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NPC Generator

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Advanced [show]


Ralf Alby, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with small hat. He is bald on top and has large golden tufts of hair around his ears. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Ralf was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He used his abilities to travel the world and help people.

Motivation: He has money and likes to spend it; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist. Flaws: Ugly, Selfish. Bonds: Religious, Rich. Occupation: Detective

Voice: German accent

Attributes [hide]

Ralf Alby, Male Human Sorcerer 2
Medium (5'7") Human, Lawful Evil (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 10 (+0)14 (+2) 9 (-1)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 9
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 7000 cp. 1 Masterwork Common Melee.


Social Check DCs


Aust Withrethin, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears suspenders and yellow workpants. His shirt is tan, and he wears a heavy yellow leather apron most of the time. He has a very tight haircut. He has several tiny amber earrings on each ear.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has built up a small fortune and can afford his own way.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Antagonistic, Disease. Bonds: Rich, Enemies. Occupation: Spice Merchant

Voice: Sleepy voice

Attributes [hide]

Aust Withrethin, Male Half-Elf Sorcerer 1
Medium (4'9") Half-Elf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)13 (+1) 15 (+2)12 (+1)
Skills Nature +3, Stealth +1
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 3000 cp. 1 Banded mail.


Social Check DCs


Tricking Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears dark leathers with embroidery. He sports a flattop fur cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a font of random trivia from the lore and stories he has discovered

History: Born in the north to a Mayor, Tricking learned a great deal about his father's area of expertise. A gifted student he started as a Spy, but he got bored and became a Mayor. He has worked as a Mayor like his father before him.

Motivation: To protect his home; and to clean up the streets

Ideals: Athletic, Logical, Entrepeneur. Bonds: Guardian, Job. Occupation: Mayor

Voice: Farmer accent

Attributes [hide]

Tricking Prim Posies, Male Tabaxi Sorcerer 3
Medium (6'3") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)16 (+3) 7 (-2)14 (+2)
Skills Perception +0, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Dwarven, Abyssal, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 400 gp.


Social Check DCs


Tricking Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'0" and muscular, this northern man wears tight fitting clothing which further accentuates his frame. His gray fur is lengthy. His green eyes peer out from beneath his small pastel hat.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He also has developed a complete distrust of the Map Maker profession.

History: He was raised in a desert tribe. In his 11th year, his parents were killed by a orcs raid, leaving Tricking alone in the world. After a stint in an orphanage, he was adopted. He has worked as a Ploughman like his mother before him.

Motivation: A deep hatred of orcs; and to be a map maker again

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Job, Nature, Enemies. Occupation: Ploughman

Voice: Slow speaker

Attributes [hide]

Tricking Paws, Male Tabaxi Sorcerer 2
Medium (6'0") Tabaxi, Chaotic Good (CR 2)
Armor Class 9
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 9 (-1)12 (+1) 17 (+3)16 (+3)
Skills Perception +5, Persuasion +5
Senses Passive Perception 15
Languages Common, Draconic
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 240 gp. Amethyst (70 gp). Coral (70 gp).


Social Check DCs


Nedda Swiftwhistle, Female Halfling [Permalink]

Personal [hide]

Description: She wears a lot of dark rich colors, with gold accents. She is portly but not overly obese. She wears her red hair up in a very large beehive style do. Her blue unseeing eyes seem to look past you.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. Further she is a bit of a stoner and is frequently out of it.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Nedda abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Meet up once more with her childhood friend.

Flaws: Disease, Addict, Insomniac. Bonds: Attractive, Adventurer. Occupation: Glassblower

Voice: Low range voice

Attributes [hide]

Nedda Swiftwhistle, Female Halfling Sorcerer 2
Small (2'11") Halfling, Lawful Good (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)15 (+2) 10 (+0)15 (+2)
Skills Investigation +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Halfling, Orc, Terran
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 400 gp.


Social Check DCs


Felosial Floshem, Female Elf [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a tea of some kind. She wears baggy blue pantaloons and a yellow scarf, marred by teas. Her auburn hair is kept up in a ponytail inside a deerstalker hat. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She cannot resist a sob story and will often dote over anyone who has one.

History: Raised by wardens she was only a novice when illithids swooped upon their monastery and killed most of the order. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she is compelled to act according to her religious beliefs

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Religious, Enemies. Occupation: Gardener

Voice: Speaks through clenched teeth

Attributes [hide]

Felosial Floshem, Female Elf Sorcerer 1
Medium (5'5") Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 9 (-1)8 (-1) 14 (+2)9 (-1)
Skills Athletics +5, Intimidation +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp. Malachite (13 gp).


Social Check DCs


Heather Kitchur, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has a slight overbite and is overall scrawny. She has a very tight haircut. Her hazel eyes dart from person to person to random spaces in the air.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in a small village she learned the ways of the warrior from her father. When money was particularly tight she was walking through alleys when she overheard a Painter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Heather fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A strong sense of loyalty to Dwarven people; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Justice, Fighting. Flaws: Shy. Bonds: Poor. Occupation: Painter

Voice: Speaks in third person

Attributes [hide]

Heather Kitchur, Female Half-Elf Sorcerer 3
Medium (5'5") Half-Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 14 (+2)15 (+2) 9 (-1)16 (+3)
Skills Deception +5, Medicine +1
Senses Passive Perception 9
Languages Common, Elven, Gnoll, Goblin
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 20 pp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Orryn Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears dull blue sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed kukri, just in case. He has a small bristly mustache and wavy brown hair. He wears an eyepatch.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Around other people he will do his best to conceal his emotions and appear jolly.

History: His mother raised him in a mountain cabin. Orryn liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Disciplined. Flaws: Ugly, Shy. Bonds: Nature, Job. Occupation: Barkeep

Voice: Soft and melodious

Attributes [hide]

Orryn Wildwander, Male Gnome Sorcerer 1
Small (3'5") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)16 (+3) 8 (-1)11 (+0)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 9
Languages Common, Gnome, Draconic, Ignan, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 200 sp. 1 Banded mail.


Social Check DCs


Salasar Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with green colored cloaks and clothing. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has scarlet crest. His skin is flawless and his red eyes scan people very quickly.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an athlete and attended two major summer competitions. He never won. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and wants to work out more often

Ideals: Disciplined, Joker, Athletic. Flaws: Mundane. Bonds: Attractive. Occupation: Dyer

Voice: Uses sign language

Attributes [hide]

Salasar Umbyrphrael, Male Dragonborn Sorcerer 1
Medium (6'7") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)17 (+3) 14 (+2)13 (+1)
Skills Insight +4, Stealth +3
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Auran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 500 sp.


Social Check DCs

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