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NPC Generator

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Advanced [show]


Oriel Weld, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She dresses in collared shirts and wears a proper scarf over her head. Her black hair is cut short. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is skeptical of what others tell her and is slow to trust.

History: Born in the south to a Ploughman, Oriel learned a great deal about her mother's area of expertise. Her childhood dream was to be a Painter, but she was a colossal failure. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Sabotage a competitor; and she wants to meet her childhood hero

Ideals: Disciplined. Flaws: Shy. Bonds: Attractive, Adventurer, Job. Occupation: Ploughman

Voice: Sighs a lot, exhausted

Attributes [hide]

Oriel Weld, Female Human Sorcerer 2
Medium (5'3") Human, Lawful Good (CR 2)
Armor Class 11
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 8 (-1)13 (+1) 13 (+1)13 (+1)
Skills Medicine +3, Religion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 110 gp. 1 Half-Plate.


Social Check DCs


Rimple Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears silk and lounges about seductively. He keeps his chestnut hair in a pixie cut. He wears a mask on his face.

Personality: Overbrimming with self-confidence, Rimple isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. He also is a firm believer in the manly ideal.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Being a Mortician kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is compelled to act according to his religious beliefs; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Impulsive. Bonds: Attractive, Religious, Mentor. Occupation: Mortician

Voice: Speaks with back of mouth

Attributes [hide]

Rimple Oomtrowl, Male Gnome Sorcerer 2
Small (3'3") Gnome, Neutral Good (CR 2)
Armor Class 14
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 19 (+4)14 (+2) 12 (+1)9 (-1)
Skills Investigation +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Gnome, Auran, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 270 gp.


Social Check DCs


Vani Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears red leather gloves, a red jacket, and tight pants. Her head has been shaved. She wears an eyepatch.

Personality: Vani wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... The war was a terrible time for her, and Vani does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was born in a small mountains village. Her father took her hunting and taught her how to get in the mind of other creatures. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She feels kind of lost in life; and she loathes her own lifestyle

Ideals: Disciplined. Flaws: Ugly, Depressed. Bonds: Military, Nature. Occupation: Knight

Voice: Uses sign language

Attributes [hide]

Vani Warmwater, Female Halfling Sorcerer 2
Small (2'9") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 8 (-1)12 (+1) 14 (+2)10 (+0)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 170 gp.


Social Check DCs


Fabien Offund, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses well, typically a more casual-formal manner. His blonde hair is thinning but still full. His eyes are likewise hazel. His teeth are white and perfect.

Personality: Abrasive and pushy, he has a hard time making friends. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has dedicated himself to building a better world.

Motivation: To get a good night's sleep; and he's repulsed by the pc

Flaws: Antagonistic, Disease, Insomniac. Bonds: Attractive, Adventurer. Occupation: Engraver

Voice: Australian accent

Attributes [hide]

Fabien Offund, Male Gnome Sorcerer 2
Small (3'6") Gnome, Neutral Good (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 16 (+3)11 (+0) 9 (-1)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 340 gp. 1 Simple lock.


Social Check DCs


Shedinn Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing colorful clothing, dressed as a Sculptor. He has wavy scarlet crest. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He served in the navy to pay for his family's outstanding loans. He dropped out of school to support his sick mother, and resented it. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Nothing but the best is good enough for him; and to unite with his sister

Ideals: Logical, Impeccable. Flaws: Insomniac. Bonds: Family, Religious, Military. Occupation: Sculptor

Voice: Spits and sputters

Attributes [hide]

Shedinn Skaarzborroosh, Male Dragonborn Sorcerer 1
Medium (6'1") Dragonborn, Chaotic Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)15 (+2) 11 (+0)14 (+2)
Skills Animal Handling +2, Deception +4
Senses Passive Perception 10
Languages Common, Terran, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: Rock crystal (50 gp). 1 Banded mail.


Social Check DCs


Sweet Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is very fat, and wears dark leathers with embroidery. He sports a flattop fur cut. His eyes are copper and beady.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a bit of a xeno-phobe, disliking non-Tabaxis.

History: He was born to a pair of big game hunters, but was frequently ill as a child. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and human compassion

Ideals: Impeccable, Logical. Flaws: Ugly, Racist, Disease. Occupation: Spy

Voice: Scandinavian accent

Attributes [hide]

Sweet Paws, Male Tabaxi Sorcerer 1
Medium (6'6") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)11 (+0) 11 (+0)13 (+1)
Skills Persuasion +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 2000 cp.


Social Check DCs


Ishgha Marley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He tends to wear a large black jacket. His white hair is greying along the sides and has receded to reveal a widow's peak. His eyes are a pleasant brown.

Personality: He will rave to anyone who will listen. He receives visions of the future at random moments

History: He got into the Servant business at a young age. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He inherited the family business which he has now maintained for 5 years.

Motivation: He is terrified, and will act out of fear; and sabotage a competitor

Ideals: Gifted. Flaws: Insane, Fearful. Bonds: Attractive, Job, Family. Occupation: Servant

Voice: Deep voice with rolling R's

Attributes [hide]

Ishgha Marley, Male Half-Orc Sorcerer 1
Medium (5'4") Half-Orc, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)11 (+0) 10 (+0)13 (+1)
Skills Performance +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 70 gp.


Social Check DCs


Gilthur Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with grey colored cloaks and clothing. He is bristling with hidden weapons, mostly shortspears and bows. His hair is auburn, silky, and of moderate length. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born into a rich family. His father had invested heavily in several trade routes and wanted him to inherit them. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Ideals: Gifted. Flaws: Selfish. Bonds: Criminal record, Attractive, Rich. Occupation: Layabout

Voice: Italian accent

Attributes [hide]

Gilthur Caebrek, Male Dwarf Sorcerer 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)12 (+1) 15 (+2)8 (-1)
Skills Intimidation +1, Investigation +3
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 110 pp.


Social Check DCs


Efferil Amastacia, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears a colorful flower in his red hair. He wears round tiny glasses practically rammed into his face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He moves from town to town, unable to find a place to settle.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Flaws: Mundane, Insane. Bonds: Immigrant, Attractive, Criminal record. Occupation: Priest

Voice: American accent

Attributes [hide]

Efferil Amastacia, Male Elf Sorcerer 1
Medium (4'11") Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)9 (-1) 14 (+2)13 (+1)
Skills Nature +1, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs

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