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NPC Generator

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Advanced [show]


Orsik Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries with him a set of sickles, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His silver hair is cut short. He has a tattooed face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Orsik lived on a farm with his mother, near the main road leading to a nearby town. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and doesn't want to be a soapmaker and was forced into it by his family

Ideals: Fighting, Gifted. Bonds: Adventurer, Family, Rich. Occupation: Soapmaker

Voice: Booming voice

Attributes [hide]

Orsik Bigtoe, Male Dwarf Sorcerer 3
Medium (4'4") Dwarf, Lawful Good (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)14 (+2) 7 (-2)7 (-2)
Skills Insight +0, Investigation +4
Senses Passive Perception 8
Languages Common, Dwarven, Auran, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Spear Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She likes to wear pastel tank tops with grey skirt. Her cinnamon fur is slicked back into a classic pompadour. Her face is scarred and worn.

Personality: Calm and collected, she is a well trained Junk Dealer. She is lazy, self-centered, vain, and jealous.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. A gifted student she started as a Doctor, but she got bored and became a Junk Dealer. She has worked as a Junk Dealer like her father before her.

Motivation: Further expansion of business; and she has money and likes to spend it

Flaws: Ugly, Selfish, Disease. Bonds: Job, Rich. Occupation: Junk Dealer

Voice: Deep voice with rolling R's

Attributes [hide]

Spear Candle, Female Tabaxi Sorcerer 1
Medium (5'7") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 14 (+2)11 (+0) 11 (+0)13 (+1)
Skills Animal Handling +2, Athletics +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 40 gp.


Social Check DCs


Raymond Fidget, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is light but he possesses many white ritualistic tattoos. He wears a yellow armored body suit, with a simple white line shooting up and back down. He wears his blonde hair down. His eyes are likewise amber.

Personality: Cocky and sure of himself, he believes he is the best Bricklayer born in the past three hundred years. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born several months after his mother was called into army service. Before the accident, he was one of the most outspoken anti-Half-Orc activists. He was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. He ran away from his former home and has been making his living as a Bricklayer for the past few years.

Motivation: Balancing his hectic life and new Bricklayer responsibilities is difficult; and wants to open a new tavern

Ideals: Gifted. Flaws: Racist. Bonds: Job, Military. Occupation: Bricklayer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Raymond Fidget, Male Half-Elf Sorcerer 1
Medium (5'6") Half-Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)8 (-1) 13 (+1)12 (+1)
Skills Performance +3, Religion +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 cp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). 1 Banded mail.


Social Check DCs


Kelter Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His black hair is drawn into a tight pony tail with a butterfly scrunchie. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Further he is a bit of a stoner and is frequently out of it.

History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. After a long history of fighting, Kelter and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Addict. Bonds: Military. Occupation: Merchant

Voice: Smooth and feminine

Attributes [hide]

Kelter Stoutman, Male Halfling Sorcerer 2
Small (3'1") Halfling, Chaotic Evil (CR 2)
Armor Class 15
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 13 (+1)14 (+2) 14 (+2)10 (+0)
Skills Athletics +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Infernal, Draconic
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 250 gp.


Social Check DCs


Hlin Brazzik, Female Dwarf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy white stubble. She tends to wear a large grey jacket. She has a hunchback. Her white hair is lengthy. She wears large thick round spectacles.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken from her home at a very young age. She bought a sickle and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Find a way to reverse the transformation of her sister; and to reunite with her absent mother

Ideals: Justice, Fighting. Flaws: Ugly. Bonds: Nature, Slave, Family. Occupation: Stylist

Voice: Pronounces O like U

Attributes [hide]

Hlin Brazzik, Female Dwarf Sorcerer 2
Medium (3'10") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 16 (+3)10 (+0) 15 (+2)6 (-2)
Skills Athletics +0, Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 40 gp.


Social Check DCs


Efferil Galanodel, Male Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He likes to wear blue tank tops with pastel pants. He wears his white hair up. He has a tattooed face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is afraid of women and trembles around them

History: He was born to a pair of big game hunters, but was frequently ill as a child. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To unite with his brother; and marry his brother to traveling adventurers

Flaws: Shy, Disease. Bonds: Adventurer, Family. Occupation: Laborer

Voice: Loud with bravado

Attributes [hide]

Efferil Galanodel, Male Elf Sorcerer 1
Medium (5'1") Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)11 (+0) 9 (-1)13 (+1)
Skills Arcana +2, Medicine +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 400 sp.


Social Check DCs


Alvyn Folkor, Male Gnome [Permalink]

Personal [hide]

Description: 3'2" and muscular, this northern man is wearing colorful clothing, dressed as a Mercenary. He has wavy auburn hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not trust anyone and sleeps with one eye open.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 16th year, his parents were killed by a dire rats raid, leaving Alvyn alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Someone believes him a fraud; and he is unsatisfied with his job

Ideals: Athletic, Gifted. Flaws: Insomniac. Bonds: Attractive, Job, Enemies. Occupation: Mercenary

Voice: Raspy

Attributes [hide]

Alvyn Folkor, Male Gnome Sorcerer 2
Small (3'2") Gnome, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)10 (+0) 10 (+0)9 (-1)
Skills Insight +2, Intimidation +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 220 gp. Golden yellow topaz (200 gp). Jet (50 gp).


Social Check DCs


Eberk Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears bulky grey painted plate armor. He has a hunchback. His silver hair is matted, messy, and big. He has green eyes and a grey hat with a blue feather.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He enjoys reading and quiet.

History: When he was but 7 years old his parents immigrated from the east. His first spouse was a Detective, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.

Motivation: Regain custody of his daughter; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Immigrant, Family. Occupation: Performer

Voice: Switch between two voices

Attributes [hide]

Eberk Graybeard, Male Dwarf Sorcerer 2
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)15 (+2) 14 (+2)7 (-2)
Skills Nature +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Undercommon, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 30 pp.


Social Check DCs


Nalral Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears very tight pants and wife beaters, though occasionally he sports a grey coat. His deerstalker hat is riddled with cuts and holes. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A deeply religious man he believes everything happens for a reason. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was raised in a plains tribe. A gifted student he started as a Architect, but he got bored and became a Priest. He has recently gotten a pet goose that steals things from people.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and seeks redemption

Flaws: Ugly. Bonds: Religious, Criminal record, Nature, Job. Occupation: Priest

Voice: High pitched, excited

Attributes [hide]

Nalral Goldfinder, Male Dwarf Sorcerer 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)10 (+0) 9 (-1)12 (+1)
Skills Animal Handling +1, Arcana +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 110 pp. 3 Thunderstones.


Social Check DCs

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