Sun Buttons, Female Tabaxi [Permalink]
Personal [hide]
Description: She has a large pastel mantle and cape that has been intricately interwoven into her white robe. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her yellow fur is thinning but still full. Her face is covered beneath a completely black helmet.
Personality: She is mildly Tabaxi supremacist, though she does not identify as such. She is able to make almost anything out of random pieces of junk.
History: Gifted from a young age, Sun studied abroad. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her psionic talents. She was granted psionic powers by her dying sister.
Motivation: Halfling compassion; and she has a rivalry with the church that dominates her actions
Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Religious. Occupation: Roofer
Voice: Pronounces O like U
Attributes [hide]
Medium (4'7") Tabaxi, Neutral Good (CR 4)
Armor Class 13
Hit Points 22 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 17 (+3) | 15 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Abyssal, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 | 0 |
Possessions: 400 gp.
Namfoodle Sympony, Male Gnome [Permalink]
Personal [hide]
Description: He is scrawny and has patchy brown stubble. He is constantly adorned with expensive silk clothing, often dyed in bright blue and violet, and wears rings and necklaces with large, colorful gems. He has a hunchback. He has shaved his head bald. His eyes are amber and beady.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Energy wise he seems alert and responsive.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Like his mother and his sister before him, after school he went straight into learning to become a Beggar. He inherited the family business which he has now maintained for 12 years.
Motivation: He is greedy; and he is unsatisfied with his job
Ideals: Professionalism. Flaws: Ugly, Disease, Insomniac. Bonds: Rich, Job. Occupation: Beggar
Voice: pre-pubescent
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 2)
Armor Class 9
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 7 (-2) | 18 (+4) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Gnoll
Attacks Melee +0 / 1d6-2, Ranged +0 / 1d6-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 230 gp. Tiger eye turquoise (11 gp). White pearl (80 gp). 2 Smokesticks.
Theriatis Qualanthri, Male Half-Elf [Permalink]
Personal [hide]
Description: This man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is muscular with a powerful set of arms. His red hair is lengthy. His brown eyes peer out from beneath his Stetson violet hat.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is able to fit into much smaller and tighter spaces than normal.
History: Born in the south to a Fortune-teller, Theriatis learned a great deal about his mother's area of expertise. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He inherited the family business which he has now maintained for 10 years.
Motivation: He'd like to take his coworkers down a peg; and he is wracked by social anxiety
Ideals: Gifted. Flaws: Shy, Fearful. Bonds: Rich, Job. Occupation: Fortune-teller
Voice: Voice breaks
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 10 (+0) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 60 gp.
Thamuz Flair, Male Tiefling [Permalink]
Personal [hide]
Description: This slender man stands about 6'9". He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His white hair is knotted and matted. He has a tattooed face.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is obsessed with his god.
History: Born to a pair of adventurers, Thamuz grew up listening to his father's many stories. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Wants to raise his children well; and a need for knowledge about a nearby landmark
Ideals: Disciplined. Flaws: Antagonistic. Bonds: Religious, Adventurer, Family. Occupation: Mortician
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'9") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 10 (+0) | 18 (+4) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Aquan, Gnome, Orc, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp. Tiger eye turquoise (10 gp).
Skirt Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a worn and beaten armor, and is pretty ugly. Her lavender fur is drawn into a tight pony tail with a butterfly scrunchie. She has gleaming, smiling amber eyes.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She always tries to repair and not replace. It was this mentality that drove her into the Bricklayer business.
History: She was born several months after her father was called into army service. Her father was a soldier and died while she was still young. Skirt was left her father's suit of armor and trained in its use and care. She was granted psionic powers by her dying sister.
Motivation: To clean up the streets; and she wants nothing more than to rejoin the army
Ideals: Persistence, Gifted. Flaws: Ugly, Emotional. Bonds: Military. Occupation: Bricklayer
Voice: Aggressive tone
Attributes [hide]
Medium (4'10") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 7 (-2) | 16 (+3) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Auran, Orc, Aquan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 gp. Large well-done wool tapestry (100 gp).
Nuthra Beryntolthropal, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears long strands of emerald and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her attire stands in sharp contrast to her lance, which is beautifully polished and possesses an ornate carving of a clover on it. Her blue crest has been sun bleached extensively. She has gleaming, smiling gold eyes.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.
History: When she was but 3 years old her parents immigrated from the north. Her mother took her hunting and taught her how to get in the mind of other creatures. She has been saving her money to try and buy her brother's freedom.
Motivation: She is greedy.
Flaws: Disease. Bonds: Rich, Family, Immigrant, Nature. Occupation: Butcher
Voice: High pitched, excited
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 11 (+0) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. Zircon (80 gp). 1 Masterwork Heavy wooden shield.
Adam Westbrook, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, grey cloak. He is bristling with hidden weapons, mostly pickaxes and falchions. He keeps his silver hair in a flapper bob. His eyes are blue.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He feeds upon the attention of others.
History: From birth he was tutored by a cruel and relentless mentor. He found a children's book about a Human Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He is currently in port desperately looking for someone to get him out; and he has decided he is irredeemable
Flaws: Antagonistic. Bonds: Criminal record, Attractive, Mentor, Adventurer, Slave. Occupation: Crown-heir
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 17 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp. Tourmaline (150 gp).
Oblar Goldfound, Male Halfling [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has shaved his head bald. His green eyes are passionate and lively.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Oblar was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gifted student he started as a Herbalist, but he got bored and became a Jeweler. He then took over the family business and is one of the better Jeweler for hire.
Motivation: He wants to meet his childhood hero; and he'd like to take his coworkers down a peg
Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Job, Adventurer. Occupation: Jeweler
Voice: Slurs words
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 2)
Armor Class 15
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 18 (+4) | 15 (+2) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Elven
Attacks Melee +0 / 1d6-2, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: Just what you see.
Baggi Kimberly, Female Half-Orc [Permalink]
Personal [hide]
Description: She is typically in her Barber uniform. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has done her best to style her golden hair to look like a famous performer. Her skin is flawless and her green eyes scan people very quickly.
Personality: She has a massive crush on the younger sibling of the Barber who has hired her part-time. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She got into the Barber business at a young age. From her teen years she was always beautiful and desirable, so people have always doted on her. She struck the Barber job and began her own company from there.
Motivation: To prove her worth to the world; and sabotage a competitor
Flaws: Impulsive. Bonds: Job, Attractive, Has a crush. Occupation: Barber
Voice: Squeaky
Attributes [hide]
Medium (4'8") Half-Orc, Neutral Good (CR 2)
Armor Class 9
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 14 (+2) | 7 (-2) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Orc
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
