Merla Swiftwhistle, Female Halfling [Permalink]
Personal [hide]
Description: Standing 2'10", this woman wears tight fitting clothing which further accentuates her frame. She has a very tight haircut. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Her mother raised her in a mountain cabin. A few years later when the east was not economically sound they moved to her current location. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is not mentally stable, and does not behave rationally; and to protect her home
Ideals: Disciplined, Philantrophist. Flaws: Insane. Bonds: Attractive, Nature, Immigrant. Occupation: Mayor
Voice: Aggressive tone
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 4)
Armor Class 12
Hit Points 16 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 10 (+0) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 |
Possessions: 15000 sp. Red spinel (40 gp). Moss agate (14 gp). 1 Minor magic item.
Greethen Wystongjiir, Male Dragonborn [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft blue waves gently in the breeze. His brass crest is lengthy and is close to two feet long. His half smiles and gold eyes are beguiling and draw you in.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Gifted from a young age, Greethen studied abroad. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He used his abilities to travel the world and help people.
Motivation: He is greedy.
Ideals: Philantrophist, Gifted. Flaws: Forgetful. Bonds: Rich, Attractive. Occupation: Mason
Voice: Timid voice
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 50 gp. 1 Masterwork Heavy wooden shield.
Trey Windsor, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears loose pants and a collared shirt complete with sweater beneath his coat. He wears a feathered hat to cover his moderate length golden hair. He tend to wears goggles to shield his eyes.
Personality: He has always had a great fascination with Elven culture. He always tries to repair and not replace. It was this mentality that drove him into the Banker business.
History: He was born in the south. His father was a mechanic, and taught him how to fix just about anything. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Persistence. Flaws: Racist. Bonds: Immigrant, Adventurer. Occupation: Banker
Voice: Breathy voice
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 400 sp.
Dell Thorngage, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she is typically in her Painter uniform. Her red hair is well kept. Her gray eyes dart from person to person.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was born into a rich family. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Painter work with an outfit from a few towns over. Painter work suited her well, and with each successful project, she earned more gold and more respect from her peers. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Further expansion of business; and to share knowledge with the world
Ideals: Joker, Logical. Flaws: Impulsive. Bonds: Job, Rich. Occupation: Painter
Voice: Australian accent
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 11 (+0) | 17 (+3) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Halfling, Giant, Ignan, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 gp.
Vola Trowbridge, Female Half-Orc [Permalink]
Personal [hide]
Description: She is wearing the road beaten gear of a warrior. Her red hair is thinning but still full. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She never wears the same outfit twice, unless she absolutely has to.
History: She was born on a small isolated farm. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Assassin. She now owns her own business.
Motivation: To protect her home; and she is unsatisfied with her job
Ideals: Fighting, Artistic. Flaws: Depressed. Bonds: Nature, Job, Guardian. Occupation: Assassin
Voice: Loud with bravado
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 30 pp. 1 Masterwork Common Ranged Weapon.
Shifting Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a mite stocky and is generally shirtless and showing off his tattooed chest. His lavender fur has been sun bleached extensively. His copper eyes are passionate and lively.
Personality: He is a Knight first and foremost. He believes firmly that knowledge should be universal. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Shifting lived on a farm with his mother, near the main road leading to a nearby town. Like his mother and his brother before him, after school he went straight into learning to become a Knight. He got money to start a business from the gang present in town. He is greatly indebted to them.
Motivation: His spouse's relatives view him with great suspicion; and he is unsatisfied with his job
Flaws: Insane. Bonds: Job, Criminal record, Family, Debt. Occupation: Knight
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 9 (-1) | 15 (+2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Halfling, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: Bloodstone (80 gp). 1 Masterwork Common Ranged Weapon.
Oda Murnig, Female Gnome [Permalink]
Personal [hide]
Description: She wears a robe, a symbol of strength around her neck, and a whip on her belt. She carries a battered halberd and tarnished whip as well. She is bald on top and has large red tufts of hair around her ears. This green eyed easterner is not easily forgotten.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Ostracized due to the druidic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Joker, Gifted. Flaws: Ugly, Antagonistic. Occupation: Scribe
Voice: Low range voice
Attributes [hide]
Small (3'0") Gnome, Lawful Evil (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 400 gp. 1 Masterwork Heavy steel shield. 1 Buckler. 1 Banded mail.
Trey Cooper, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He prefers to wear flannel. With a patchy auburn beard and wild auburn hair. His eyes are brown and he is always smoking a pipe.
Personality: He does not believe in betrayal or weakness as things to be tolerated. Energy wise he seems alert and responsive.
History: He was born on a small isolated farm. Cursed with lycanthropy at a very young age, Trey has worked very hard to control his curse. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and to end his boredom
Ideals: Justice, Professionalism. Flaws: Disease. Bonds: Nature. Occupation: Mercenary
Voice: Speaks with a cold
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 14 (+2) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 120 gp.
Dayereth Sylvaranth, Male Half-Elf [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. His attire stands in sharp contrast to his pickaxe, which is beautifully polished and possesses an ornate carving of a rose on it. He sports a long red beard, and similarly colored long hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born on a small isolated farm. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He used his abilities to travel the world and help people.
Motivation: He is wracked by social anxiety; and to end his boredom
Ideals: Philantrophist. Flaws: Cynical, Fearful, Mundane. Bonds: Attractive, Nature. Occupation: Mason
Voice: Scottish accent
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 6 (-2) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Auran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 40 gp.
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Their contribution stands as a beacon of hope for all adventurers!
