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NPC Generator

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Advanced [show]


Wella Bigheart, Female Halfling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She is bald on top and has large black tufts of hair around her ears. She has brown eyes and a white hat with a black feather.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is a great chef.

History: Born in the north her family was never financially stable. Wella abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She desires power and/or immortality; and she has passion for adventuring and risk

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Masseuse

Voice: Low rumbling, strings words together

Attributes [hide]

Wella Bigheart, Female Halfling Sorcerer 4
Small (3'1") Halfling, True Neutral (CR 4)
Armor Class 14
Hit Points 19 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 12 (+1)9 (-1) 14 (+2)13 (+1)
Skills Animal Handling +4, Deception +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Carnelian (50 gp). Red spinel (140 gp). Star rose quartz (50 gp). Hematite (9 gp).


Social Check DCs


Immeral Meliamne, Male Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is dark but he possesses many black ritualistic tattoos. He very much looks the part of a Miller. He has done his best to style his chestnut hair to look like a famous performer. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Balancing his hectic life and new Miller responsibilities is difficult; and wants to open a new tavern

Ideals: Optimist. Flaws: Insane, Disease. Bonds: Job. Occupation: Miller

Voice: Shortens vowels

Attributes [hide]

Immeral Meliamne, Male Elf Sorcerer 1
Medium (4'9") Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 6 (-2)18 (+4) 11 (+0)11 (+0)
Skills Deception +2, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Orc, Gnome, Dwarven, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 130 gp. Brass mug with jade inlays (200 gp).


Social Check DCs


Kristryd Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears a lot of dark rich colors, with gold accents. She is an epitome of beauty. She has done her best to style her auburn hair to look like a famous performer. Her hazel eyes are passionate and lively.

Personality: Always inclined to offer people food she seems plenty friendly. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She has had some formal singing training, and achieved minor success. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and many brigands want her driven away

Ideals: Philantrophist, Artistic. Flaws: Antagonistic, Disease. Bonds: Attractive. Occupation: Sculptor

Voice: Can't modulate volume

Attributes [hide]

Kristryd Strakeln, Female Dwarf Sorcerer 1
Medium (4'1") Dwarf, Neutral Good (CR 1)
Armor Class 7
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)4 (-3) 12 (+1)10 (+0) 17 (+3)13 (+1)
Skills Arcana +2, Performance +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: Pink pearl (40 gp).


Social Check DCs


Pijjirik Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears tattered old clothes. His black crest is long and unkept. His face is scarred and worn.

Personality: While he acts the brute, he is far gentler than he would appear. He is able to fit into much smaller and tighter spaces than normal.

History: From birth he was tutored by a cruel and relentless mentor. After coming to the age of reason, Pijjirik took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he desires power and/or immortality

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Mentor. Occupation: Assassin

Voice: Laughs frequently while speaking

Attributes [hide]

Pijjirik Argenthrixus, Male Dragonborn Sorcerer 2
Medium (6'1") Dragonborn, Neutral Evil (CR 2)
Armor Class 11
Hit Points 2 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 7 (-2)16 (+3) 16 (+3)14 (+2)
Skills History +5, Religion +5
Senses Passive Perception 13
Languages Common, Celestial, Dwarven, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 1100 sp.


Social Check DCs


Susannah Sheldon, Female Human [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a beer of some kind. She does not wear sleeves and tends to eschew shirts when she can avoid it, marred by beers. Her hair is brown and very short. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: Calm and collected, she is a well trained Adventurer. She is a font of random trivia from the lore and stories she has discovered

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Susannah liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She tends to her Adventurer job now, and dutifully fulfills any obligations she has.

Motivation: To be a Miller again; and she is unsatisfied with her job

Ideals: Logical. Flaws: Ugly. Bonds: Job, Military, Nature. Occupation: Adventurer

Voice: Pronounces difficult words wrong

Attributes [hide]

Susannah Sheldon, Female Human Sorcerer 1
Medium (4'11") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)13 (+1) 11 (+0)10 (+0)
Skills Acrobatics +2, Deception +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 300 sp. Iolite (70 gp). 2 Antitoxin.


Social Check DCs


Gurdis Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: She is lean but muscular and likes to wear brown tank tops with white skirt. She wears her hair in dreadlocks. She wears an eyepatch.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. In her 17th year, her parents were killed by a dire rats raid, leaving Gurdis alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Someone believes her a fraud.

Ideals: Joker. Flaws: Ugly, Impulsive, Antagonistic. Bonds: Enemies. Occupation: Knight

Voice: Can't modulate volume

Attributes [hide]

Gurdis Burrowfound, Female Dwarf Sorcerer 1
Medium (3'11") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)17 (+3) 10 (+0)13 (+1)
Skills Animal Handling +2, Religion +5
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Goblin, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 5000 cp.


Social Check DCs


Henry Heiser, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is portly but not overly obese. He has a small bristly mustache and wavy red hair. He has a dull look in his green eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born to a pair of adventurers, Henry grew up listening to his father's many stories. Henry abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. After a long history of fighting, Henry and his spouse have recently divorced.

Motivation: Wants to work out more often; and money/treasure

Ideals: Athletic. Flaws: Depressed, Antagonistic. Bonds: Rich, Adventurer. Occupation: Weaver

Voice: Soothing and warm

Attributes [hide]

Henry Heiser, Male Human Sorcerer 1
Medium (6'0") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)15 (+2) 14 (+2)14 (+2)
Skills Arcana +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 100 gp.


Social Check DCs


Shautha Law, Female Half-Orc [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her whole body is exceptionally muscular. Her white hair is knotted and matted. She wears crescent spectacles with a black brim.

Personality: She is almost excessively polite to everyone, even when angry. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was born in the west, but her parents moved at a very young age to the south. When money was particularly tight she was walking through alleys when she overheard a Actor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC.

Ideals: Logical. Flaws: Shy, Antagonistic. Bonds: Poor, Immigrant. Occupation: Actor

Voice: Forgets to breathe while speaking

Attributes [hide]

Shautha Law, Female Half-Orc Sorcerer 1
Medium (5'10") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)11 (+0) 9 (-1)12 (+1)
Skills Athletics +4, Intimidation +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 100 gp.


Social Check DCs


Tod Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: An older man who wears tight fighting clothing, which leaves very little to the imagination, he is not a threatening figure. His silver hair is cut short with large spiked bangs in the front. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He does not believe in violence as a means to an end. He is a dedicated Mayor but believes his peers are too gung-ho.

History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has recently gotten a pet goose that steals things from people.

Motivation: He has decided he is irredeemable.

Ideals: Fighting, Pacifist. Flaws: Ugly, Shy. Bonds: Criminal record. Occupation: Mayor

Voice: Pronounces O like U

Attributes [hide]

Tod Goldfound, Male Halfling Sorcerer 3
Small (3'4") Halfling, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 6 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)7 (-2) 8 (-1)11 (+0) 16 (+3)11 (+0)
Skills Stealth +0, Survival +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee -1 / 1d8-3, Ranged +0 / 1d8-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 11000 cp. Moonstone (20 gp). 3 Smokesticks. 1 Antitoxin.


Social Check DCs

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