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NPC Generator

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Advanced [show]


Solomon Martell, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a yellow Stetson hat and yellow clothes. His chestnut hair is knotted and matted. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Around other people he will do his best to conceal his emotions and appear jolly.

History: Solomon was born with his mother's beautiful face. He moved from fad to fad and when he turned 15 he discovered poetry. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out

Ideals: Artistic, Persistence. Flaws: Addict, Shy, Antagonistic. Bonds: Attractive. Occupation: Locksmith

Voice: Speaks through clenched teeth

Attributes [hide]

Solomon Martell, Male Half-Elf Sorcerer 1
Medium (4'9") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 9 (-1)11 (+0) 10 (+0)10 (+0)
Skills Animal Handling +2, Performance +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 20 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Three Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He prefers to wear brown pants and tee shirts. He wears a colorful flower in his gray fur. His otherwise smooth face is marked with small tiny scars.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. A true patriot, Three would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Three was born in the south. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Athletic, Persistence. Flaws: Depressed. Bonds: Attractive, Military. Occupation: Armorer

Voice: Farmer accent

Attributes [hide]

Three Of Passion, Male Tabaxi Sorcerer 2
Medium (6'8") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)13 (+1) 7 (-2)12 (+1)
Skills Animal Handling +0, Athletics +3
Senses Passive Perception 8
Languages Common, Druidic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 120 gp. A large tome filled with over one hundred recipes written by a former royal chef. (80 gp).


Social Check DCs


Quespa Pfaphnyrennish, Female Dragonborn [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a black armored body suit, with a simple white line shooting up and back down. Her copper crest is lengthy and is close to two feet long. Her eyes are gold and she is always smoking a pipe.

Personality: She snorts whenever she laughs or is feeling confident. She plays an instrument quite well.

History: Born to a Blacksmith, her father struggled to pay the bills. She was an apprentice working in her father's forge. She moves from town to town, unable to find a place to settle.

Motivation: She is unsatisfied with her job; and balancing her hectic life and new bowyer responsibilities is difficult

Ideals: Artistic. Bonds: Immigrant, Poor, Job. Occupation: Bowyer

Voice: Hissing voice

Attributes [hide]

Quespa Pfaphnyrennish, Female Dragonborn Sorcerer 1
Medium (6'7") Dragonborn, Neutral Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)12 (+1) 15 (+2)8 (-1)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 140 gp. 1 Masterwork Common Melee.


Social Check DCs


Serpent Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man wears loose pants and a collared shirt complete with sweater beneath his coat. His fur is short and yellow. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents enrolled him in a Sorcerer school at a young age so that he could practice his divine talents. He's since become an addict/alcoholic.

Motivation: He's repulsed by the PC; and a deep hatred of drow

Ideals: Gifted. Flaws: Addict, Shy, Antagonistic. Bonds: Poor. Occupation: Miner

Voice: Speaks with squeezed throat

Attributes [hide]

Serpent Of Ivory, Male Tabaxi Sorcerer 2
Medium (5'10") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 9 (-1)8 (-1) 16 (+3)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 340 gp.


Social Check DCs


Savaran Bhenkumbyrznaax, Female Dragonborn [Permalink]

Personal [hide]

Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She typically wears green cloth garments or leather armor. Her red crest is smooth and relatively long. Her eyes are gold.

Personality: Aggressive, abrasive, and angry, Savaran embodies much of what other species detest in the Dragonborns. She is afraid of women and trembles around them

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her mother took her hunting and taught her how to get in the mind of other creatures. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She's repulsed by the PC; and further expansion of business

Ideals: Gifted. Flaws: Ugly, Antagonistic, Shy. Bonds: Nature. Occupation: Fortune-teller

Voice: Slurs words

Attributes [hide]

Savaran Bhenkumbyrznaax, Female Dragonborn Sorcerer 1
Medium (6'7") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)15 (+2) 8 (-1)13 (+1)
Skills Intimidation +3
Senses Passive Perception 9
Languages Common, Terran, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 160 gp.


Social Check DCs


Helen Graham, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a grey vest and prefers tan and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down. She wears her hair in dreadlocks. Her green eyes peer out from beneath her feathered grey hat.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She got into the Fortune-teller business at a young age. A gypsy cursed her at a young age, leading to her ugly appearance. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To be a Barrister again; and expand her business

Ideals: Optimist. Flaws: Ugly, Hedonist. Bonds: Job, Adventurer. Occupation: Fortune-teller

Voice: Soothing and warm

Attributes [hide]

Helen Graham, Female Human Sorcerer 1
Medium (5'3") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)12 (+1) 12 (+1)10 (+0)
Skills Acrobatics +3, Religion +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 50 gp.


Social Check DCs


Soveliss Suithrasas, Male Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Elf, and stands approximately 4'7". He is dressed in an above average manner, and his gloved hand is found clutching a longsword. He has a golden handlebar mustache and slicked back golden hair. He is very pretty but has cold, dead eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Guard arts, while his mother instructed him in etiquette, music and courtly manner. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Soveliss took refuge in the large cave and found the beat up longsword and armor he uses now. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and nothing but the best is good enough for him

Ideals: Impeccable. Bonds: Attractive, Immigrant, Rich, Nature. Occupation: Guard

Voice: Sore throat, cough

Attributes [hide]

Soveliss Suithrasas, Male Elf Sorcerer 1
Medium (4'7") Elf, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 11 (+0)10 (+0) 10 (+0)8 (-1)
Skills Deception +1, Investigation +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 2000 cp.


Social Check DCs


Randal Amastacia, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who wears very tight pants and wife beaters, though occasionally he sports a yellow coat, he is not a threatening figure. His hair is brown and curly. His gray eyes lackadaisically let the world flow into them.

Personality: Randal speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born in the east. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He moves from town to town, unable to find a place to settle.

Motivation: He is wracked by social anxiety; and obtaining odd cultural elven artifacts is his passion

Ideals: Impeccable. Flaws: Shy, Fearful. Bonds: Immigrant, Adventurer. Occupation: Locksmith

Voice: Hissing voice

Attributes [hide]

Randal Amastacia, Male Half-Elf Sorcerer 1
Medium (5'2") Half-Elf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)15 (+2) 13 (+1)11 (+0)
Skills Investigation +4, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Gnome, Druidic
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 160 gp.


Social Check DCs


Lone Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who is dressed in earthy colors with a brown and black handkerchief worn on his right side, he is not a threatening figure. He keeps his long orange fur kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep copper.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is able to make almost anything out of random pieces of junk.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. There was a wharf not far from home where he often wandered off to fish. He is searching for what he claims is his rightful reward.

Motivation: Balancing his hectic life and new Interpreter responsibilities is difficult; and expand his business

Ideals: Disciplined, Gifted. Bonds: Nature, Adventurer, Job. Occupation: Interpreter

Voice: Mumbles to self between sentences

Attributes [hide]

Lone Moon, Male Tabaxi Sorcerer 1
Medium (6'10") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 10 (+0)11 (+0) 16 (+3)5 (-3)
Skills Intimidation -1, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 2000 cp. 1 Backpack.


Social Check DCs

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