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NPC Generator

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Mûglûk Breeden, Male Half-Orc [Permalink]

Personal [hide]

Description: This dark-skinned male wears rags and sports a simple walking cane. He is tall, broad shouldered and powerfully built. His black hair is singed and shortened. He is baby faced.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born at the edge of vast island. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Elven artifacts is his passion.

Ideals: Athletic. Flaws: Ugly, Impulsive. Bonds: Poor, Nature, Adventurer. Occupation: Stylist

Voice: Stutters

Attributes [hide]

Mûglûk Breeden, Male Half-Orc Sorcerer 1
Medium (5'4") Half-Orc, Neutral Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)11 (+0) 14 (+2)3 (-4)
Skills Deception -2, Stealth +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Just what you see.


Social Check DCs


Traki Koehlanna, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his red hair down. His eyes are a pleasant amber.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born blind and as such lacked many opportunities for work. A gifted student he started as a Performer, but he got bored and became a Brewer. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Flaws: Cynical, Disease. Bonds: Poor, Job. Occupation: Brewer

Voice: Spits and sputters

Attributes [hide]

Traki Koehlanna, Male Half-Elf Sorcerer 1
Medium (4'10") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 14 (+2)12 (+1) 12 (+1)17 (+3)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 150 gp. Chrysoprase (70 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Luthra Nopenstallen, Female Gnome [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a robe, a symbol of luck around her neck, and a greataxe on her belt. She has wavy chestnut hair. This green eyed easterner is not easily forgotten.

Personality: She likes to make people angry or surprised. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Luthra hails from a village terrorized by drow. At some point she was captured by drow and was tortured. After several years of this she finally managed to escape. Days after completing her studies, news broke out that her hometown was attacked by drow. Luthra was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the drow.

Motivation: Nothing but the best is good enough for her; and a deep hatred of drow

Ideals: Fighting, Impeccable. Flaws: Antagonistic. Bonds: Enemies, Slave. Occupation: Carpenter

Voice: High pitched, excited

Attributes [hide]

Luthra Nopenstallen, Female Gnome Sorcerer 4
Small (3'0") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 20 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)12 (+1) 14 (+2)14 (+2)
Skills Performance +4, Stealth +5
Senses Passive Perception 12
Languages Common, Gnome, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Gerald Fahrend, Male Half-Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he usually wears his violet robe and has his flail always slung over his shoulder. His long blonde hair is drawn into a two foot long braid. His eyes are a pleasant brown.

Personality: Gerald is depressed about a lot of things. He tends to be a nihilist. He also is a firm believer in the manly ideal.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His psionic abilities were realized during a raid on his village. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural half-elven artifacts is his passion

Ideals: Gifted. Flaws: Depressed, Impulsive. Bonds: Adventurer, Rich. Occupation: Brewer

Voice: Scottish accent

Attributes [hide]

Gerald Fahrend, Male Half-Elf Sorcerer 1
Medium (5'10") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)12 (+1) 15 (+2)17 (+3)
Skills Stealth +3
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 300 sp.


Social Check DCs


Morana Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 3'11" has a big stupid grin on her face most of the time. She is wearing the road beaten gear of a warrior. Her white hair is smooth and relatively long. Her otherwise smooth face is marked with small tiny scars.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. A friendly and beautiful Dwarf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: Morana was born with her mother's beautiful face. She has chosen to use the inheritance that was left to her frivolously. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is not mentally stable, and does not behave rationally; and she has money and likes to spend it

Ideals: Fighting. Flaws: Disease, Mundane, Insane. Bonds: Attractive, Rich. Occupation: Bounty Hunter

Voice: Spanish accent

Attributes [hide]

Morana Daerdahk, Female Dwarf Sorcerer 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 18 (+4)5 (-3) 6 (-2)13 (+1)
Skills History -1, Perception +0
Senses Passive Perception 10
Languages Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 60 gp. 1 Half-Plate.


Social Check DCs


Heather Weld, Female Human [Permalink]

Personal [hide]

Description: This woman stands a little under 5'6" and is a bit bulky. She is very muscular particularly in the legs. She tends to wear a large grey jacket. Her red hair is singed and shortened. Her violet eyes dart from person to person to random spaces in the air.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She doesn't get along with people that don't share her tastes; and she has money and likes to spend it

Ideals: Entrepeneur, Impeccable. Flaws: Ugly. Bonds: Rich. Occupation: Junk Dealer

Voice: Switch between two voices

Attributes [hide]

Heather Weld, Female Human Sorcerer 1
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)11 (+0) 14 (+2)13 (+1)
Skills Intimidation +3, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 150 gp. 3 Smokesticks.


Social Check DCs


Azza Horror, Female Tiefling [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her whole body is exceptionally muscular. Her blue hair is drawn into a tight pony tail with a clover scrunchie. Her black unseeing eyes seem to look past you.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She is the product a well kept family trust fund and as such has never really known need. She has chosen to use the inheritance that was left to her frivolously. She has been saving her money to try and buy her sister's freedom.

Motivation: An old rival family wants her found.

Ideals: Philantrophist. Flaws: Disease. Bonds: Rich, Immigrant, Family. Occupation: Dilettante

Voice: Rolls R's

Attributes [hide]

Azza Horror, Female Tiefling Sorcerer 1
Medium (4'11") Tiefling, Lawful Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)16 (+3) 12 (+1)12 (+1)
Skills Nature +5, Perception +3
Senses Passive Perception 13
Languages Common, Goblin, Draconic, Terran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 1 Healer’s kit.


Social Check DCs


Duvamil Gimlen, Female Gnome [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 3'1" and is renowned for her bright blue dresses and hats. Her hair is brown, silky, and of moderate length. Her brown eyes have a joyful gleam in them most of the time.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Duvamil was born the youngest of three triplets. Like her mother and her sister before her, after school she went straight into learning to become a Bowyer. She has been saving her money to try and buy her sister's freedom.

Motivation: Balancing her hectic life and new Bowyer responsibilities is difficult; and she uses money and sex appeal to get what she needs

Ideals: Joker. Bonds: Attractive, Job, Family, Rich. Occupation: Bowyer

Voice: Hissing voice

Attributes [hide]

Duvamil Gimlen, Female Gnome Sorcerer 1
Small (3'1") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)12 (+1) 14 (+2)9 (-1) 6 (-2)12 (+1)
Skills Animal Handling +0, Stealth +3
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp.


Social Check DCs


Gunter Staurheim, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears tattered old clothes. He wears his silver hair up. He wears an eyepatch.

Personality: Gunter hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He also has developed a complete distrust of the Miller profession.

History: From birth he was tutored by a cruel and relentless mentor. He moved out south to avoid the crime he committed. He inherited the family business which he has now maintained for 10 years.

Motivation: Further expansion of business.

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Mentor, Criminal record. Occupation: Dilettante

Voice: Mumbles to self between sentences

Attributes [hide]

Gunter Staurheim, Male Human Sorcerer 2
Medium (5'9") Human, Neutral Evil (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)15 (+2) 13 (+1)11 (+0)
Skills Intimidation +2, Survival +3
Senses Passive Perception 11
Languages Common, Terran, Draconic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 200 gp. Tourmaline (60 gp). Rock crystal (50 gp).


Social Check DCs

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