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NPC Generator

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Advanced [show]


Five Of Stars, Female Tabaxi [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is constantly adorned with expensive silk clothing, often dyed in bright brown and tan, and wears rings and necklaces with large, colorful gems. She wears her red fur up. Her copper eyes dart from person to person to random spaces in the air.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born at the edge of vast island. There was a wharf not far from home where she often wandered off to fish. She has built up a small fortune and can afford her own way.

Motivation: Money/treasure; and she'd like to take her coworkers down a peg

Ideals: Athletic, Joker, Fighting. Bonds: Rich, Nature, Job. Occupation: Body Guard

Voice: Laughs frequently while speaking

Attributes [hide]

Five Of Stars, Female Tabaxi Sorcerer 2
Medium (6'3") Tabaxi, Lawful Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)9 (-1) 14 (+2)8 (-1)
Skills Insight +4, Religion +1
Senses Passive Perception 12
Languages
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 190 gp.


Social Check DCs


Morana Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: This woman stands a little under 4'2" and is a bit bulky. She is very muscular particularly in the legs. She likes to wear brown tank tops with green skirt. Her long silver hair is drawn into a two foot long braid. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was born a particularly ugly child, much to the horror of her parents. She moved from fad to fad and when she turned 15 she discovered music. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: To prove her worth to the world; and she wants revenge against illithids

Ideals: Philantrophist, Artistic. Flaws: Ugly, Impulsive. Bonds: Enemies. Occupation: Fletcher

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Morana Fallack, Female Dwarf Sorcerer 3
Medium (4'2") Dwarf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 17 (+3)12 (+1) 9 (-1)8 (-1)
Skills Religion +3
Senses Passive Perception 9
Languages Common, Dwarven, Elven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 400 gp. A delicate brass dragon egg (70 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Old masterpiece painting (800 gp).


Social Check DCs


Cockaby Leffery, Male Gnome [Permalink]

Personal [hide]

Description: A middle-aged man, he is wearing the road beaten gear of a warrior, and is pretty ugly. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes are passionate and lively.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Cockaby took refuge in the old dungeon and found the beat up nunchaku and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Fighting, Impeccable, Gifted. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Stableman

Voice: Squeaky

Attributes [hide]

Cockaby Leffery, Male Gnome Sorcerer 2
Small (3'2") Gnome, Chaotic Good (CR 2)
Armor Class 8
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)5 (-3) 15 (+2)14 (+2) 17 (+3)17 (+3)
Skills Athletics +0, Stealth -1
Senses Passive Perception 13
Languages Common, Gnome, Druidic, Celestial
Attacks Melee +0 / 1d6-2, Ranged -1 / 1d6-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 80 gp.


Social Check DCs


Orsik Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His silver hair is kept up in a ponytail inside a deerstalker hat. He wears large thick round spectacles.

Personality: He is witty, but his monotone delivery comes off as unnerving He feeds upon the attention of others.

History: He was born blind and as such lacked many opportunities for work. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was granted druidic powers by his dying brother.

Motivation: Wants to work out more often; and to find somewhere to settle down

Ideals: Fighting, Athletic, Joker, Gifted. Flaws: Disease. Bonds: Attractive. Occupation: Mercenary

Voice: Complex vocabulary, royal

Attributes [hide]

Orsik Dankil, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)14 (+2) 11 (+0)13 (+1)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Auran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: Obsidian (10 gp). Freshwater pearl (10 gp). Banded agate (10 gp). 1 Masterwork Common Melee.


Social Check DCs


Kathra Foamtankard, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She tends to wear a large brown jacket. She has slicked back brown hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. A friendly and beautiful Dwarf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: She was raised in a desert tribe. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She bought a bow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She wants to get laid; and she has a crush on the local animal trainer

Ideals: Passionate. Bonds: Attractive, Nature, Family, Has a crush. Occupation: Ruler

Voice: Slurs words

Attributes [hide]

Kathra Foamtankard, Female Dwarf Sorcerer 2
Medium (3'9") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)11 (+0) 7 (-2)7 (-2)
Skills Animal Handling +0, Sleight of Hand +2
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 900 sp. Brown-green garnet (50 gp). Deep green spinel (50 gp). 1 Masterwork Common Melee.


Social Check DCs


Hubert Ostoroth, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Born to a poor family in the city he treasured whatever gifts he got. A gifted student he started as a Apothecary, but he got bored and became a Sage. Days after completing his studies, news broke out that his hometown was attacked by giants. Hubert was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of giants

Flaws: Ugly, Insomniac, Antagonistic. Bonds: Poor, Enemies, Job. Occupation: Sage

Voice: Laughs frequently while speaking

Attributes [hide]

Hubert Ostoroth, Male Half-Elf Sorcerer 3
Medium (5'0") Half-Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)15 (+2) 10 (+0)7 (-2)
Skills Investigation +4, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Aquan, Halfling
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 300 gp. Brass mug with jade inlays (500 gp).


Social Check DCs


Ownka Stanley, Female Half-Orc [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 4'8" and is renowned for her bright black dresses and hats. Her blonde hair is unkempt and raggedy. She has a dull look in her gray eyes.

Personality: She is business-like. She takes instructions and follows them to the letter. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She went to a religious school and was inspired by the priests there in charitable deeds. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Professionalism, Joker. Flaws: Ugly. Bonds: Poor, Military, Religious. Occupation: Mayor

Voice: Irish accent

Attributes [hide]

Ownka Stanley, Female Half-Orc Sorcerer 2
Medium (4'8") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 13 (+1)9 (-1) 17 (+3)13 (+1)
Skills History +1, Performance +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 pp. 3 Holy water.


Social Check DCs


Yevelda Roscoe, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has a long brown ponytail with little hanging trinkets. Her eyes are hazel.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She feeds upon the attention of others.

History: She comes from a rich northern family. Her childhood dream was to be a Cartwright, but she was a colossal failure. She became a Stylist soon after.

Motivation: She is greedy; and to prove her worth to the world

Flaws: Antagonistic, Impulsive. Bonds: Rich, Attractive, Job. Occupation: Stylist

Voice: Draws out vowels

Attributes [hide]

Yevelda Roscoe, Female Half-Orc Sorcerer 2
Medium (4'8") Half-Orc, Neutral Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)11 (+0) 13 (+1)8 (-1)
Skills Deception +1, Performance +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 5000 cp.


Social Check DCs


Sekhmet Divinity, Female Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is renowned for her bright black dresses and hats. Her hair is cut close to her head. She wears a mask on her face.

Personality: She exudes charisma. She is a tour de force of persuasion. A true patriot, Sekhmet would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born into a rich family. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Unemployed work with an outfit from a few towns over. Unemployed work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has set out to sabotage the competition.

Motivation: She is greedy.

Bonds: Attractive, Military, Rich, Job. Occupation: Unemployed

Voice: Soothing and warm

Attributes [hide]

Sekhmet Divinity, Female Tiefling Sorcerer 4
Medium (5'11") Tiefling, Neutral Good (CR 4)
Armor Class 12
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)11 (+0) 14 (+2)11 (+0)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 100 gp. Black pearl (200 gp). Freshwater pearl (11 gp). Golden yellow topaz (200 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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