcerer 1
Medium (5'2") Tiefling, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)13 (+1) 12 (+1)14 (+2)
Skills Medicine +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 90 gp.


Social Check DCs


Beast Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: She typically wears pastel cloth garments or leather armor. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her cinnamon fur is thinning but still full. Her green eyes peer out from beneath her Stetson pastel hat.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She comes from a rich northern family. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.

Motivation: She is greedy; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable, Philantrophist. Bonds: Attractive, Rich. Occupation: Baker

Voice: Low rumbling, strings words together

Attributes [hide]

Beast Timber, Female Tabaxi Sorcerer 1
Medium (5'5") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)7 (-2) 16 (+3)17 (+3)
Skills History +0, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 500 sp.


Social Check DCs


Taklinn Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is well dressed, but even with his fine clothing he looks run-down. He keeps his long silver hair kept up in a rat tail. He has a dull look in his blue eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is an amazing painter.

History: The child of a Server, who enjoyed hunting, Taklinn was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Sage responsibilities is difficult; and wants to open a new tavern

Ideals: Athletic, Gifted. Flaws: Selfish. Bonds: Nature, Job. Occupation: Sage

Voice: Raspy

Attributes [hide]

Taklinn Helcral, Male Dwarf Sorcerer 2
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)14 (+2) 13 (+1)9 (-1)
Skills Deception +1, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Giant
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 290 gp. 1 Half-Plate.


Social Check DCs

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