Roland Blum, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears violet trousers with red and white striped suspenders. He wears various colorful collared shirts. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His skin is flawless and his violet eyes scan people very quickly.
Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.
Motivation: He feels that his past leaves him morally obligated to help; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Athletic, Artistic. Bonds: Attractive, Enemies, Criminal record. Occupation: Interpreter
Voice: High pitched, excited
Attributes [hide]
Medium (5'10") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 7 (-2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 800 sp.
Fivin Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears tight fitting clothing which further accentuates his frame. His white hair is slicked back into a classic pompadour. He has gleaming, smiling violet eyes.
Personality: He is irascible and easily irritated. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents enrolled him in a Sorcerer school at a young age so that he could practice his psionic talents. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He's repulsed by the PC; and wants to work out more often
Ideals: Athletic, Gifted. Flaws: Antagonistic, Disease, Shy. Bonds: Attractive. Occupation: Hunter
Voice: Irish accent
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 8 (-1) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 400 sp.
Drogo Clare, Male Human [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is dressed in a clean grey cloak covering his clean studded leather. He wears a deerstalker hat to hide his balding. He wears round tiny glasses practically rammed into his face.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: He was born blind and as such lacked many opportunities for work. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered brigands who tried to eat his hand. He has achieved small success as a Mayor.
Motivation: Wants to open a new tavern.
Flaws: Ugly, Disease. Bonds: Job, Enemies. Occupation: Mayor
Voice: Scratchy, weak
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 16 (+3) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 5000 cp.
Gale Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He carries with him a set of shortbows, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He wears a deerstalker hat to hide his balding. He wears crescent spectacles with a black brim.
Personality: Prone to second guessing himself, he comes off as nervous. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He got into the Stableman business at a young age. His father was very strict, and drilled into him lessons on being the perfect gentleman. He became a Stableman soon after.
Motivation: He is greedy; and expand his business
Ideals: Fighting, Impeccable. Flaws: Shy, Fearful. Bonds: Rich, Job. Occupation: Stableman
Voice: Mousy voice
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 12 (+1) | 9 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 150 pp.
Hoshû Dalton, Male Half-Orc [Permalink]
Personal [hide]
Description: This southern man has a large black mantle and cape that has been intricately interwoven into his brown robe. His clothes are grease stained in places. His red hair is unkempt and raggedy. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: The child of southern immigrants he idolized his father. A few years later when the east was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He seems to be bored by most things; and balancing his hectic life and new spy responsibilities is difficult
Ideals: Justice. Flaws: Ugly, Selfish. Bonds: Poor, Immigrant. Occupation: Spy
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'0") Half-Orc, Neutral Evil (CR 2)
Armor Class 9
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 8 (-1) | 12 (+1) | 17 (+3) | 6 (-2) |
Senses Passive Perception 15
Languages Common, Orc, Infernal
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 100 gp. 1 Buckler.
Edge Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: This slender woman stands about 6'0". She dresses like a well dressed Scribe does. She has done her best to style her black fur to look like a famous performer. She tend to wears goggles to shield her eyes.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She has all her life been fascinated with poetry.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken from her home at a very young age. She has drifted from career to career and currently works as a Scribe.
Motivation: Sabotage a competitor; and to be a mason again
Ideals: Optimist, Artistic. Flaws: Disease. Bonds: Job, Slave. Occupation: Scribe
Voice: Mousy voice
Attributes [hide]
Medium (6'0") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Ignan, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 1000 cp.
Adelaide Charlton, Female Human [Permalink]
Personal [hide]
Description: She likes to wear grey tank tops with blue skirt. She carries with her a set of morningstars on her belt, each one with a ruby on the hilt. Her auburn hair is matted, messy, and big. Her eyes, though not visible through her cowl, are hazel.
Personality: Eccentric and domineering, Adelaide will drive conversation. She always tries to repair and not replace. It was this mentality that drove her into the Detective business.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her father was a mechanic, and taught her how to fix just about anything. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adelaide fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She is currently in port desperately looking for someone to get her out; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it
Ideals: Fighting, Extrovert, Persistence. Flaws: Ugly. Bonds: Slave. Occupation: Detective
Voice: Rolls R's
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 11 (+0) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 20 gp. Silver pearl (70 gp).
Guy Astley, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. He has dyed his greying golden hair a little too much giving a sharp golden color. He has several tiny topaz earrings on each ear.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a ruthless business man, a trait he acquired from his father.
History: Gifted from a young age, Guy studied abroad. Brilliant and gifted he never wanted to apply himself. He got away from his former life and has fallen to alcoholism.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Entrepeneur, Gifted. Flaws: Addict. Bonds: Rich, Criminal record. Occupation: Detective
Voice: French accent
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 700 sp.
Halander High-hill, Male Halfling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is well dressed, constantly wearing a white suit, tan shirt, and brown tie. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He has gray eyes.
Personality: He never swears and excessively uses polite adverbs when speaking. He does not believe in violence as a means to an end. He is a dedicated Beggar but believes his peers are too gung-ho.
History: Halander was raised in a hard working conservative environment. He was an athlete and attended two major summer competitions. He never won. He has worked as a Beggar like his father before him.
Motivation: He'd like to take his coworkers down a peg; and wants to raise his children well
Ideals: Athletic, Optimist, Pacifist. Bonds: Job, Family. Occupation: Beggar
Voice: Jittery and nervous
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 10 (+0) | 12 (+1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Halfling, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 180 gp. 1 Masterwork Common Melee.
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