Lance Gentry, Male Half-Elf [Permalink]
Personal [hide]
Description: A 5'7" western man, he wears a yellow shirt with thin red vertical stripes and white pants. He wears a colorful flower in his red hair. He wears crescent spectacles with a black brim.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is obsessed with a lost civilization.
History: Lance was born with his mother's beautiful face. He took every job he could get his hands on, but the opportunities for Half-Elves in the west were limited. He moves from town to town, unable to find a place to settle.
Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud
Bonds: Attractive, Adventurer, Immigrant, Enemies. Occupation: Server
Voice: American accent
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 9 (-1) | 13 (+1) | 12 (+1) | 7 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Elven, Undercommon
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 20 gp.
Herleva Ainsworth, Female Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears silk and lounges about seductively. Her red hair is cut short with large spiked bangs in the front. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She believes the world needs to unite to get rid of illithids once and for all.
History: Born in the east her family was never financially stable. In her 17th year, her parents were killed by a illithids raid, leaving Herleva alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: She doesn't get along with people that don't share her tastes; and nothing but the best is good enough for her
Ideals: Impeccable. Bonds: Attractive, Enemies, Poor. Occupation: Sage
Voice: Soft and mumbly
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 7 (-2) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Orc, Celestial
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 300 sp. 1 Masterwork Common Melee.
Nutae Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: This slender man stands about 5'3". He wears many layers of old clothing at all times. His chestnut hair is long and unkept. His eyes are a pleasant gray.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He receives visions of the future at random moments
History: Born in a small village he learned the ways of the warrior from his father. He was an athlete and attended two major summer competitions. He never won. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Gifted, Fighting, Athletic. Flaws: Ugly. Bonds: Poor, Guardian. Occupation: Tanner
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 10 (+0) | 15 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 20 gp. 1 Masterwork Common Melee.
Kite Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a tight fitting brown shirt and pants. He has wavy yellow fur. He has yellow eyes.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He comes from a rich southern family. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He left for the south, certain he would find work there.
Motivation: He desires power and/or immortality; and obtaining odd cultural elven artifacts is his passion
Flaws: Sensitive. Bonds: Immigrant, Rich, Mentor, Adventurer. Occupation: Weaver
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 9 (-1) | 12 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 120 gp.
Syllin LaHood, Female Half-Elf [Permalink]
Personal [hide]
Description: This fat eastern woman has a bulbous nose and wears a yellow shirt with thin blue vertical stripes and brown pants. Her skin is also unnaturally pale. Her hair is auburn and curly. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She speaks before she thinks and is too direct. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Gifted from a young age, Syllin studied abroad. Syllin liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a sai and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions
Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Religious, Nature. Occupation: Interpreter
Voice: Soft and mumbly
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 9 (-1) | 6 (-2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 80 gp. 1 Breastplate.
Drifting Treat, Female Tabaxi [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'8" has a big stupid grin on her face most of the time. She is wearing the road beaten gear of a warrior. She wears a broad hat to cover her moderate length yellow fur. She wears an eyepatch.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She cannot resist a sob story and will often dote over anyone who has one.
History: She was born a particularly ugly child, much to the horror of her parents. She was taken as a slave by a traveling circus and forced to perform She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: She is currently in port desperately looking for someone to get her out; and she doesn't get along with people that don't share her tastes
Ideals: Fighting, Impeccable, Philantrophist. Flaws: Ugly. Bonds: Slave, Guardian. Occupation: Bowyer
Voice: Sore throat, cough
Attributes [hide]
Medium (4'8") Tabaxi, Lawful Good (CR 4)
Armor Class 12
Hit Points 17 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 | 0 |
Possessions: 200 gp. 1 Minor magic item.
Baelitae Caphaxath, Female Elf [Permalink]
Personal [hide]
Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears tight fighting clothing, which leaves very little to the imagination. Her hair, while still mostly golden, has prominent grey streaks. She tend to wears goggles to shield her eyes.
Personality: Eccentric and domineering, Baelitae will drive conversation. She has a minor phobia of water and hates getting wet.
History: A powerful slaver made her what she is. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She now owns her own business.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is wracked by social anxiety
Ideals: Fighting, Athletic, Extrovert. Flaws: Fearful. Bonds: Mentor. Occupation: Ploughman
Voice: Jamaican accent
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 8 (-1) | 15 (+2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Goblin, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp. 4 Thunderstones.
Rolf Middleton, Male Human [Permalink]
Personal [hide]
Description: He sports grey clothing, slightly heavier than average wear. He carries with him a set of shortbows, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He wears his silver hair up. His eyes, though not visible through his cowl, are blue.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is skeptical of what others tell him and is slow to trust.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Through the years after Rolf was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Rolf's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Rolf and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and an old rival family wants him found
Ideals: Fighting. Flaws: Antagonistic, Shy, Disease, Insomniac. Occupation: Tailor
Voice: Spits and sputters
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 150 gp. 1 Antitoxin.
Nora Brawnanvil, Female Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is well dressed, constantly wearing a grey suit, white shirt, and grey tie. Her hair is white and very short. Her eyes are hazel and beady.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Raised by wardens she was only a novice when goblins swooped upon their monastery and killed most of the order. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: She has money and likes to spend it.
Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Religious, Enemies. Occupation: Sellsword
Voice: Excited and jittery
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 17 (+3) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 100 gp.
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