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NPC Generator

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Advanced [show]


Tomi Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft black waves gently in the breeze. His hair is long and chestnut with streaks of brown, and is pulled back with small red clips. His beard is brown, braided, and well cared for. He wears a mask on his face.

Personality: He does not believe in betrayal or weakness as things to be tolerated. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in a small village he learned the ways of the warrior from his father. In his 11th year, his parents were killed by a dire rats raid, leaving Tomi alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he has money and likes to spend it

Ideals: Justice, Fighting. Flaws: Ugly. Bonds: Rich, Enemies. Occupation: Crown-heir

Voice: Low and grunting

Attributes [hide]

Tomi Smoothhands, Male Halfling Sorcerer 2
Small (3'2") Halfling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)16 (+3) 8 (-1)7 (-2)
Skills Perception +1, Persuasion +0
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Terran, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 8000 cp. 1 Banded mail.


Social Check DCs


Crampernap Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair, while still mostly golden, has prominent grey streaks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is afraid of women and trembles around them

History: Crampernap was raised in a hard working conservative environment. A gifted student he started as a Miner, but he got bored and became a Sellsword. Recently the stress of being a Sellsword has made it difficult for him to sleep.

Motivation: Expand his business; and to get a good night's sleep

Ideals: Entrepeneur. Flaws: Insomniac, Antagonistic, Shy. Bonds: Job. Occupation: Sellsword

Voice: German accent

Attributes [hide]

Crampernap Loofollue, Male Gnome Sorcerer 2
Small (3'8") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)13 (+1) 9 (-1)12 (+1)
Skills Persuasion +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Gnome, Terran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 290 gp.


Social Check DCs


Zanna Gummen, Female Gnome [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care. Her long brown hair is drawn into a two foot long braid. She has gleaming, smiling brown eyes.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Zanna is combative with any and all who dare try her patience in the slightest.

History: She was born several months after her father was called into army service. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has since lost track of the people in her past.

Motivation: Wants to raise her children well; and find a way to reverse the transformation of her brother

Ideals: Passionate, Justice. Bonds: Military, Family. Occupation: Navigator

Voice: Stutters

Attributes [hide]

Zanna Gummen, Female Gnome Sorcerer 2
Small (3'3") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)12 (+1) 12 (+1)13 (+1)
Skills Deception +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 1700 sp.


Social Check DCs


Millicent Beitz, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor. She carries with her a set of shields on her belt, each one with a amber on the hilt. Her hair is cut close to her head. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Stoic and calm, she prefers to meditate than take action. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Millicent was born with her father's beautiful face. When Millicent reached her early adolescence her Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is a bit of a kleptomaniac

Ideals: Fighting, Disciplined. Bonds: Criminal record, Attractive, Military. Occupation: Fortune-teller

Voice: Aggressive tone

Attributes [hide]

Millicent Beitz, Female Half-Elf Sorcerer 1
Medium (4'10") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)13 (+1) 12 (+1)9 (-1)
Skills Investigation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 20 pp.


Social Check DCs


Dagnal Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a brown top hat and brown clothes. Her hair is brown, silky, and of moderate length. This gray eyed northerner is not easily forgotten.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: Born to a poor family in the city she treasured whatever gifts she got. She moved out east to avoid the crime she committed. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She is content; and seeks redemption

Ideals: Athletic, Justice. Flaws: Mundane. Bonds: Attractive, Criminal record, Poor. Occupation: Assassin

Voice: Middle-eastern accent

Attributes [hide]

Dagnal Strongheart, Female Dwarf Sorcerer 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)15 (+2) 14 (+2)6 (-2)
Skills Animal Handling +4, Performance +0
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 6000 cp. 1 Breastplate.


Social Check DCs


Lucan Bulsara, Male Half-Elf [Permalink]

Personal [hide]

Description: He is typically in his Dyer uniform. His auburn hair is styled in orderly dreadlocks. His blue eyes dart from person to person to random spaces in the air.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born several months after his mother was called into army service. He moved from fad to fad and when he turned 15 he discovered singing. He has never given up on his singing dream.

Motivation: He feels threatened by others.

Ideals: Artistic. Flaws: Ugly, Fearful. Bonds: Job, Military. Occupation: Dyer

Voice: Forgets to breathe while speaking

Attributes [hide]

Lucan Bulsara, Male Half-Elf Sorcerer 1
Medium (5'8") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)10 (+0) 12 (+1)13 (+1)
Skills Arcana +2, Religion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 120 gp. Brass mug with jade inlays (100 gp).


Social Check DCs


Chay Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: Standing 3'0", this man prefers to wear flannel. His blonde hair is styled in orderly dreadlocks. His otherwise smooth face is marked with small tiny scars.

Personality: He is irascible and easily irritated. He is obsessed with a lost civilization.

History: Chay was born the youngest of three triplets. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Flaws: Antagonistic. Bonds: In love, Adventurer, Family, Religious. Occupation: Detective

Voice: German accent

Attributes [hide]

Chay Jamjar, Male Halfling Sorcerer 1
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 6 (-2)16 (+3) 11 (+0)15 (+2)
Skills Acrobatics +4, Animal Handling +2
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Draconic, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 50 gp. Red-brown spinel (130 gp).


Social Check DCs


Orianna Sanity, Female Tiefling [Permalink]

Personal [hide]

Description: This woman wears a green coat over a red low-cut shirt, and a top hat upon her head, and sports empty pouches on her belt. She wears her red hair up. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tiefling in existence. Flattery will make her almost putty in your hands.

History: The child of western immigrants she idolized her father. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To prove her worth to the world; and meet up once more with her childhood friend

Ideals: Justice. Flaws: Selfish, Impulsive. Bonds: Immigrant, Adventurer. Occupation: Carpenter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Orianna Sanity, Female Tiefling Sorcerer 2
Medium (5'9") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)17 (+3) 8 (-1)13 (+1)
Skills Arcana +5, Deception +3
Senses Passive Perception 9
Languages Common, Undercommon, Goblin, Celestial
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 140 gp. 1 Climber’s kit.


Social Check DCs


Sun In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with pastel colored cloaks and clothing. He is portly but not overly obese. He has no fur. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep yellow.

Personality: He has always had a great fascination with Dwarven culture. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Sold as a small child to a wizard, Sun was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Due to his spouse's obsession with being a Map Maker they were divorced and he won custody of their son. He worked as a Armorer, and he later adopted a second son.

Motivation: Find a way to reverse the transformation of his brother; and doesn't want to be a armorer and was forced into it by his family

Flaws: Ugly, Racist, Antagonistic. Bonds: Family, Mentor. Occupation: Armorer

Voice: Sensual and smooth

Attributes [hide]

Sun In the Wind, Male Tabaxi Sorcerer 2
Medium (5'2") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)17 (+3) 15 (+2)13 (+1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Sylvan, Aquan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 280 gp.


Social Check DCs

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