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NPC Generator

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Advanced [show]


Adran Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears clothing that is held on in multiple layers but all of it is in poor condition. His golden hair is long and unkept. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Flattery will make him almost putty in your hands.

History: The child of northern immigrants he idolized his mother. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Expand his business.

Flaws: Ugly, Antagonistic, Selfish. Bonds: Poor, Immigrant. Occupation: Shepherd

Voice: Pirate accent

Attributes [hide]

Adran Sylvaranth, Male Elf Sorcerer 2
Medium (5'1") Elf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)16 (+3) 13 (+1)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven, Gnome, Goblin, Auran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 240 gp.


Social Check DCs


Aldous Cooper, Male Half-Elf [Permalink]

Personal [hide]

Description: He typically wears violet cloth garments or leather armor. He wears a colorful flower in his silver hair. He has hazel eyes.

Personality: Confrontational and typically high on some drug or another. Aldous enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Aldous hails from a village terrorized by drow. He moved out west to avoid the crime he committed. Days after completing his studies, news broke out that his hometown was attacked by drow. Aldous was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and someone believes him a fraud

Flaws: Addict, Hedonist. Bonds: Attractive, Enemies, Criminal record. Occupation: Sailor

Voice: Pronounces O like U

Attributes [hide]

Aldous Cooper, Male Half-Elf Sorcerer 3
Medium (5'3") Half-Elf, True Neutral (CR 3)
Armor Class 9
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)10 (+0) 13 (+1)14 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 300 gp.


Social Check DCs


Buvvie Pingun, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears skinny pants and wears a blue and tan robe with the hood down. Her hair, while still mostly silver, has prominent grey streaks. She has a dull look in her violet eyes.

Personality: She is a hateful person. She taunts others and blames them for her problems. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was born in the west. A few years later when the north was not economically sound they moved to her current location. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Nothing but the best is good enough for her; and money/treasure

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Mentor, Immigrant, Rich. Occupation: Blacksmith

Voice: Jittery and nervous

Attributes [hide]

Buvvie Pingun, Female Gnome Sorcerer 2
Small (3'5") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)11 (+0) 11 (+0)17 (+3)
Skills Animal Handling +2, Arcana +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 110 gp.


Social Check DCs


Richard Darlington, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He likes to wear ponchos typically of a light grey in addition to tight pants. His broad hat is riddled with cuts and holes. He tend to wears goggles to shield his eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: A powerful wizard made him what he is. His homeland was ravaged by war and he spent much of his life rebuilding it. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He's repulsed by the PC.

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, PTSD. Bonds: Mentor. Occupation: Butcher

Voice: Cold and demanding tone

Attributes [hide]

Richard Darlington, Male Human Sorcerer 1
Medium (5'4") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)15 (+2) 8 (-1)12 (+1)
Skills Animal Handling +1, Persuasion +3
Senses Passive Perception 9
Languages Common, Undercommon, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 700 sp. Carnelian (80 gp).


Social Check DCs


Carrie Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: 4'8" and lanky with angular features, he is an attractive figure. He is wearing colorful clothing, dressed as a Bather. His hair is white and very short. His gray eyes lackadaisically let the world flow into them.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a ruthless business man, a trait he acquired from his mother.

History: He was born to a criminal king-pin and mafia family When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Carrie took refuge in the large cave and found the beat up club and armor he uses now. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He seems to be bored by most things; and he is a bit of a kleptomaniac

Ideals: Entrepeneur. Flaws: Disease, Mundane. Bonds: Attractive, Criminal record, Nature. Occupation: Bather

Voice: Stutters

Attributes [hide]

Carrie Ilphelkiir, Male Elf Sorcerer 1
Medium (4'8") Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)7 (-2) 17 (+3)12 (+1)
Skills Performance +3, Stealth +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Tim Staurheim, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He is generally shirtless and showing off his tattooed chest. He has done his best to style his auburn hair to look like a famous performer. His blue eyes have a joyful gleam in them most of the time.

Personality: Always inclined to offer people food he seems plenty friendly. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Tim is combative with any and all who dare try his patience in the slightest.

History: Tim was born the youngest of three triplets. His first spouse was a Armorer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has dedicated himself to building a better world.

Motivation: Retire the richest man in the east; and his relatives are trying to arrange a marriage

Ideals: Philantrophist, Justice, Entrepeneur. Bonds: Family, Adventurer. Occupation: Crown-heir

Voice: Mumbles to self between sentences

Attributes [hide]

Tim Staurheim, Male Human Sorcerer 2
Medium (6'0") Human, Neutral Good (CR 2)
Armor Class 9
Hit Points 2 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 7 (-2)10 (+0) 14 (+2)11 (+0)
Skills Persuasion +2, Stealth +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 230 gp. 1 Breastplate.


Social Check DCs


Seven Hummingbird, Female Tabaxi [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a brown vest and prefers white and grey shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her orange fur is knotted and matted. She tend to wears goggles to shield her eyes.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She plays an instrument quite well.

History: Raised by wardens she was only a novice when brigands swooped upon their monastery and killed most of the order. She has had some formal music training, and achieved minor success. Days after completing her studies, news broke out that her hometown was attacked by brigands. Seven was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the brigands.

Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it.

Ideals: Justice, Artistic. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Merchant

Voice: German accent

Attributes [hide]

Seven Hummingbird, Female Tabaxi Sorcerer 1
Medium (5'2") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 17 (+3)11 (+0) 9 (-1)8 (-1)
Skills Investigation +2, Stealth +5
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 1000 cp. Obsidian (5 gp).


Social Check DCs


Paelias Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: This northern man wears clothing that is held on in multiple layers but all of it is in poor condition. His clothes are grease stained in places. His white hair is knotted and matted. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is very quiet and rarely speaks above a whisper. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born in the north, but his parents moved at a very young age to the south. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often.

Flaws: Shy, Hedonist. Bonds: Poor, Immigrant, Attractive. Occupation: Soapmaker

Voice: Posh accent

Attributes [hide]

Paelias Dalanthan, Male Elf Sorcerer 1
Medium (5'3") Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)9 (-1) 14 (+2)14 (+2)
Skills Persuasion +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 gp.


Social Check DCs


Adran Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears his silver hair up. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Adran was raised in a hard working conservative environment. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Days after completing his studies, news broke out that his hometown was attacked by goblins. Adran was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: To settle down with his crush; and wants a kiss

Ideals: Logical. Flaws: Antagonistic. Bonds: Job, Enemies, Has a crush. Occupation: Beggar

Voice: Spanish accent

Attributes [hide]

Adran Floshem, Male Half-Elf Sorcerer 1
Medium (5'5") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)13 (+1) 12 (+1)9 (-1)
Skills Animal Handling +3, Stealth +2
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 700 sp.


Social Check DCs

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