Dagger Buttons, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a mite stocky and dresses like a well dressed Sculptor does. She has dyed her greying white fur a little too much giving a sharp white color. She wears an eyepatch.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: She was born blind and as such lacked many opportunities for work. Like her mother and her brother before her, after school she went straight into learning to become a Sculptor. She ran away from her former home and has been making her living as a Sculptor for the past few years.
Motivation: Balancing her hectic life and new Sculptor responsibilities is difficult; and she wants to get laid
Flaws: Ugly, Secretive, Disease. Bonds: Job, Has a crush. Occupation: Sculptor
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 15
Hit Points 13 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 20 (+5) | 17 (+3) | 10 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +7 / 1d6+5, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 340 gp.
Artin Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a weathered and beat up set of banded mail beneath an oversized grey coat, and she perpetually has her greatsword ready. With wild chestnut hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. When she's not drinking or sleeping the drinks off, she's doing painting.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She hasn't been sleeping well lately.
Motivation: To get a good night's sleep.
Ideals: Fighting, Joker, Artistic. Flaws: Insomniac. Occupation: Unemployed
Voice: Spits words with contempt
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 7
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 4 (-3) | 15 (+2) | 13 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 1d6+2, Ranged -1 / 1d6-3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 2000 cp.
William Alston, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy golden stubble. He wears tattered old clothes. He has a hunchback. His golden hair is slicked back into a classic pompadour. His violet eyes are slightly larger than normal.
Personality: He dislikes all the random violence that takes place in the east. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: William was born in the east. At a young age he loved to build and create. In his 15th year, his parents were killed by a giants raid, leaving William alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it.
Ideals: Pacifist, Entrepeneur, Persistence. Flaws: Ugly. Bonds: Enemies. Occupation: Blacksmith
Voice: Whispers
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 20 pp. Jade (140 gp).
Eloise Watson, Female Half-Elf [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She is well dressed, but even with her fine clothing she looks run-down. She is an epitome of beauty. She has done her best to style her silver hair to look like a famous performer. Her face is covered beneath a completely black helmet.
Personality: Aggressive, abrasive, and angry, Eloise embodies much of what other species detest in the Half-Elves. She is lazy, self-centered, vain, and jealous.
History: She was born the only child of a wealthy merchant. Through the years after Eloise was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Eloise's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Retire the richest woman in the east; and she's repulsed by the pc
Ideals: Entrepeneur. Flaws: Antagonistic, Selfish. Bonds: Attractive. Occupation: Baker
Voice: Dark and ominous
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Good (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 14 (+2) | 17 (+3) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Elven, Orc, Draconic, Auran
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 gp. Amethyst (140 gp).
Raymond Gladstone, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears a grey costume with the symbols of the four houses of cards on his torso. Beneath his clothing is a huge mess of scar tissue. His long white hair is drawn into a two foot long braid. His fair skin shows little sign of his aristocratic breeding.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He feeds upon the attention of others.
History: Sold as a small child to a brothel owner, Raymond was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When Raymond reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has never given up on his singing dream.
Motivation: He wants nothing more than to rejoin the army; and he is currently in port desperately looking for someone to get him out
Ideals: Passionate. Bonds: Slave, Attractive, Mentor, Military. Occupation: Bellfounder
Voice: Old thin voice
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Terran, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 160 gp.
Silent Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: She stands about 5'1" and wears clothing that is held on in multiple layers but all of it is in poor condition. Her right hand appears badly burned and disfigured. Her fur is beige and curly. Her face is covered beneath a completely black helmet.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was born to loving parents in a slum to the west. When money was particularly tight she was walking through alleys when she overheard a Spy hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has worked as a Spy like her mother before her.
Motivation: To share knowledge with the world.
Ideals: Philantrophist, Logical. Bonds: Poor. Occupation: Spy
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Evil (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 12 (+1) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 120 gp. 1 Superior lock.
Dabbledob Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He typically wears blue cloth garments or leather armor. Beneath his clothing is a huge mess of scar tissue. His hair is red and curly. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He loves telling others what to do and how they should feel about things. He is a logical person and will generally grow upset if things defy logic and science.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was taken as a slave by a traveling circus and forced to perform He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He has a rivalry with the Church that dominates his actions; and he is currently in port desperately looking for someone to get him out
Ideals: Opinionated, Logical. Flaws: Ugly. Bonds: Slave, Religious. Occupation: Miller
Voice: Booming voice
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 13 (+1) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Halfling, Undercommon
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 70 gp. 1 Masterwork Common Melee.
Three Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: She is lean but muscular and wears very tight pants and wife beaters, though occasionally she sports a pastel coat. Her yellow fur is matted, messy, and big. She wears round tiny glasses practically rammed into her face.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: From birth she was tutored by a cruel and relentless mentor. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She has recently gotten a pet goose that steals things from people.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has decided she is irredeemable
Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Mentor. Occupation: Butcher
Voice: Scottish accent
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal, Elven, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: Moonstone (70 gp).
Mordai Grace, Male Tiefling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a green small hat and green clothes. He has no hair. His eyes are silver and catlike.
Personality: He is mildly Tiefling supremacist, though he does not identify as such. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born in a small mountains village. His father was a soldier and died while he was still young. Mordai was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Elven compassion; and wants to work out more often
Ideals: Athletic. Flaws: Ugly, Racist, Hedonist. Bonds: Nature, Military. Occupation: Guard
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 15 (+2) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 70 gp. 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!