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NPC Generator

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Advanced [show]


Eloise Carlyle, Female Human [Permalink]

Personal [hide]

Description: This malnourished woman wears bulky brown painted plate armor. Her black hair is well kept. Her hazel eyes are slightly larger than normal.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She served in the navy to pay for her family's outstanding loans. She was taken as a slave by a traveling circus and forced to perform She now spends her time doing works of charity.

Motivation: She is content; and to end her boredom

Ideals: Philantrophist. Flaws: Mundane. Bonds: Poor, Military, Slave. Occupation: Knight

Voice: Scandinavian accent

Attributes [hide]

Eloise Carlyle, Female Human Sorcerer 2
Medium (5'0") Human, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)13 (+1) 14 (+2)15 (+2)
Skills Sleight of Hand +1, Survival +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 40 gp. Coral (80 gp). Golden pearl (80 gp). Rock crystal (70 gp).


Social Check DCs


Gimble Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tan shirt with thin white vertical stripes and grey pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is short and brown. His eyes are brown and he is always smoking a pipe.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born in the north. Through the years after Gimble was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Gimble's mother didn't care for him much, and the feeling was mutual. He left for the north, certain he would find work there.

Motivation: To be a Stylist again; and wants to open a new tavern

Flaws: Antagonistic. Bonds: Attractive, Job, Immigrant. Occupation: Hunter

Voice: Low rumbling, strings words together

Attributes [hide]

Gimble Horcusporcus, Male Gnome Sorcerer 1
Small (3'3") Gnome, Neutral Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 15 (+2)17 (+3) 10 (+0)11 (+0)
Skills Insight +2, Religion +5
Senses Passive Perception 10
Languages Common, Gnome, Auran, Giant, Goblin
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 2000 cp. 1 Masterwork Thieves’ tools.


Social Check DCs


Gomory Harris, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with yellow colored cloaks and clothing, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. With a patchy black beard and wild black hair. He has gray eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a font of random trivia from the lore and stories he has discovered

History: He got into the Laborer business at a young age. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gomory grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gomory. Being a Laborer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Sabotage a competitor; and nothing but the best is good enough for him

Ideals: Passionate, Logical, Impeccable. Bonds: Job, Criminal record. Occupation: Laborer

Voice: Speaks like tongue is numb

Attributes [hide]

Gomory Harris, Male Half-Elf Sorcerer 1
Medium (5'4") Half-Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)10 (+0) 16 (+3)13 (+1)
Skills Insight +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: Just what you see.


Social Check DCs


Megren Vangdondalor, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She likes to wear ponchos typically of a light black in addition to tight pants. She has styled her brass crest well, parting it to the left. Her skin is flawless and her red eyes scan people very quickly.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Gifted from a young age, Megren studied abroad. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has never given up on her dancing dream.

Motivation: She is not mentally stable, and does not behave rationally; and wants to work out more often

Ideals: Athletic, Gifted, Artistic. Flaws: Hedonist, Insane. Bonds: Attractive. Occupation: Soapmaker

Voice: Strong lisp

Attributes [hide]

Megren Vangdondalor, Female Dragonborn Sorcerer 1
Medium (6'6") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 6 (-2)9 (-1) 16 (+3)15 (+2)
Skills Insight +5, Performance +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 gp. Eye agate (14 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Diesa Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a faded coat and loose pants complete with broad hat. Her white hair is heavily combed to the left. Her violet eyes dart from person to person to random spaces in the air.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born into a rich family. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Glassblower. She ran away from her former home and has been making her living as a Glassblower for the past few years.

Motivation: She has money and likes to spend it.

Ideals: Athletic, Extrovert. Flaws: Sensitive. Bonds: Rich, Job. Occupation: Glassblower

Voice: Speaks with squeezed throat

Attributes [hide]

Diesa Balderk, Female Dwarf Sorcerer 1
Medium (4'0") Dwarf, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)9 (-1) 18 (+4)7 (-2)
Skills Acrobatics +5, Insight +6
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 gp. Rose (20 gp). 1 Masterwork manacles.


Social Check DCs


Tanglar Hornsby, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is light but he possesses many blue ritualistic tattoos. He dresses like a well dressed Armorer does. With bright white hair and a scraggly beard. He has a dull look in his amber eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He always tries to repair and not replace. It was this mentality that drove him into the Armorer business.

History: Tanglar was born in the north. At a young age he loved to build and create. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Persistence. Flaws: Antagonistic. Bonds: Job, Military, Criminal record. Occupation: Armorer

Voice: Pirate accent

Attributes [hide]

Tanglar Hornsby, Male Half-Orc Sorcerer 2
Medium (6'2") Half-Orc, Neutral Evil (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)13 (+1) 15 (+2)5 (-3)
Skills Intimidation -1, Performance -1
Senses Passive Perception 12
Languages Common, Orc, Druidic
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 260 gp. Solid gold idol (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).


Social Check DCs


Mardred Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: She is a mite stocky and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her hair is cut close to her head. Her gray eyes lackadaisically let the world flow into them.

Personality: She has always had a great fascination with Halfling culture. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Mardred was born in the north. At a young age she loved to build and create. She worked as a nervous Roofer and found it very stressful. She became a Roofer soon after.

Motivation: Halfling compassion; and her spouse's relatives view her with great suspicion

Ideals: Impeccable, Persistence. Flaws: Racist. Bonds: Job, Family. Occupation: Roofer

Voice: Thin and wheezing

Attributes [hide]

Mardred Aranore, Female Dwarf Sorcerer 3
Medium (3'11") Dwarf, Neutral Good (CR 3)
Armor Class 9
Hit Points 17 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 17 (+3)15 (+2) 10 (+0)7 (-2)
Skills Deception +0, Investigation +4
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Druidic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 200 gp. Violet garnet (600 gp).


Social Check DCs


Helja Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Dwarf, and stands approximately 4'0". She wears a weathered and beat up set of banded mail beneath an oversized grey coat, and her gloved hand is found clutching a whip. Her hair is always cut to a buzz. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Helja hails from a village terrorized by goblins. Helja abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She wants to meet her childhood hero; and her name or reputation has been wronged in the past by goblins, and she desires to right it

Bonds: Attractive, Criminal record, Adventurer, Enemies. Occupation: Stableman

Voice: Hard of hearing, loud

Attributes [hide]

Helja Hammerstone, Female Dwarf Sorcerer 1
Medium (4'0") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)17 (+3) 13 (+1)7 (-2)
Skills Persuasion +0, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Undercommon, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 100 gp. Large well-done wool tapestry (200 gp). 1 Masterwork Common Melee.


Social Check DCs


Oriel Brixton, Female Human [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She wears just a grey suit. Her hair is blonde, silky, and of moderate length. Her skin is flawless and her amber eyes scan people very quickly.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. Oriel is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: She is the product a well kept family trust fund and as such has never really known need. Her mother was a soldier and died while she was still young. Oriel was left her mother's suit of armor and trained in its use and care. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She has money and likes to spend it; and she is being blackmailed/forced/etc and this influences her actions

Bonds: Attractive, Criminal record, Family, Rich, Military. Occupation: Interpreter

Voice: American accent

Attributes [hide]

Oriel Brixton, Female Human Sorcerer 1
Medium (4'10") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)10 (+0) 14 (+2)13 (+1)
Skills Arcana +2, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 600 sp.


Social Check DCs

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