Uthûg Royal, Male Half-Orc [Permalink]
Personal [hide]
Description: 6'2" and lanky with angular features, he is an attractive figure. He wears a fancy white suit. His white hair is knotted and matted. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is a ruthless business man, a trait he acquired from his mother.
History: He was raised in a white middle class family as the only child. As a young adult he joined a group advocating for an improvement in Half-Orc conditions. He has been a successful dealer in antiques buying low and selling high.
Motivation: He seems to be bored by most things; and he is wracked by social anxiety
Ideals: Entrepeneur. Flaws: Antagonistic, Mundane, Racist, Fearful. Bonds: Attractive. Occupation: Miller
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 11 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 80 gp. 2 Antitoxin.
Loopmottin Pingun, Female Gnome [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane. She carries with her a set of clubs, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. Her red hair is drawn into a tight pony tail with a clover scrunchie. Her green eyes have a joyful gleam in them most of the time.
Personality: She is happy with her job as a Marshal. She turns her eye from what people do, preferring to live and let live. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: She was born to loving parents in a slum to the south. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Marshal work with an outfit from a few towns over. Marshal work suited her well, and with each successful project, she earned more gold and more respect from her peers. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She feels threatened by others; and she is unsatisfied with her job
Ideals: Fighting, Optimist. Flaws: Fearful. Bonds: Poor, Job, Adventurer. Occupation: Marshal
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 6 (-2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 100 gp.
Aura Fang, Female Tabaxi [Permalink]
Personal [hide]
Description: She dresses in collared shirts and wears a proper scarf over her head. Her cinnamon fur is smooth and relatively long. Her eyes are likewise amber. Her teeth are white and perfect.
Personality: Prone to second guessing herself, she comes off as nervous. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She got into the Masseuse business at a young age. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature bastard sword.
Motivation: Meet up once more with her childhood friend; and she is unsatisfied with her job
Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Adventurer, Job. Occupation: Masseuse
Voice: Soothing and warm
Attributes [hide]
Medium (4'8") Tabaxi, Neutral Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 10 (+0) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: Chrysoberyl (40 gp).
Aasathra Dhyrktelonis, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a green vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her green boots flare out at the collars. She carries with her a set of sickles on her belt, each one with a opal on the hilt. Her brass crest is heavily combed to the left. This gold eyed northerner is not easily forgotten.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. Energy wise she seems alert and responsive.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Dyer arts, while her father instructed her in etiquette, music and courtly manner. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is greedy; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Professionalism. Flaws: Insomniac. Bonds: Rich, Military. Occupation: Dyer
Voice: pre-pubescent
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 6 (-2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Just what you see.
Manfred Winchester, Male Human [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears a colorful flower in his black hair. He has several tiny amber earrings on each ear.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He works hard and plays hard.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with lycanthropy at a very young age, Manfred has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Optimist. Flaws: Hedonist, Disease. Bonds: Attractive, Rich. Occupation: Unemployed
Voice: Stutters
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 8 (-1) | 9 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 5000 cp.
Krûk Kendal, Male Half-Orc [Permalink]
Personal [hide]
Description: This man stands a little under 6'8" and is a bit bulky. He is very muscular particularly in the legs. He wears an entirely black suit with green socks and a vest with buckled shoes. His red hair, when down, is lengthy. His skin is flawless and his green eyes scan people very quickly.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He is not mentally stable, and does not behave rationally; and he is currently in port desperately looking for someone to get him out
Ideals: Persistence. Flaws: Insane. Bonds: Attractive, Adventurer, Slave. Occupation: Sculptor
Voice: Irish accent
Attributes [hide]
Medium (6'8") Half-Orc, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 16 (+3) | 12 (+1) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 600 sp. Moonstone (30 gp).
Criella Silence, Female Tiefling [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she has the majority of her body covered in plate. Her purple hair is braided into rings. She wears a mask on her face.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Raised by wardens she was only a novice when drow swooped upon their monastery and killed most of the order. In her 18th year, her parents were killed by a drow raid, leaving Criella alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist. Bonds: Attractive, Religious, Enemies. Occupation: Butcher
Voice: Sensual and smooth
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 18 (+4) | 12 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnoll, Undercommon, Goblin, Giant
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 220 gp. 3 Smokesticks.
Tod Hilltopple, Male Halfling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy auburn stubble. He is wearing colorful clothing, dressed as a Actor. He has a hunchback. His auburn hair is styled in orderly dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: His tongue was cut out and he uses sign language. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born in a small village he learned the ways of the warrior from his father. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Actor. He has drifted from career to career and currently works as a Actor.
Motivation: He's attracted to the PC; and he is unsatisfied with his job
Ideals: Philantrophist, Fighting. Flaws: Ugly, Disease. Bonds: Job, Has a crush. Occupation: Actor
Voice: Strong lisp
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 2)
Armor Class 15
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 12 (+1) | 8 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Halfling
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 150 gp. Brass mug with jade inlays (200 gp). 1 Half-Plate.
Duergath Thrahak, Male Dwarf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears skinny pants and wears a brown and red robe with the hood down. His chestnut hair is thinning but still full. His eyes are amber.
Personality: This man loves singing and to teach people singing more than just about anything. His job bores him to no end. He has decided to make it more interesting.
History: He is the product a well kept family trust fund and as such has never really known need. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Duergath took refuge in the ruined castle and found the beat up shield and armor he uses now. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shield.
Motivation: He is a bit of a kleptomaniac; and he has money and likes to spend it
Ideals: Artistic. Bonds: Adventurer, Criminal record, Rich, Nature. Occupation: Servant
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'5") Dwarf, Lawful Evil (CR 4)
Armor Class 10
Hit Points 4 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 7 (-2) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 6 |
Possessions: 500 gp.
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