Andraste Wasanthi, Female Elf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she dresses like a well dressed Farmer does. Her brown hair is cut jaggedly and amateurishly. She has amber eyes and a tan hat with a blue feather.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is a very good compulsive liar and kleptomaniac.
History: She was raised in a white middle class family as the only child. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She now owns her own business.
Motivation: Wants to open a new tavern; and she is unsatisfied with her job
Flaws: Shy, Mundane. Bonds: Job, Attractive, Criminal record. Occupation: Farmer
Voice: Soft and mumbly
Attributes [hide]
Medium (5'1") Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 6 (-2) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Auran
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp.
Foxilon Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: This southern man wears silk and lounges about seductively. His clothes are grease stained in places. His chestnut hair, when down, is lengthy. He has a tattooed face.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Around other people he will do his best to conceal his emotions and appear jolly.
History: When he was but 7 years old his parents immigrated from the south. He took every job he could get his hands on, but the opportunities for Halflings in the south were limited. He moves from town to town, unable to find a place to settle.
Motivation: Nothing but the best is good enough for him; and he is a bit of a kleptomaniac
Flaws: Disease, Shy. Bonds: Attractive, Poor, Immigrant. Occupation: Mayor
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 2)
Armor Class 14
Hit Points 2 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 5 (-3) | 14 (+2) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Halfling, Infernal, Sylvan
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 1900 sp.
Olunt Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a grey collared shirt and brown pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His blonde hair is styled in orderly dreadlocks. His eyes are a pleasant gray.
Personality: He is a hateful person. He taunts others and blames them for his problems. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born several months after his mother was called into army service. He was an athlete and attended two major summer competitions. He never won. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he's repulsed by the pc
Ideals: Athletic. Flaws: Antagonistic. Bonds: Military, Nature, Debt. Occupation: Stylist
Voice: Spits words with contempt
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 13 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Goblin
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: Just what you see.
Dreali Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears rags and sports a simple walking cane. He has wavy black hair. His thin eyebrows rest above his beady amber eyes.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Animals are drawn to him, and he is able to talk to them.
History: He was born in the north, but his parents moved at a very young age to the south. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He wants to meet his childhood hero; and obtaining odd cultural dragonborn artifacts is his passion
Ideals: Gifted. Flaws: Ugly, Terse. Bonds: Poor, Immigrant, Adventurer. Occupation: Bather
Voice: Can't modulate volume
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 6000 cp.
Kerkad Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a robe, a symbol of his god around his neck, and a falchion on his belt. His black crest is knotted and matted. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born in a small village he learned the ways of the warrior from his father. Kerkad abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He has passion for adventuring and risk.
Ideals: Fighting, Athletic. Flaws: Insomniac, Shy. Bonds: Adventurer. Occupation: Animal Trainer
Voice: Pirate accent
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 10 (+0) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 90 pp.
Silgre Winchester, Female Half-Orc [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a beer of some kind. She wears a tight fitting white shirt and pants, marred by beers. Her brown hair is slicked back into a classic pompadour. Her amber eyes dart from person to person to random spaces in the air.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She also has developed a complete distrust of the Interpreter profession.
History: Born in the east to a Hunter, Silgre learned a great deal about her mother's area of expertise. Silgre was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Silgre decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She struck the Hunter job and began her own company from there.
Motivation: She's in love; and she'd like to take her coworkers down a peg
Ideals: Justice. Flaws: Ugly. Bonds: Job, Criminal record, Has a crush. Occupation: Hunter
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'9") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 8 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 130 gp.
Bimpnottin Rofferton, Female Gnome [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a well pressed and immaculate suit (or dress). She keeps her silver hair in a flapper bob. She tend to wears goggles to shield her eyes.
Personality: She is witty, but her monotone delivery comes off as unnerving She uses divination through singing.
History: She was born a particularly ugly child, much to the horror of her parents. She moved out north to avoid the crime she committed. She tends to her Laborer job now, and dutifully fulfills any obligations she has.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and a rival would like her out of the picture
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Criminal record, Job. Occupation: Laborer
Voice: German accent
Attributes [hide]
Small (3'1") Gnome, Lawful Evil (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 13 (+1) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 100 gp. 1 Masterwork Common Melee.
Gale Of Dragons, Female Tabaxi [Permalink]
Personal [hide]
Description: She typically wears a sleeveless long coat of deep brown leather and dull black iron scale mail. She carries with her a set of nunchakus on her belt, each one with a emerald on the hilt. Her beige fur is matted, messy, and big. Her eyes are a pleasant copper.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is able to fit into much smaller and tighter spaces than normal.
History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: Seeks redemption; and she feels that her past leaves her morally obligated to help
Ideals: Fighting, Gifted, Artistic. Flaws: Ugly. Bonds: Criminal record. Occupation: Tanner
Voice: Nasally tone
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 360 gp. 1 Masterwork Common Ranged Weapon.
Panana Fiddlefen, Female Gnome [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She wears a shirt that is too small, which lets her gut show, with a ratty blue coat over it. She has slicked back black hair. Her eyes are likewise amber.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. A true patriot, Panana would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: The child of northern immigrants she idolized her father. She found a children's book about a Gnome Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She left for the north, certain she would find work there.
Motivation: She wants nothing more than to rejoin the army; and meet up once more with her childhood friend
Ideals: Disciplined. Flaws: Ugly. Bonds: Military, Immigrant, Adventurer. Occupation: Scribe
Voice: pre-pubescent
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 10 (+0) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 400 sp.
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Their contribution stands as a beacon of hope for all adventurers!
