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NPC Generator

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Advanced [show]


Foxilon Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is generally shirtless and showing off his tattooed chest. He has blonde hair. His blue eyes dart from person to person.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is able to make almost anything out of random pieces of junk.

History: Foxilon was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now spends his time doing works of charity.

Motivation: He wants to meet his childhood hero; and sabotage a competitor

Ideals: Gifted, Philantrophist. Bonds: Job, Adventurer. Occupation: Sage

Voice: Smoker's lung

Attributes [hide]

Foxilon Greenleaf, Male Halfling Sorcerer 2
Small (3'4") Halfling, Chaotic Good (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)17 (+3) 10 (+0)7 (-2)
Skills Deception +0, Investigation +5
Senses Passive Perception 10
Languages Common, Halfling, Auran, Undercommon, Elven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 1000 cp.


Social Check DCs


Jezebeth Pain, Female Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears professional attire. Her brown hair is slicked back into a classic pompadour. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She feeds upon the attention of others.

History: She was born to a pair of big game hunters, but was frequently ill as a child. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Jezebeth took refuge in the ruined castle and found the beat up pickaxe and armor she uses now. After a long history of fighting, Jezebeth and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and to get a good night's sleep

Flaws: Insomniac, Antagonistic, Disease. Bonds: Attractive, Nature. Occupation: Seamstress

Voice: Scandinavian accent

Attributes [hide]

Jezebeth Pain, Female Tiefling Sorcerer 1
Medium (5'8") Tiefling, Lawful Good (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 11 (+0)13 (+1) 3 (-4)19 (+4)
Skills Acrobatics +0, Insight -2
Senses Passive Perception 6
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 40 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Siffress Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a custom-built plate barding that's adorned with tan lining and desert motifs. Her silver hair is knotted and matted. Her eyes are a pleasant violet.

Personality: Siffress is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. A gypsy cursed her at a young age, leading to her ugly appearance. She was granted arcane powers by her dying sister.

Motivation: She uses money and sex appeal to get what she needs; and wants to work out more often

Ideals: Athletic, Extrovert, Opinionated, Gifted. Flaws: Ugly. Occupation: Miller

Voice: Forgets to breathe while speaking

Attributes [hide]

Siffress Wildwander, Female Gnome Sorcerer 4
Small (3'1") Gnome, True Neutral (CR 4)
Armor Class 8
Hit Points 19 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)5 (-3) 15 (+2)16 (+3) 16 (+3)15 (+2)
Skills Deception +4, Religion +5
Senses Passive Perception 13
Languages Common, Gnome, Goblin, Auran, Elven
Attacks Melee +0 / 1d10-2, Ranged -1 / 1d10-3, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136630000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Dondon Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has dyed his greying brown hair a little too much giving a sharp brown color. His hazel eyes are slightly larger than normal.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Dondon was born the youngest of three triplets. Because his father participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. Days after completing his studies, news broke out that his hometown was attacked by drow. Dondon was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent father

Ideals: Entrepeneur. Bonds: Guardian, Enemies, Family, Immigrant. Occupation: Dilettante

Voice: Sore throat, cough

Attributes [hide]

Dondon Honeypot, Male Halfling Sorcerer 4
Small (3'1") Halfling, Chaotic Good (CR 4)
Armor Class 12
Hit Points 27 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)16 (+3) 14 (+2)11 (+0)
Skills Acrobatics +3, Animal Handling +4
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Aquan, Druidic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136630000

Possessions: 24000 cp.


Social Check DCs


Kadana Sumnarghthrysh, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman wears bulky green painted plate armor. She has a penchant for wearing a ring with an oversized jet on her right hand. She has no crest. This red eyed southerner is not easily forgotten.

Personality: While she acts the brute, she is far gentler than she would appear. She would rather hide behind her crafts than deal with other people.

History: She was born a particularly ugly child, much to the horror of her parents. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has never given up on her poetry dream.

Motivation: She has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Body Guard

Voice: Indian accent

Attributes [hide]

Kadana Sumnarghthrysh, Female Dragonborn Sorcerer 2
Medium (6'6") Dragonborn, Lawful Evil (CR 2)
Armor Class 9
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 16 (+3)12 (+1) 13 (+1)17 (+3)
Skills Deception +5, Perception +3
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 350 gp.


Social Check DCs


Adrik Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: This man is typically in his Dyer uniform, and sports empty pouches on his belt. His hair is cut close to his head. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: From birth he was tutored by a cruel and relentless mentor. His childhood dream was to be a Detective, but he was a colossal failure. He has worked as a Dyer like his father before him.

Motivation: Balancing his hectic life and new Dyer responsibilities is difficult; and wants to open a new tavern

Ideals: Joker. Flaws: Addict. Bonds: Job, Family, Mentor. Occupation: Dyer

Voice: Whispers

Attributes [hide]

Adrik Eversharp, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)14 (+2) 13 (+1)13 (+1)
Skills Investigation +4, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Giant
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 300 gp.


Social Check DCs


Five Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who wears a fine chain shirt which he covers with pastel colored cloaks and clothing. His gray fur is lengthy. He wears an eyepatch.

Personality: He likes to make people angry or surprised. He is obsessed with finding treasure.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants revenge against goblins; and to reunite with his old friends

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Religious, Enemies. Occupation: Map Maker

Voice: American accent

Attributes [hide]

Five Peak, Male Tabaxi Sorcerer 1
Medium (6'2") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 11 (+0)11 (+0) 10 (+0)15 (+2)
Skills Athletics +0, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Just what you see.


Social Check DCs


Dadalan Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a black cloak and cross-gartered green stockings. His crest is red, silky, and of moderate length. His eyes, though not visible through his cowl, are red.

Personality: He dislikes all the random violence that takes place in the north. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: A powerful brothel owner made him what he is. When money was particularly tight he was walking through alleys when he overheard a Carpenter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To prove his worth to the world; and he wants nothing more than to rejoin the army

Ideals: Pacifist. Flaws: Impulsive. Bonds: Attractive, Mentor, Poor. Occupation: Carpenter

Voice: Tuts and clicks tongue

Attributes [hide]

Dadalan Ebynichtomonis, Male Dragonborn Sorcerer 1
Medium (6'5") Dragonborn, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)13 (+1) 15 (+2)15 (+2)
Skills Perception +4, Religion +3
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 6000 cp.


Social Check DCs


Robert Hastings, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears loose pants and a collared shirt complete with sweater beneath his coat. His chestnut hair is heavily combed to the right. He wears round tiny glasses practically rammed into his face.

Personality: Robert wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Robert was left his father's suit of armor and trained in its use and care. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Balancing his hectic life and new Guard responsibilities is difficult; and to share knowledge with the world

Ideals: Disciplined, Logical. Flaws: Mundane. Bonds: Military, Job. Occupation: Guard

Voice: Smoker's lung

Attributes [hide]

Robert Hastings, Male Human Sorcerer 2
Medium (5'10") Human, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)14 (+2) 9 (-1)10 (+0)
Skills Insight +1, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Halfling, Terran
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 270 gp.


Social Check DCs

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