Ermina Dalanthan, Female Half-Elf [Permalink]
Personal [hide]
Description: She dresses like a well dressed Fortune-teller does. She has a moderate pudge and is not very fit. She has a long blonde ponytail with little hanging trinkets. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Prone to second guessing herself, she comes off as nervous. She is obsessed with finding treasure.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her father was a soldier and died while she was still young. Ermina was left her father's suit of armor and trained in its use and care. She has drifted from career to career and currently works as a Fortune-teller.
Motivation: To be a Miner again.
Flaws: Shy. Bonds: Job, Adventurer, Immigrant, Military. Occupation: Fortune-teller
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 7 (-2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 40 pp.
Kristryd Loderr, Female Dwarf [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a shirt that is too small, which lets her gut show, with a ratty grey coat over it, and a wedding ring on her left hand. She has no hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Born to a pair of adventurers, Kristryd grew up listening to her mother's many stories. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She is searching for what she claims is her rightful reward.
Motivation: She has a crush on the local Weaver; and she would like to get married and retire
Flaws: Ugly, Antagonistic. Bonds: In love, Has a crush, Adventurer. Occupation: Tailor
Voice: Australian accent
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 7
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 5 (-3) | 16 (+3) | 10 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged -1 / 1d6-3, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 800 sp.
Chad Cumberbatch, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears rags and sports a simple walking cane and is in decent physical shape. His brown hair is cut jaggedly and amateurishly. He wears an eyepatch.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has a small toy that he constantly fidgets with.
History: Chad was raised in a hard working conservative environment. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He struck the Seamstress job and began his own company from there.
Motivation: He wants to meet his childhood hero.
Flaws: Ugly, Shy, Addict. Bonds: Poor, Job, Adventurer. Occupation: Seamstress
Voice: Loud with bravado
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 16 (+3) | 8 (-1) | 17 (+3) | 18 (+4) |
Senses Passive Perception 16
Languages Common
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1100 sp. Alexandrite (300 gp). Violet garnet (300 gp). Golden yellow topaz (300 gp). 4 Alchemist’s fire.
Gimble Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes, though not visible through his cowl, are gray.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He misses his home and complains about the freezing weather, even in summer.
History: Born to a pair of adventurers, Gimble grew up listening to his mother's many stories. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He moves from town to town, unable to find a place to settle.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and a need for knowledge about a nearby landmark
Ideals: Philantrophist. Bonds: Immigrant, Adventurer, Mentor, Enemies. Occupation: Ploughman
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 11 (+0) | 17 (+3) | 17 (+3) | 7 (-2) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Giant, Terran, Undercommon
Attacks Melee -2 / 1d8-4, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Oloric Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: This slender man stands about 4'2". He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is cut close to his head. This violet eyed westerner is not easily forgotten.
Personality: He is witty, but his monotone delivery comes off as unnerving He is used to getting what he wants. In part because he is a meticulous planner.
History: Born in the west to a Barrister, Oloric learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He struck the Barrister job and began his own company from there.
Motivation: His religion dominates his actions; and expand his business
Ideals: Joker, Professionalism. Bonds: Job, Religious. Occupation: Barrister
Voice: Raspy
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 15 (+2) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Elven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 310 gp.
Quick Treat, Female Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she usually wears her brown robe and has her lance always slung over her shoulder. She wears a feathered hat to cover her moderate length cinnamon fur. She has several tiny emerald earrings on each ear.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is obsessed with finding treasure.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Through the years after Quick was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Quick's father didn't care for her much, and the feeling was mutual. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She has money and likes to spend it; and she is greedy
Ideals: Artistic. Flaws: Antagonistic. Bonds: Rich, Adventurer. Occupation: Fletcher
Voice: Shortens vowels
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 15 (+2) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Celestial, Infernal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 1700 sp. 1 Darkwood Buckler.
Arjhan Argenthrixus, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is wearing a perfectly clean shirt and pair of pants. He has a penchant for wearing a ring with an oversized amber on his left hand. He keeps his black crest in a flapper bob. He wears crescent spectacles with a black brim.
Personality: He is very quiet and rarely speaks above a whisper. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: He was born several months after his father was called into army service. There was a wharf not far from home where he often wandered off to fish. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Someone believes him a fraud; and money/treasure
Flaws: Shy. Bonds: Attractive, Rich, Enemies, Military, Nature. Occupation: Guard
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 8 (-1) | 18 (+4) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Undercommon, Auran
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp.
Jacoba Dayton, Female Human [Permalink]
Personal [hide]
Description: This northern woman is abnormally tall. She has a large brown mantle and cape that has been intricately interwoven into her black robe. Her whole body is exceptionally muscular. Her red hair is well kept. Her green eyes peer out from beneath her broad brown hat.
Personality: Jacoba is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. When Jacoba reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC.
Ideals: Extrovert. Flaws: Antagonistic. Bonds: Immigrant, Slave, Military. Occupation: Shoemaker
Voice: Jittery and nervous
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 13 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: Just what you see.
Riswynn Fallack, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a grey shirt with thin violet vertical stripes and green pants. Her red hair is slicked back into a classic pompadour. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is a very good compulsive liar and kleptomaniac.
History: Gifted from a young age, Riswynn studied abroad. As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her father, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. She has since lost track of the people in her past.
Motivation: Find a way to reverse the transformation of her brother; and regain custody of her daughter
Ideals: Gifted. Flaws: Insomniac, Depressed. Bonds: Criminal record, Family. Occupation: Carpenter
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 15 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 300 sp. Eye agate (14 gp).
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Their contribution stands as a beacon of hope for all adventurers!