Barendd Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: A 4'2" western man, he wears a custom-built plate barding that's adorned with grey lining and desert motifs. He has moderate length blonde hair. His thin eyebrows rest above his beady blue eyes.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was born into a rich family. He dropped out of school to support his sick father, and resented it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: An old rival family wants him found.
Ideals: Logical. Flaws: Ugly, Mundane. Bonds: Family, Rich. Occupation: Detective
Voice: Rolls R's
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 90 gp. 1 Masterwork Common Ranged Weapon.
Vanuath Woods, Male Half-Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a long, yellow, dusty cloak. He has styled his brown hair well, parting it to the right. His eyes, though not visible through his cowl, are hazel.
Personality: This man loves music and to teach people music more than just about anything. He believes the world needs to unite to get rid of giants once and for all.
History: From birth he was tutored by a cruel and relentless mentor. He worked as a nervous Tailor and found it very stressful. He's also a talented Map Maker, but doesn't like to broadcast it.
Motivation: Wants his loneliness to end; and a deep hatred of giants
Ideals: Artistic. Bonds: Immigrant, Enemies, Mentor, Job, Has a crush. Occupation: Tailor
Voice: Dutch accent
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 7 (-2) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 2000 cp.
Henry Ashton, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a faded coat and loose pants complete with deerstalker hat. His brown hair is matted, messy, and big. His gray eyes lackadaisically let the world flow into them.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: His religion dominates his actions; and he's repulsed by the pc
Flaws: Ugly, Antagonistic, Shy. Bonds: Religious, Mentor. Occupation: Shoemaker
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 9 (-1) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Abyssal, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 4000 cp. Silver-plated steel longsword with jet jewel in hilt (100 gp). 1 Darkwood Shield.
Seere Moral, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is perpetually draped in fineries, but all of this concealed by her earthly robes.. She is muscular with a powerful set of arms. Her long chestnut hair is drawn into a two foot long braid. Her face is covered beneath a completely black helmet.
Personality: Seere is depressed about a lot of things. She tends to be a nihilist. She invites people to come help in her community garden.
History: Born in the north her family was never financially stable. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She used her abilities to travel the world and help people.
Motivation: She loathes her own lifestyle; and she feels kind of lost in life
Ideals: Philantrophist. Flaws: Depressed. Bonds: Attractive, Poor. Occupation: Priest
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'3") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 9 (-1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 sp.
Symma Fiddlefen, Female Gnome [Permalink]
Personal [hide]
Description: This late middle aged woman is constantly adorned with expensive silk clothing, often dyed in bright tan and white, and wears rings and necklaces with large, colorful gems and is in decent physical shape. Her moppish golden hair is in a traditional bowl cut. Her eyes, though not visible through her cowl, are blue.
Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She is a ruthless business woman, a trait she acquired from her father.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father was a soldier and died while she was still young. Symma was left her father's suit of armor and trained in its use and care. Some 2 years later her spouse died after the birth of her daughter. Heartbroken, Symma never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.
Motivation: She desires power and/or immortality; and she has money and likes to spend it
Ideals: Entrepeneur. Bonds: Rich, Enemies, Military, In love, Adventurer. Occupation: Sailor
Voice: Whispers
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 100 gp. Amethyst (100 gp). 1 Half-Plate. 1 Chain shirt.
Cory Burrows, Male Half-Elf [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and carries crossbows. His hair is cut close to his head. His eyes are likewise green.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born several months after his mother was called into army service. Like his mother and his brother before him, after school he went straight into learning to become a Carpenter. He became a Carpenter soon after.
Motivation: Sabotage a competitor; and he has a rivalry with the church that dominates his actions
Ideals: Fighting, Joker. Bonds: Attractive, Military, Job, Religious. Occupation: Carpenter
Voice: Smooth and feminine
Attributes [hide]
Medium (5'5") Half-Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 8 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 60 gp.
Fax Caavylteradyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses in green turtlenecks beneath a white coat with violet slacks. He wears a wide-brimmed hat to cover his moderate length copper crest. His fierce red eyes like to dwell on things.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born in a small island village. There was a wharf not far from home where he often wandered off to fish. His addictions have taken their toll on his wallet, and he has found himself with a great deal of debt owed.
Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and he wants revenge against giants
Flaws: Addict. Bonds: Nature, Enemies, Debt, Adventurer. Occupation: Layabout
Voice: Spanish accent
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 20 gp. 1 Smokesticks.
Herleva Woods, Female Human [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She wears a grey armored body suit, with a simple blue line shooting up and back down. She has wavy white hair. Her gray eyes are slightly larger than normal.
Personality: Herleva is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She is the product a well kept family trust fund and as such has never really known need. She struck it rich when she found rare goods in large quantities. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is greedy.
Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Unemployed
Voice: Speaks with a cold
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 50 gp.
Odo Trowbridge, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He sports grey clothing, slightly heavier than average wear. He wears a colorful flower in his white hair. He has hazel eyes.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was born blind and as such lacked many opportunities for work. He moved out west to avoid the crime he committed. Being a Scribe kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Wants to work out more often; and seeks redemption
Ideals: Athletic. Flaws: Selfish, Disease. Bonds: Attractive, Criminal record. Occupation: Scribe
Voice: Irish accent
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 200 sp. Black velvet mask with numerous citrines (130 gp).
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Their contribution stands as a beacon of hope for all adventurers!