Oloric Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: This man is wearing a perfectly clean shirt and pair of pants. He is muscular with a powerful set of arms. He wears his hair in dreadlocks. This brown eyed northerner is not easily forgotten.
Personality: He dislikes all the random violence that takes place in the north. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Oloric lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Sailor, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been a successful dealer in antiques buying low and selling high.
Motivation: Seeks redemption; and a deep hatred of dire rats
Ideals: Pacifist, Entrepeneur. Bonds: Attractive, Criminal record, Family, Enemies. Occupation: Mayor
Voice: Stutters
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 14 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 14 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Orc, Druidic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 |
Possessions: 300 gp. 1 Minor magic item.
Orsik Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: He stands about 4'5" and wears a brown vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his brown boots flare out at the collars. His left hand appears badly burned and disfigured. His hair is brown, silky, and of moderate length. He has blue eyes and a brown hat with a red feather.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. A friendly and beautiful Dwarf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was born in a small plains village. Orsik abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He desires power and/or immortality; and he has passion for adventuring and risk
Bonds: Attractive, Criminal record, Nature, Adventurer. Occupation: Body Guard
Voice: Excited and jittery
Attributes [hide]
Medium (4'5") Dwarf, Neutral Evil (CR 4)
Armor Class 12
Hit Points 14 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 17 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Dwarven, Celestial, Gnome, Goblin
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Minor magic item.
Harann Wystongjiir, Female Dragonborn [Permalink]
Personal [hide]
Description: 6'7" and muscular, this eastern woman is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft white waves gently in the breeze. Her crest is greying and her face has many wrinkles. Her eyes are likewise gold. Her teeth are white and perfect.
Personality: Harann wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was an athlete and attended two major summer competitions. She never won. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Money/treasure; and she has money and likes to spend it
Ideals: Athletic, Disciplined. Bonds: Rich, Attractive, Religious. Occupation: Animal Trainer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 17 (+3) | 11 (+0) | 17 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Giant, Gnoll, Elven
Attacks Melee +7 / 1d4+5, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 gp.
Mary Richie, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears yellow trousers with grey and green striped suspenders. She wears various colorful collared shirts. She has wavy chestnut hair. She wears round tiny glasses practically rammed into her face.
Personality: Cocky and sure of herself, she believes she is the best Bellfounder born in the past three hundred years. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.
History: Born to a poor family in the city she treasured whatever gifts she got. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Bellfounder work with an outfit from a few towns over. Bellfounder work suited her well, and with each successful project, she earned more gold and more respect from her peers. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: Retire the richest woman in the south; and marry her brother to traveling adventurers
Ideals: Entrepeneur. Bonds: Job, Immigrant, Poor, Family. Occupation: Bellfounder
Voice: Indian accent
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 400 sp. Citrine (80 gp).
Vepar Doom, Female Tiefling [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears dark leathers with embroidery. Her hair is short and brown. She has a dull look in her gold eyes.
Personality: She hates Tieflings with a passion. As such she is filled with self loathing. She enjoys reading and quiet.
History: She got into the Stylist business at a young age. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Vepar took refuge in the ruined castle and found the beat up rapier and armor she uses now. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and expand her business
Ideals: Logical. Flaws: Racist. Bonds: Job, Nature, Criminal record. Occupation: Stylist
Voice: Spanish accent
Attributes [hide]
Medium (5'1") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 8 (-1) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 800 sp. 1 Banded mail.
Elegant Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears tight fighting clothing, which leaves very little to the imagination. He wears a broad hat to cover his moderate length beige fur. He wears an eyepatch.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Elegant was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Sabotage a competitor; and doesn't want to be a crown-heir and was forced into it by his family
Ideals: Fighting. Flaws: Ugly, Terse. Bonds: Family, Job. Occupation: Crown-heir
Voice: Sounds elderly
Attributes [hide]
Medium (6'7") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 10 (+0) | 13 (+1) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Gnoll
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Just what you see.
Marigold Tealeaf, Female Halfling [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her hair is greying and her face has many wrinkles. Her face is scarred and worn.
Personality: She is calm most of the time but flees social interaction. She is obsessed with finding treasure.
History: Marigold hails from a village terrorized by gnolls. She struck it rich when she found rare goods in large quantities. She has built up a small fortune and can afford her own way.
Motivation: She desires power and/or immortality; and her name or reputation has been wronged in the past by gnolls, and she desires to right it
Flaws: Ugly, Shy. Bonds: Rich, Adventurer, Enemies. Occupation: Knight
Voice: Russian accent
Attributes [hide]
Small (2'8") Halfling, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 17 (+3) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Orc, Infernal
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 220 gp. Brass mug with jade inlays (400 gp). Gold and topaz bottle stopper cork (300 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (100 gp). 1 Good lock.
Maegan Hilltopple, Female Halfling [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Halflings. Her skin is dark but she possesses many white ritualistic tattoos. She wears a weathered and beat up set of banded mail beneath an oversized red coat. She has moderate length silver hair. She wears an eyepatch.
Personality: She dislikes all the random violence that takes place in the west. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Sold as a small child to a slaver, Maegan was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She's also a talented Bather, but doesn't like to broadcast it.
Motivation: Her religion dominates her actions.
Ideals: Pacifist. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Gardener
Voice: Loud with bravado
Attributes [hide]
Small (2'8") Halfling, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Terran, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: Just what you see.
Beast Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She very much looks the part of a Stylist. She has dyed her greying white fur a little too much giving a sharp white color. Her eyes are amber and she is always smoking a pipe.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She enjoys reading and quiet.
History: The child of northern immigrants she idolized her father. She has had some formal dancing training, and achieved minor success. She ran away from her former home and has been making her living as a Stylist for the past few years.
Motivation: She is unsatisfied with her job; and to be a masseuse again
Ideals: Optimist, Logical, Artistic. Bonds: Job, Immigrant. Occupation: Stylist
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 8 (-1) | 17 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Aquan, Celestial, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 gp.
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