Zykroff Kerrhylon, Female Dragonborn [Permalink]
Personal [hide]
Description: A pudgy woman standing about 6'6" has a big stupid grin on her face most of the time. She wears an entirely green suit with brown socks and a vest with buckled shoes. Her crest, while still mostly copper, has prominent grey streaks. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. Her job bores her to no end. She has decided to make it more interesting.
History: Zykroff was born the youngest of three triplets. She was taken from her home at a very young age. She has dedicated herself to building a better trade route.
Motivation: She has decided she is irredeemable; and wants to raise her children well
Flaws: Depressed. Bonds: Adventurer, Criminal record, Family, Slave. Occupation: Bowyer
Voice: Scratchy, weak
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 17 (+3) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon, Infernal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 1100 sp. Brass mug with jade inlays (500 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). 1 Darkwood Shield.
Trey Wasanthi, Male Half-Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and is typically in his Animal Trainer uniform. His brown hair is cut jaggedly and amateurishly. He has gleaming, smiling gray eyes.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He cannot resist a sob story and will often dote over anyone who has one.
History: Trey lived on a farm with his father, near the main road leading to a nearby town. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Animal Trainer work with an outfit from a few towns over. Animal Trainer work suited him well, and with each successful project, he earned more gold and more respect from his peers. By chance he met his sister recently and the two have been together since.
Motivation: Wants to raise his children well; and expand his business
Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Animal Trainer
Voice: Strong lisp
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 12 (+1) | 5 (-3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 40 gp. 1 Masterwork Common Ranged Weapon.
Ahlyssa Gladstone, Female Human [Permalink]
Personal [hide]
Description: She has the majority of her body covered in plate, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'2" when asserting herself. Her hair is long and chestnut with streaks of white, and is pulled back with small brown clips. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She is the product a well kept family trust fund and as such has never really known need. She was an apprentice working in her father's forge. She's also a talented Banker, but doesn't like to broadcast it.
Motivation: She is greedy; and she'd like to take her coworkers down a peg
Flaws: Hedonist. Bonds: Attractive, Job, Rich. Occupation: Bounty Hunter
Voice: Strong lisp
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 120 gp. Coral (110 gp). 2 Thunderstones.
Lerissa Panic, Female Tiefling [Permalink]
Personal [hide]
Description: She wears long strands of topaz and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her hair, while still mostly dark red, has prominent grey streaks. Her silver eyes peer out from beneath her broad black hat.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Her father raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Lerissa took refuge in the old dungeon and found the beat up axe and armor she uses now. After a long history of fighting, Lerissa and her spouse have recently divorced.
Motivation: She's repulsed by the PC.
Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Nature. Occupation: Engraver
Voice: Loud with bravado
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 6 (-2) | 6 (-2) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 140 gp.
Moon Of Ale, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her beige fur is still thick. Her eyes are hazel and catlike.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: She was born in the south. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. By chance she met her brother recently and the two have been together since.
Motivation: She desires power and/or immortality.
Ideals: Athletic. Bonds: Adventurer, Enemies, Immigrant, Family. Occupation: Carpenter
Voice: Scandinavian accent
Attributes [hide]
Medium (5'4") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 15 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Ignan, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 700 sp.
Margery Skelton, Female Human [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears grey painted combat armor at almost all times. Her blonde hair is unkempt and raggedy. She is baby faced.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was born a particularly ugly child, much to the horror of her parents. Her mother was a mechanic, and taught her how to fix just about anything. Since then, she has sought to make the best of life.
Motivation: She is wracked by social anxiety; and wants to have a good time and be beloved
Ideals: Optimist, Opinionated. Flaws: Ugly. Bonds: Poor. Occupation: Sculptor
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 14 (+2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Gnoll, Goblin
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 1000 cp.
Silgre Churchill, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears skinny pants and wears a white and grey robe with the hood down. Her head has been shaved. She wears crescent spectacles with a black brim.
Personality: Her tongue was cut out and she uses sign language. She is able to fit into much smaller and tighter spaces than normal.
History: She was born blind and as such lacked many opportunities for work. She was an athlete and attended two major summer competitions. She never won. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Wants to work out more often.
Ideals: Athletic, Gifted, Logical. Flaws: Ugly, Disease. Occupation: Fisher
Voice: Nasally tone
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 15 (+2) | 14 (+2) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Orc, Goblin, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 160 gp. Brown-green garnet (80 gp).
Brogg Copeland, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a white vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his white boots flare out at the collars. He carries with him a set of scythes, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His red hair is greasy and uncared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: Born in a small village he learned the ways of the warrior from his mother. At a young age his mother died while driving off some giants. His father being the stubborn sort decided to stay and helped train him in scythe use. He used his abilities to travel the world and help people.
Motivation: He wants revenge against giants; and he is not mentally stable, and does not behave rationally
Ideals: Fighting, Philantrophist. Flaws: Ugly, Insane. Bonds: Enemies. Occupation: Mason
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'6") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 16 (+3) | 9 (-1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 30 pp. Iolite (60 gp).
Kipper Waggletop, Male Gnome [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a simple blue robe with grey stripes complete with hood. His long silver hair reaches down to his waist. His eyes are hazel and catlike.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is lazy, self-centered, vain, and jealous.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miner. He then took over the family business and is one of the better Miner for hire.
Motivation: Wants to open a new tavern; and sabotage a competitor
Flaws: Ugly, Selfish, Disease, Insomniac. Bonds: Job. Occupation: Miner
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'7") Gnome, Lawful Evil (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 4 (-3) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 330 gp.
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Their contribution stands as a beacon of hope for all adventurers!
