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NPC Generator

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Advanced [show]


Silvo Cherrycheeks, Male Halfling [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He prefers to wear white clothing when he does not wear armor, marred by sweets. His golden hair, when down, is lengthy. His eyes are violet and catlike.

Personality: He is almost excessively polite to everyone, even when angry. He is frequently practicing swordplay.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a mechanic, and taught him how to fix just about anything. Some 3 years later his spouse died after the birth of his daughter. Heartbroken, Silvo never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: To protect his home; and he wants nothing more than to rejoin the army

Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Military, In love, Guardian. Occupation: Fortune-teller

Voice: Low and grunting

Attributes [hide]

Silvo Cherrycheeks, Male Halfling Sorcerer 1
Small (3'2") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)9 (-1) 13 (+1)14 (+2)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Alex Hallewell, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'6" and wears many layers of old clothing at all times. His red hair is heavily combed to the right. His face is covered beneath a completely black helmet.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He takes great joy in being the best Engraver in town.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an apprentice working in his mother's forge. He tends to his Engraver job now, and dutifully fulfills any obligations he has.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Job, Military. Occupation: Engraver

Voice: Speaks with lips pursed

Attributes [hide]

Alex Hallewell, Male Human Sorcerer 1
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)13 (+1) 14 (+2)15 (+2)
Skills Acrobatics +3, History +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Just what you see.


Social Check DCs


Elaim Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown small hat and brown clothes. His moppish golden hair is in a traditional bowl cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does not trust anyone and sleeps with one eye open.

History: Born in the east to a Stylist, Elaim learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is compelled to act according to his religious beliefs; and further expansion of business

Ideals: Persistence. Flaws: Insomniac. Bonds: Attractive, Job, Criminal record, Religious. Occupation: Stylist

Voice: Timid voice

Attributes [hide]

Elaim Torevir, Male Dwarf Sorcerer 1
Medium (4'0") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)11 (+0) 17 (+3)6 (-2)
Skills Perception +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 10 pp. Pink pearl (150 gp).


Social Check DCs


Gardain Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man dresses well, wearing brown shirts, loose pants, and blazers most of the time. He has wavy silver hair. His eyes are green and catlike.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He never wears the same outfit twice, unless he absolutely has to.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Gardain took refuge in the large cave and found the beat up lance and armor he uses now. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and to prove his worth to the world

Ideals: Artistic. Flaws: Cynical. Bonds: Attractive, Poor, Nature. Occupation: Miner

Voice: Rolls R's

Attributes [hide]

Gardain Broodfist, Male Dwarf Sorcerer 3
Medium (4'5") Dwarf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)11 (+0) 12 (+1)4 (-3)
Skills Persuasion -1, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 1000 sp.


Social Check DCs


Luthra Albaratie, Female Gnome [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Gnomes. Her skin is dark but she possesses many violet ritualistic tattoos. She wears rags and sports a simple walking cane. Her chestnut hair is well kept. Her face is covered beneath a completely black helmet.

Personality: Luthra speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. When Luthra reached her early adolescence her Gnome father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She now spends her time doing works of charity.

Motivation: She wants nothing more than to rejoin the army; and she has a rivalry with the church that dominates her actions

Ideals: Impeccable, Philantrophist. Bonds: Poor, Religious, Military. Occupation: Servant

Voice: Hollow voice

Attributes [hide]

Luthra Albaratie, Female Gnome Sorcerer 4
Small (3'0") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 19 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)13 (+1) 15 (+2)7 (-2)
Skills Athletics +3, Intimidation +0
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 60 pp. Gold dragon comb with red garnet eye (900 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Gold and topaz bottle stopper cork (900 gp). 1 Half-Plate.


Social Check DCs


Wella Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears a simple burlap shirt and baggy pants. She conceals her halberd with her veritable burlap sack of a shirt. Her head has been shaved. Her fierce amber eyes like to dwell on things.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Painter arts, while her father instructed her in etiquette, music and courtly manner. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has been saving her money to try and buy her brother's freedom.

Motivation: Marry her brother to traveling adventurers.

Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Rich, Family. Occupation: Painter

Voice: Draws out vowels

Attributes [hide]

Wella Stoutman, Female Halfling Sorcerer 1
Small (3'0") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)14 (+2) 17 (+3)14 (+2)
Skills Athletics +1, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Gnoll, Goblin
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 10 pp.


Social Check DCs


Isabella Meliamne, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a yellow collared shirt and tan skirt. She accessorizes with a white scarf around the waist and a strap diagonally across her shirt. Her skin is fair and her fingers are delicate and long. Her hair is long and white with streaks of golden, and is pulled back with small yellow clips. She wears large thick round spectacles.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Isabella was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Healer. She has been a successful dealer in antiques buying low and selling high.

Motivation: A need for knowledge about a nearby landmark; and to be a bellfounder again

Ideals: Gifted, Entrepeneur. Flaws: Depressed. Bonds: Job, Adventurer. Occupation: Healer

Voice: Soothing and warm

Attributes [hide]

Isabella Meliamne, Female Half-Elf Sorcerer 1
Medium (5'3") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 16 (+3)6 (-2) 15 (+2)12 (+1)
Skills History +0, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 160 gp.


Social Check DCs


Beast Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it, and a wedding ring on his left hand. He sports a flattop fur cut. His hazel eyes dart from person to person.

Personality: He is fixated on the number 74. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Unemployed hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.

Motivation: He wants nothing more than to rejoin the army; and wishes to resurrect an old love

Flaws: Ugly, Insane. Bonds: In love, Military, Poor. Occupation: Unemployed

Voice: Hollow voice

Attributes [hide]

Beast Shore, Male Tabaxi Sorcerer 2
Medium (6'8") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)10 (+0) 12 (+1)13 (+1)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 700 sp. 1 Half-Plate.


Social Check DCs


Varg Sheldon, Male Half-Orc [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'10" has a big stupid grin on his face most of the time. He wears a black tunic with white highlights, and long red pants that bunch up around his shoes. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He has a dull look in his green eyes.

Personality: He dislikes all the random violence that takes place in the east. He misses his home and complains about the freezing weather, even in summer.

History: He was born a particularly ugly child, much to the horror of his parents. Varg was born on a far eastern forest where he grew up under the tutelage of his father, an expert Beggar. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He seems to be bored by most things; and to be a locksmith again

Ideals: Pacifist. Flaws: Ugly, Mundane. Bonds: Immigrant, Job. Occupation: Beggar

Voice: Scratchy, weak

Attributes [hide]

Varg Sheldon, Male Half-Orc Sorcerer 1
Medium (6'10") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)10 (+0) 12 (+1)8 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 5000 cp.


Social Check DCs

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