Reddlepop Nackle, Female Gnome [Permalink]
Personal [hide]
Description: 3'3" and lanky with angular features, she is an attractive figure. She is dressed in earthy colors with a tan and pastel handkerchief worn on her right side. She keeps her long chestnut hair kept up in a rat tail. She is very pretty but has cold, dead eyes.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Reddlepop took refuge in the old dungeon and found the beat up hammer and armor she uses now. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She wants nothing more than to rejoin the army; and obtaining odd cultural dwarven artifacts is her passion
Ideals: Joker. Bonds: Attractive, Adventurer, Religious, Nature, Military. Occupation: Shipwright
Voice: Nasally tone
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 14 (+2) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 500 sp. Smoky quartz (30 gp).
Naal Ofandrus, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his shortspear with his veritable burlap sack of a shirt. He has a slight overbite and is overall scrawny. His head has been shaved. He has violet eyes and a yellow hat with a black feather.
Personality: He is overprotective of those who hire his services. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Naal was born in the east. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He has dedicated himself to building a better village for his children.
Motivation: He would like to get married and retire.
Ideals: Persistence. Flaws: Ugly. Bonds: Guardian, Has a crush, Adventurer. Occupation: Detective
Voice: Eastern European accent
Attributes [hide]
Medium (5'4") Half-Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 8 (-1) | 16 (+3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Auran, Draconic, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 gp.
Patrin Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across his face, he wears suspenders and green workpants. His shirt is blue, and he wears a heavy green leather apron most of the time. His crest is gold and very short. His skin is flawless and his red eyes scan people very quickly.
Personality: He hates Dragonborns with a passion. As such he is filled with self loathing. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born blind and as such lacked many opportunities for work. His father had invested heavily in several trade routes and wanted him to inherit them. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark
Flaws: Racist, Disease. Bonds: Attractive, Adventurer, Rich. Occupation: Mason
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Giant, Sylvan
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: Just what you see.
Vonana Daraln, Female Dwarf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 3'9" has a big stupid grin on her face most of the time. She wears a fancy brown dress. With bright blonde hair. Her eyes are likewise hazel.
Personality: She is calm most of the time but flees social interaction. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was born in the north. Her psionic abilities were realized during a raid on her village. She has set out to sabotage the competition.
Motivation: She feels threatened by others; and she'd like to take her coworkers down a peg
Ideals: Gifted. Flaws: Shy, Fearful. Bonds: Attractive, Job, Immigrant. Occupation: Mercenary
Voice: Strong lisp
Attributes [hide]
Medium (3'9") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 15 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Gnome
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Nithther Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is dressed in a clean black cloak covering his clean studded leather. He is muscular with a powerful set of arms. His silver crest is long and unkept. His eyes are a pleasant red.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. The war was a terrible time for him, and Nithther does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He went to a religious school and was inspired by the priests there in charitable deeds. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: His religion dominates his actions.
Flaws: Ugly, Shy, Depressed. Bonds: Military, Religious. Occupation: Spy
Voice: Stutters
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 16 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Auran, Goblin, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 sp. 1 Masterwork studded leather.
Ur-Masi Halsey, Male Half-Orc [Permalink]
Personal [hide]
Description: 5'5" and lanky with angular features, he is an attractive figure. He very much looks the part of a Soapmaker. His golden hair has been sun bleached extensively. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is obsessed with his god.
History: Born in a small village he learned the ways of the warrior from his father. A gifted student he started as a Courier, but he got bored and became a Soapmaker. He now owns his own business.
Motivation: Wants to open a new tavern; and his religion dominates his actions
Ideals: Fighting. Bonds: Job, Attractive, Nature, Religious. Occupation: Soapmaker
Voice: Whispers
Attributes [hide]
Medium (5'5") Half-Orc, Neutral Evil (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 6 (-2) | 5 (-3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 1500 sp.
Silaqui Ethanasath, Female Elf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She is generally well dressed albeit a few years behind the times. She wears her black hair up in a very large beehive style do. She is very pretty but has cold, dead eyes.
Personality: She is business-like. She takes instructions and follows them to the letter. She uses divination through singing.
History: She was born to loving parents in a slum to the north. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She moves from town to town, unable to find a place to settle.
Motivation: Doesn't want to be a Sailor and was forced into it by her family; and her spouse's relatives view her with great suspicion
Ideals: Professionalism, Gifted. Bonds: Attractive, Immigrant, Poor. Occupation: Sailor
Voice: Hissing voice
Attributes [hide]
Medium (4'11") Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Terran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 90 gp.
Himo Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: 5'5" and lanky with angular features, he is an attractive figure. He has the majority of his body covered in plate. He sports a flattop hair cut. He tend to wears goggles to shield his eyes.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Himo was raised in a hard working conservative environment. His mother had invested heavily in several trade routes and wanted him to inherit them. He has set out to sabotage the competition.
Motivation: He'd like to take his coworkers down a peg; and he is greedy
Bonds: Attractive, Job, Slave, Rich. Occupation: Detective
Voice: Scottish accent
Attributes [hide]
Medium (5'5") Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 40 gp. 1 Masterwork Common Melee.
Immeral Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: This tall, slender man wears an entirely tan suit with yellow socks and a vest with buckled shoes. He has styled his white hair well, parting it to the left. His gray eyes are slightly larger than normal.
Personality: Calm and collected, he is a well trained Fortune-teller. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an athlete and attended two major summer competitions. He never won. He ran away from his former home and has been making his living as a Fortune-teller for the past few years.
Motivation: To be a Shepherd again.
Ideals: Athletic. Bonds: Job, Slave, Military. Occupation: Fortune-teller
Voice: Spits words with contempt
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Goblin, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: Malachite (4 gp).
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