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NPC Generator

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Advanced [show]


Menny Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she dresses like a well dressed Armorer does. She has slicked back white hair. Her blue eyes dart from person to person to random spaces in the air.

Personality: Eccentric and domineering, Menny will drive conversation. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was born into a rich family. Menny abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has built up a small fortune and can afford her own way.

Motivation: A need for knowledge about a nearby landmark; and she is greedy

Ideals: Extrovert. Bonds: Job, Adventurer, Rich. Occupation: Armorer

Voice: Slow speaker

Attributes [hide]

Menny Ironhide, Female Gnome Sorcerer 3
Small (3'1") Gnome, Lawful Evil (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)12 (+1) 16 (+3)10 (+0)
Skills Nature +3, Stealth +4
Senses Passive Perception 13
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 1800 sp.


Social Check DCs


Left-Handed In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and likes to wear brown tank tops with green pants. His red fur is drawn into a tight pony tail with a cross scrunchie. He has yellow eyes and a brown hat with a green feather.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He invites people to come help in his community garden.

History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has achieved small success as a Layabout.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Criminal record, Job. Occupation: Layabout

Voice: Raspy

Attributes [hide]

Left-Handed In the Morning, Male Tabaxi Sorcerer 1
Medium (5'7") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)12 (+1) 15 (+2)9 (-1)
Skills Athletics +3, Stealth +5
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 800 sp. 1 Breastplate.


Social Check DCs


Cloak Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman stands a little under 5'10" and is a bit bulky. She is very muscular particularly in the legs. She wears silk and lounges about seductively. Her beige fur is braided into rings. Her yellow eyes peer out from beneath her small pastel hat.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She comes from a rich southern family. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Cloak took refuge in the old dungeon and found the beat up crossbow and armor she uses now. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Rich, Nature. Occupation: Doctor

Voice: Speaks with a cold

Attributes [hide]

Cloak Candle, Female Tabaxi Sorcerer 1
Medium (5'10") Tabaxi, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 16 (+3)18 (+4) 7 (-2)7 (-2)
Skills History +6, Medicine +0
Senses Passive Perception 8
Languages Common, Dwarven, Aquan, Gnome, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Cressel Sarcasm, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears light armors faded through time and improper care. His hair is cut close to his head. His eyes are gold and he is always smoking a pipe.

Personality: He is witty, but his monotone delivery comes off as unnerving He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Architect hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Days after completing his studies, news broke out that his hometown was attacked by illithids. Cressel was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it.

Ideals: Joker. Bonds: Enemies, Poor. Occupation: Architect

Voice: Laughs frequently while speaking

Attributes [hide]

Cressel Sarcasm, Male Tiefling Sorcerer 1
Medium (6'6") Tiefling, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)9 (-1) 10 (+0)18 (+4)
Skills Athletics +3, History +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp.


Social Check DCs


Edge Of Passion, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears silk and lounges about seductively. She has a penchant for wearing a ring with an oversized aquamarine on her right hand. Her black fur is smooth and relatively long. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: She is the product a well kept family trust fund and as such has never really known need. Through the years after Edge was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Edge's mother didn't care for her much, and the feeling was mutual. After a long history of fighting, Edge and her spouse have recently divorced.

Motivation: To get a good night's sleep.

Flaws: Insomniac, Antagonistic. Bonds: Attractive, Rich, Immigrant. Occupation: Bricklayer

Voice: American accent

Attributes [hide]

Edge Of Passion, Female Tabaxi Sorcerer 1
Medium (4'7") Tabaxi, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 13 (+1)12 (+1) 9 (-1)11 (+0)
Skills Arcana +3, Persuasion +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 800 sp. Chrysoprase (50 gp).


Social Check DCs


Euphemia Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: She has a large red mantle and cape that has been intricately interwoven into her green robe. She carries a battered shield and tarnished whip as well. Her white hair is matted, messy, and big. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She is irascible and easily irritated. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Euphemia was born the youngest of three triplets. She made a point of taking high paying jobs and getting most of it up front. She has dedicated herself to building a better village for her children.

Motivation: To reunite with her absent father; and wants to raise her children well

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Family. Occupation: Carpenter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Euphemia Whispermouse, Female Halfling Sorcerer 2
Small (2'11") Halfling, True Neutral (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)6 (-2) 10 (+0)15 (+2)
Skills Persuasion +4, Religion +0
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Aust Hanali, Male Elf [Permalink]

Personal [hide]

Description: He has a missing left arm. He is dressed in earthy colors with a blue and red handkerchief worn on his left side. He keeps his brown hair in a pixie cut. He has amber eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has a minor phobia of water and hates getting wet.

History: The child of a Sellsword, who enjoyed hunting, Aust was taken on many hunting expeditions. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered brigands who tried to eat his hand. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He wants to meet his childhood hero; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Flaws: Antagonistic, Fearful. Bonds: Nature, Enemies, Adventurer. Occupation: Painter

Voice: Relaxed voice

Attributes [hide]

Aust Hanali, Male Elf Sorcerer 1
Medium (4'8") Elf, Neutral Good (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 9 (-1)12 (+1) 13 (+1)10 (+0)
Skills Arcana +3, Athletics +2
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 600 sp.


Social Check DCs


Kerkad Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He prefers to wear flannel. His blue crest, when down, is lengthy. His red eyes peer out from beneath his broad black hat.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He got into the Cook business at a young age. His childhood dream was to be a Map Maker, but he was a colossal failure. Being a Cook kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is unsatisfied with his job.

Flaws: Ugly. Bonds: Nature, Family, Job, Criminal record. Occupation: Cook

Voice: Indian accent

Attributes [hide]

Kerkad Hshhsstoroth, Male Dragonborn Sorcerer 1
Medium (6'6") Dragonborn, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)10 (+0) 8 (-1)10 (+0)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 300 sp. Rhodochrosite (16 gp).


Social Check DCs


Marbas Dignity, Male Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a green vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his green boots flare out at the collars. He keeps his red hair in a flapper bob. He wears a mask on his face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Like his mother and his brother before him, after school he went straight into learning to become a Merchant. He now owns his own business.

Motivation: Further expansion of business.

Flaws: Ugly, Secretive, Mundane. Bonds: Poor, Job. Occupation: Merchant

Voice: Deep voice with rolling R's

Attributes [hide]

Marbas Dignity, Male Tiefling Sorcerer 1
Medium (5'9") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)10 (+0) 12 (+1)11 (+0)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 140 gp. Chrysoberyl (50 gp).


Social Check DCs

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