Varis Qualanthri, Male Half-Elf [Permalink]
Personal [hide]
Description: This tall, slender man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears a deerstalker hat to hide his balding. He has blue eyes.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He found a children's book about a Half-Elf Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He used his abilities to travel the world and help people.
Motivation: An old rival family wants him found; and he has a rivalry with the church that dominates his actions
Ideals: Disciplined, Philantrophist. Bonds: Has a crush, Adventurer, Religious, Family. Occupation: Architect
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 30 gp.
Saphara Clethtinthiallor, Female Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged woman wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs and is in decent physical shape. Her crest is brass, silky, and of moderate length. Her gold eyes dart around the room hyper actively observing anyone and anything.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Brilliant and gifted she never wanted to apply herself. Days after completing her studies, news broke out that her hometown was attacked by illithids. Saphara was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.
Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Attractive, Enemies. Occupation: Fisher
Voice: Whispers
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 11 (+0) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: Just what you see.
Griselda Garrick, Female Human [Permalink]
Personal [hide]
Description: She wears a grey shirt with thin black vertical stripes and grey pants. She has a slight overbite and is overall scrawny. Her silver hair is cut short with large spiked bangs in the front. Her eyes are likewise gray.
Personality: She is mildly Human supremacist, though she does not identify as such. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: She was born blind and as such lacked many opportunities for work. She was an apprentice working in her father's forge. She tends to her Ruler job now, and dutifully fulfills any obligations she has.
Motivation: She is greedy; and revenge
Flaws: Racist, Disease. Bonds: Enemies, Job, Rich. Occupation: Ruler
Voice: Italian accent
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: Just what you see.
Seven Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears a Stetson hat to hide his balding. His half smiles and blue eyes are beguiling and draw you in.
Personality: He loves telling others what to do and how they should feel about things. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Seven lived on a farm with his father, near the main road leading to a nearby town. His homeland was ravaged by war and he spent much of his life rebuilding it. He struck the Assassin job and began his own company from there.
Motivation: He has a rivalry with the Church that dominates his actions; and to be a brewer again
Ideals: Opinionated. Flaws: PTSD. Bonds: Attractive, Family, Job, Religious. Occupation: Assassin
Voice: Timid voice
Attributes [hide]
Medium (6'9") Tabaxi, Neutral Evil (CR 3)
Armor Class 14
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 13 (+1) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: Just what you see.
Roondar Pingun, Male Gnome [Permalink]
Personal [hide]
Description: This light-skinned male tends to wear a large blue jacket. He is tall, broad shouldered and powerfully built. His hair, while still mostly brown, has prominent grey streaks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born to a criminal king-pin and mafia family He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has dedicated himself to building a better kind of golem.
Motivation: A strong sense of loyalty to Tabaxi people; and he feels that his past leaves him morally obligated to help
Ideals: Justice. Flaws: Racist. Bonds: Attractive, Adventurer, Criminal record, Military. Occupation: Shepherd
Voice: Spits and sputters
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 2)
Armor Class 15
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 16 (+3) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Elven
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 180 gp.
Pallabar Sympony, Male Gnome [Permalink]
Personal [hide]
Description: Standing 3'3", this man prefers to wear tan clothing when he does not wear armor. His black hair is slicked back into a classic pompadour. He is very pretty but has cold, dead eyes.
Personality: Pallabar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Pallabar was raised in a hard working conservative environment. His childhood dream was to be a Bellfounder, but he was a colossal failure. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He feels kind of lost in life; and he'd like to take his coworkers down a peg
Ideals: Extrovert, Entrepeneur. Flaws: Depressed. Bonds: Attractive, Adventurer, Job. Occupation: Interpreter
Voice: Low and grunting
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 2)
Armor Class 9
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 16 (+3) | 8 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 150 pp. 1 Masterwork Common Ranged Weapon.
Heskan Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is wearing a perfectly clean shirt and pair of pants. His crest is cut close to his head. He has several tiny topaz earrings on each ear.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born on a small isolated farm. Brilliant and gifted he never wanted to apply himself. He now mingles about in high society.
Motivation: Many brigands want him driven away; and someone believes him a fraud
Ideals: Extrovert, Gifted. Bonds: Attractive, Rich, Enemies, Nature. Occupation: Apothecary
Voice: Draws out vowels
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Good (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 6 (-2) | 10 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 100 sp. 1 Masterwork Uncommon Weapon.
Eberdeb Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears baggy blue pantaloons and a brown scarf. His white hair and beard is wavy and long. His gray unseeing eyes seem to look past you.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He served in the navy to pay for his family's outstanding loans. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He wants to get laid; and he's attracted to the pc
Ideals: Joker. Flaws: Disease. Bonds: Has a crush, Military, Attractive. Occupation: Carpenter
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 13 (+1) | 10 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 130 gp. 1 Masterwork Common Ranged Weapon.
Grai Beverly, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she likes to wear darkened spectacles and heavy clothing, no matter the weather. She keeps her brown hair in a flapper bob. Her violet eyes dart from person to person to random spaces in the air.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Grai was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She was an adventurer many years ago and she formed a blood bond with her Tiefling companion (her 'brother'). Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: To unite with her sister; and balancing her hectic life and new seamstress responsibilities is difficult
Flaws: Shy. Bonds: Job, Poor, Adventurer, Family. Occupation: Seamstress
Voice: Gruff and masculine
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Evil (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 18 (+4) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Draconic
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 3 Smokesticks.
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Their contribution stands as a beacon of hope for all adventurers!
