Ishmoz Gracey, Male Half-Orc [Permalink]
Personal [hide]
Description: An older man who wears tattered old clothes, he is not a threatening figure. He has moderate length silver hair. He is baby faced.
Personality: He never swears and excessively uses polite adverbs when speaking. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Ishmoz was born in the south. At a young age he loved to build and create. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He used his abilities to trick people and travel the world for free.
Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Optimist, Persistence. Flaws: Ugly. Bonds: In love, Criminal record. Occupation: Weaver
Voice: Hissing voice
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 7 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 11 (+0) | 6 (-2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 2200 sp.
Katherine Stanley, Female Human [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She wears a tight fitting grey shirt and pants. Her brown hair is greying along the sides and has receded to reveal a widow's peak. She tend to wears goggles to shield her eyes.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. While studying, she fell in love. They married and had a son. She has recently gotten a pet goose that steals things from people.
Motivation: Her religion dominates her actions.
Bonds: Criminal record, Job, Religious, In love. Occupation: Bellfounder
Voice: Soothing and warm
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 17 (+3) | 13 (+1) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Goblin, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 90 gp.
Uzza Carrion, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her attire stands in sharp contrast to her dagger, which is beautifully polished and possesses an ornate carving of a rose on it. She has done her best to style her white hair to look like a famous performer. Her face is covered beneath a completely black helmet.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Uzza is combative with any and all who dare try her patience in the slightest.
History: Born to a pair of adventurers, Uzza grew up listening to her father's many stories. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Her relatives are trying to arrange a marriage.
Ideals: Justice. Flaws: Terse. Bonds: Adventurer, Family. Occupation: Bookbinder
Voice: Strong lisp
Attributes [hide]
Medium (6'3") Tiefling, Neutral Good (CR 2)
Armor Class 7
Hit Points 14 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 5 (-3) | 18 (+4) | 16 (+3) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Draconic, Undercommon, Halfling
Attacks Melee +2 / 1d6+0, Ranged -1 / 1d6-3, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 gp.
Helja Burrowfound, Female Dwarf [Permalink]
Personal [hide]
Description: Standing 4'0", this woman wears tight fitting clothing which further accentuates her frame. She wears a colorful flower in her red hair. Her hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was born in the east, but her parents moved at a very young age to the south. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. After a long history of fighting, Helja and her spouse have recently divorced.
Motivation: Sabotage a competitor; and she'd like to take her coworkers down a peg
Ideals: Disciplined. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Job. Occupation: Roofer
Voice: Rolls R's
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 16 (+3) | 17 (+3) | 15 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Orc
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 270 gp.
Trail In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He carries a battered dagger and tarnished monstrous two handed axe as well. His lavender fur is heavily combed to the left. His eyes are likewise yellow. His teeth are white and perfect.
Personality: He has a massive crush on the younger sibling of the Tailor who has hired him part-time. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: Trail was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. Due to his spouse's obsession with being a Body Guard they were divorced and he won custody of their son. He worked as a Tailor, and he later adopted a second son.
Motivation: To settle down with his crush.
Ideals: Fighting. Bonds: Attractive, Has a crush, Family, Poor, Adventurer. Occupation: Tailor
Voice: Mousy voice
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 17 (+3) | 13 (+1) | 9 (-1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 340 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (30 gp).
Georgina Goodearth, Female Halfling [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her blonde hair is smooth and relatively long. Her blue eyes are passionate and lively.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She inherited the family business which she has now maintained for 11 years.
Motivation: Balancing her hectic life and new Mason responsibilities is difficult; and further expansion of business
Ideals: Gifted. Bonds: Attractive, Job, Immigrant, Military. Occupation: Mason
Voice: Scandinavian accent
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 2 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 17 (+3) | 7 (-2) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +5 / 1d4+3, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 | 3 |
Possessions: 110 gp.
Hubert Brent, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a tight fitting grey shirt and pants. He has wavy golden hair. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He works hard and plays hard.
History: Born to a poor family in the city he treasured whatever gifts he got. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and find a way to reverse the transformation of his sister
Ideals: Joker. Flaws: Hedonist. Bonds: Poor, Family, Enemies. Occupation: Miller
Voice: Smooth and feminine
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 16 (+3) | 12 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 110 gp.
Fivin Iranapha, Male Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears tight fitting clothing which further accentuates his frame. His tied-back hair is silver. His half smiles and brown eyes are beguiling and draw you in.
Personality: While he acts the brute, he is far gentler than he would appear. He also hits on women, regardless of circumstances.
History: Sold as a small child to a brothel owner, Fivin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has gone from town to town working and never settling down anywhere, but has fallen for a local Priest. He hasn't told them the truth, but wants to settle down with them.
Motivation: He wants to get laid; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Athletic, Fighting. Bonds: Attractive, Has a crush, Mentor, In love. Occupation: Server
Voice: Switch between two voices
Attributes [hide]
Medium (5'3") Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 16 (+3) | 7 (-2) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 | 3 |
Possessions: 4000 cp. Amber (110 gp).
Astar Gluttony, Male Tiefling [Permalink]
Personal [hide]
Description: A 5'8" southern man, he likes to wear ponchos typically of a light black in addition to tight pants. His long silver hair is drawn into a two foot long braid. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep black.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: His mother raised him in a mountain cabin. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He feels the way he acts is they only way to get by in the world; and he has decided he is irredeemable
Ideals: Optimist, Impeccable. Flaws: Impulsive. Bonds: Nature, Criminal record. Occupation: Miller
Voice: Creaky witch voice
Attributes [hide]
Medium (5'8") Tiefling, Lawful Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 10 (+0) | 10 (+0) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 120 gp. 1 Masterwork Thieves’ tools.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

