Rurik Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears very tight pants and wife beaters, though occasionally he sports a brown coat. His auburn hair is heavily combed to the right. He has brown eyes and a brown hat with a white feather.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: The child of a Spice Merchant, who enjoyed hunting, Rurik was taken on many hunting expeditions. A gifted student he started as a Spice Merchant, but he got bored and became a Crown-heir. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Marry his brother to traveling adventurers; and an old rival family wants him found
Ideals: Joker. Flaws: Sensitive. Bonds: Nature, Job, Family. Occupation: Crown-heir
Voice: Slurs words
Attributes [hide]
Medium (4'5") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 18 (+4) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 5000 cp.
Burto Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: He wears just a white suit. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is white and curly. This gray eyed northerner is not easily forgotten.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Tanner arts, while his mother instructed him in etiquette, music and courtly manner. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To end his boredom.
Ideals: Entrepeneur. Flaws: Mundane, Insane. Bonds: Rich. Occupation: Tanner
Voice: Prounounces S like Z
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 2)
Armor Class 15
Hit Points 2 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 19 (+4) | 7 (-2) | 14 (+2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Halfling, Goblin, Druidic
Attacks Melee +0 / 1d6-2, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 280 gp. 1 Masterwork studded leather.
Hugolina Crawford, Female Human [Permalink]
Personal [hide]
Description: She wears a grey shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. She has a slight overbite and is overall scrawny. Her brown hair is well kept. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is able to fit into much smaller and tighter spaces than normal.
History: She was born to a pair of big game hunters, but was frequently ill as a child. From there she went from mercenary job to mercenary job. She now travels the world, in search of power and loot.
Motivation: She is wracked by social anxiety; and she wants to meet her childhood hero
Ideals: Gifted. Flaws: Disease, Fearful. Bonds: Criminal record, Adventurer. Occupation: Glassblower
Voice: Scottish accent
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 11 (+0) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 500 sp.
Nordak Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: He stands about 3'11" and is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His right hand appears badly burned and disfigured. He wears a feathered hat to cover his moderate length red hair. His fierce green eyes like to dwell on things.
Personality: He is a Dyer first and foremost. He believes firmly that knowledge should be universal. Animals are drawn to him, and he is able to talk to them.
History: Born in the north to a Dyer, Nordak learned a great deal about his mother's area of expertise. While studying, he fell in love. They married and had a son. Due to his spouse's obsession with being a Laborer they were divorced and he won custody of their son. He worked as a Dyer, and he later adopted a second son.
Motivation: Expand his business; and he is unsatisfied with his job
Ideals: Gifted. Bonds: Job, In love, Family. Occupation: Dyer
Voice: Dark and ominous
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 3 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 7 (-2) | 16 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Auran, Druidic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 sp. 1 Masterwork Common Ranged Weapon.
Stannor Underbough, Male Halfling [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His chestnut hair is smooth and relatively long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has all his life been fascinated with painting.
History: He was born in a small desert village. Stannor liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Artistic. Flaws: Insane, Ugly. Bonds: Rich, Nature. Occupation: Engraver
Voice: Draws out vowels
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 11 (+0) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2000 cp.
Jezean Bhenkumbyrznaax, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her crest is short and brass. Her thin eyebrows rest above her beady red eyes.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She worked as a nervous Sculptor and found it very stressful. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Expand her business; and money/treasure
Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Rich, Job. Occupation: Sculptor
Voice: Draws out vowels
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 15 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 1100 sp.
Habor Silence, Male Tiefling [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears an entirely green suit with black socks and a vest with buckled shoes. His chestnut hair is kept up in a ponytail inside a small hat. He has a dull look in his white eyes.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is frequently practicing swordplay.
History: Born to a Fortune-teller, his father struggled to pay the bills. When Habor reached his early adolescence his Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: He desires power and/or immortality; and to unite with his brother
Bonds: Attractive, Military, Poor, Family, Adventurer. Occupation: Healer
Voice: Scratchy, weak
Attributes [hide]
Medium (6'3") Tiefling, True Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 10 (+0) | 18 (+4) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Goblin, Draconic, Terran, Druidic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 sp.
Breena Sympony, Female Gnome [Permalink]
Personal [hide]
Description: This light-skinned female is wearing a perfectly clean shirt and pair of pants. She is tall, broad shouldered and powerfully built. Her brown hair is smooth and relatively long. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She also hits on women, regardless of circumstances.
History: Breena hails from a village terrorized by brigands. While she appears to be a normal Gnome, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: To reunite with her old friends; and she's looking for her big break
Ideals: Joker. Flaws: Insane. Bonds: Attractive, Has a crush, Enemies, Adventurer. Occupation: Miner
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 18 (+4) | 16 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Gnoll, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 sp.
Srorthen Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears a feathered hat to cover his moderate length blue crest. His eyes are red and he is always smoking a pipe.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Srorthen was born the youngest of three triplets. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has since lost track of the people in his past.
Motivation: Wishes to resurrect an old love; and to unite with his sister
Flaws: Antagonistic, PTSD. Bonds: Enemies, Family, In love. Occupation: Cook
Voice: Soft and mumbly
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 9 (-1) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Pink pearl (50 gp).
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Their contribution stands as a beacon of hope for all adventurers!
