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NPC Generator

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Advanced [show]


Balifra Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a lot of dark rich colors, with gold accents. Her blonde hair is smooth and relatively long. Her gray eyes are passionate and lively.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Balifra lived on a farm with her mother, near the main road leading to a nearby town. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has since lost track of the people in her past.

Motivation: To reunite with her absent mother; and wants to raise her children well

Flaws: Shy, Antagonistic. Bonds: Attractive, Family, Criminal record. Occupation: Animal Trainer

Voice: Hard of hearing, loud

Attributes [hide]

Balifra Bigtoe, Female Dwarf Sorcerer 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 17 (+3)15 (+2) 15 (+2)13 (+1)
Skills Deception +3, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Goblin
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 340 gp. Blue quartz (7 gp).


Social Check DCs


Nora Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her auburn hair is lengthy and is close to two feet long. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is witty, but her monotone delivery comes off as unnerving Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Nora is combative with any and all who dare try her patience in the slightest.

History: She was born into a rich family. When Nora reached her early adolescence her Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it; and she wants nothing more than to rejoin the army

Ideals: Joker, Justice. Flaws: Addict. Bonds: Immigrant, Rich, Military. Occupation: Miller

Voice: Sleepy voice

Attributes [hide]

Nora Daerdahk, Female Dwarf Sorcerer 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)14 (+2) 11 (+0)11 (+0)
Skills Athletics +1, Deception +2
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Celestial
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 400 sp. Zircon (30 gp). Rose (30 gp). Obsidian (14 gp).


Social Check DCs


Maynild Southey, Female Human [Permalink]

Personal [hide]

Description: She wears a fancy grey dress. Her attire stands in sharp contrast to her ceremonial dagger, which is beautifully polished and possesses an ornate carving of a card on it. Sporting a auburn mohawk this woman's hair draws a lot of attention. She wears round tiny glasses practically rammed into her face.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Maynild hails from a village terrorized by goblins. From her teen years she was always beautiful and desirable, so people have always doted on her. She now spends her time doing works of charity.

Motivation: She wants revenge against goblins.

Ideals: Entrepeneur, Philantrophist. Flaws: Shy. Bonds: Attractive, Enemies. Occupation: Dyer

Voice: Relaxed voice

Attributes [hide]

Maynild Southey, Female Human Sorcerer 1
Medium (4'10") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)11 (+0) 14 (+2)16 (+3)
Skills Acrobatics +3, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 40 gp.


Social Check DCs


Gildmak Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is constantly adorned with expensive silk clothing, often dyed in bright red and green, and wears rings and necklaces with large, colorful gems. He wears his white hair up. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He can speak with the recently deceased. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born in the south to a Cartwright, Gildmak learned a great deal about his mother's area of expertise. He worked as a nervous Cartwright and found it very stressful. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has money and likes to spend it; and he has a crush on the local cook

Ideals: Gifted, Fighting. Bonds: Rich, Has a crush, Adventurer, Job. Occupation: Cartwright

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gildmak Hilltopple, Male Halfling Sorcerer 1
Small (3'0") Halfling, Lawful Neutral (CR 1)
Armor Class 15
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)18 (+4) 10 (+0)10 (+0) 9 (-1)16 (+3)
Skills Intimidation +5, Religion +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 130 gp.


Social Check DCs


Harvest Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He typically wears a sleeveless long coat of deep brown leather and dull red iron scale mail. His cinnamon fur is smooth and relatively long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Harvest speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Energy wise he seems alert and responsive.

History: Born to a pair of adventurers, Harvest grew up listening to his mother's many stories. In his 10th year, his parents were killed by a illithids raid, leaving Harvest alone in the world. After a stint in an orphanage, he was adopted. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and someone believes him a fraud

Ideals: Impeccable, Professionalism. Bonds: Adventurer, Enemies, Debt. Occupation: Armorer

Voice: Speaks through clenched teeth

Attributes [hide]

Harvest Treat, Male Tabaxi Sorcerer 2
Medium (6'8") Tabaxi, Chaotic Good (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)8 (-1) 12 (+1)13 (+1)
Skills Intimidation +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1200 sp.


Social Check DCs


Kasdeya Sanctuary, Female Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears silk and lounges about seductively, and a wedding ring on her left hand. Her silver hair is braided into rings. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. She is harsh and unforgiving.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Body Guard work with an outfit from a few towns over. Body Guard work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has drifted from career to career and currently works as a Body Guard.

Motivation: She's repulsed by the PC; and she is unsatisfied with her job

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, In love, Job. Occupation: Body Guard

Voice: Speaks with lips pursed

Attributes [hide]

Kasdeya Sanctuary, Female Tiefling Sorcerer 2
Medium (6'2") Tiefling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)14 (+2) 14 (+2)13 (+1)
Skills Athletics +4, Perception +4
Senses Passive Perception 14
Languages Common, Infernal, Druidic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 9000 cp. 3 Alchemist’s fire.


Social Check DCs


Travok Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing colorful clothing, dressed as a Bookbinder. He sports a long white beard, and similarly colored long hair. He is very pretty but has cold, dead eyes.

Personality: Travok is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is lazy and tries to find solutions quickly.

History: He was born in the south. When Travok reached his early adolescence his Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army

Ideals: Athletic, Extrovert. Flaws: Lazy. Bonds: Attractive, Immigrant, Military. Occupation: Bookbinder

Voice: Jamaican accent

Attributes [hide]

Travok Steelfist, Male Dwarf Sorcerer 2
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)13 (+1) 14 (+2)10 (+0)
Skills Investigation +3, Stealth +1
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 330 gp.


Social Check DCs


Quick Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a long, brown, dusty cloak. His fur, while still mostly beige, has prominent grey streaks. He wears crescent spectacles with a black brim.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Quick lived on a farm with his father, near the main road leading to a nearby town. In his 12th year, his parents were killed by a drow raid, leaving Quick alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To pay off his debts; and to reunite with his old friends

Ideals: Athletic. Flaws: Ugly. Bonds: Adventurer, Family, Enemies, Debt. Occupation: Shoemaker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Quick Grass, Male Tabaxi Sorcerer 2
Medium (5'1") Tabaxi, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)9 (-1) 9 (-1)11 (+0)
Skills Acrobatics +2, Arcana +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 7000 cp.


Social Check DCs


Traubon Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown cloak and cross-gartered red stockings. He has a slight overbite and is overall scrawny. His white hair is lengthy and is close to two feet long. His ears are large.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: When he was but 4 years old his parents immigrated from the east. There was a wharf not far from home where he often wandered off to fish. He has set out to sabotage the competition.

Motivation: Expand his business; and wants to open a new tavern

Flaws: Ugly, Impulsive. Bonds: Job, Immigrant, Nature. Occupation: Glassblower

Voice: Scandinavian accent

Attributes [hide]

Traubon Trueanvil, Male Dwarf Sorcerer 1
Medium (4'0") Dwarf, Lawful Good (CR 1)
Armor Class 9
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 19 (+4)10 (+0) 13 (+1)8 (-1)
Skills Arcana +2, Investigation +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 20 pp.


Social Check DCs

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