Fallthra Daerdahk, Female Dwarf [Permalink]
Personal [hide]
Description: The light-skinned woman stands 3'9" and wears a brown costume with the symbols of magic on her torso. She wears a feathered hat to hide her balding. She has a dull look in her hazel eyes.
Personality: Prone to second guessing herself, she comes off as nervous. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Fallthra was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. When money was particularly tight she was walking through alleys when she overheard a Shipwright hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She is searching for what she claims is her rightful reward.
Motivation: She's looking for her big break.
Flaws: Shy. Bonds: Has a crush, Poor, Adventurer. Occupation: Shipwright
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 17 (+3) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 50 gp.
Fargrim Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: He is in excellent shape and is constantly adorned with expensive silk clothing, often dyed in bright brown and grey, and wears rings and necklaces with large, colorful gems. His black hair is singed and shortened. His green unseeing eyes seem to look past you.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an athlete and attended two major summer competitions. He never won. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.
Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and he is greedy
Ideals: Athletic. Flaws: Ugly, Disease, Hedonist. Bonds: Rich, Adventurer. Occupation: Weaver
Voice: Shortens vowels
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 14 (+2) | 13 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 30 pp.
Trag Darlington, Male Half-Orc [Permalink]
Personal [hide]
Description: This younger middle-aged man is generally shirtless and showing off his tattooed chest, and a wedding ring on his left hand. He has done his best to style his white hair to look like a famous performer. He is baby faced.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is able to fit into much smaller and tighter spaces than normal.
History: He was born in the south, but his parents moved at a very young age to the west. He dropped out of school before completing his studies. He left for the south, certain he would find work there.
Motivation: To pay off his debts; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Gifted, Logical. Bonds: In love, Attractive, Immigrant, Debt. Occupation: Locksmith
Voice: Dutch accent
Attributes [hide]
Medium (5'8") Half-Orc, True Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 380 gp.
Shava Galanodel, Female Elf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she prefers to wear blue pants and tee shirts. Her brown hair is matted, messy, and big. Her eyes are likewise blue.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Shava is combative with any and all who dare try her patience in the slightest.
History: Born in the east to a Beggar, Shava learned a great deal about her father's area of expertise. After coming to the age of reason, Shava took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She struck the Beggar job and began her own company from there.
Motivation: Balancing her hectic life and new Beggar responsibilities is difficult; and wants to open a new tavern
Ideals: Justice, Gifted. Flaws: Ugly, Cynical. Bonds: Job. Occupation: Beggar
Voice: Old thin voice
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 11 (+0) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 140 gp.
Barendd Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: He very much looks the part of a Dyer. He carries a battered kukri and tarnished halberd as well. His brown hair is drawn into a tight pony tail with a card scrunchie. He wears an eyepatch.
Personality: Barendd is depressed about a lot of things. He tends to be a nihilist. He also is a firm believer in the manly ideal.
History: Born in the east to a Dyer, Barendd learned a great deal about his mother's area of expertise. His childhood dream was to be a Tailor, but he was a colossal failure. He has drifted from career to career and currently works as a Dyer.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing his hectic life and new dyer responsibilities is difficult
Ideals: Fighting. Flaws: Ugly, Depressed, Impulsive. Bonds: Job. Occupation: Dyer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 4)
Armor Class 13
Hit Points 17 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 12 (+1) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Celestial
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Minor magic item.
Spear Of Snakes, Female Tabaxi [Permalink]
Personal [hide]
Description: This slender woman stands about 6'4". She wears a lot of dark rich colors, with gold accents. Her fur is greying and her face has many wrinkles. Her yellow eyes dart from person to person.
Personality: Always inclined to offer people food she seems plenty friendly. She does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She has chosen to use the inheritance that was left to her frivolously. She has built up a small fortune and can afford her own way.
Motivation: Many giants want her driven away.
Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Enemies, Rich. Occupation: Layabout
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'4") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 13 (+1) | 13 (+1) | 17 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Terran
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp.
Murgen Camden, Female Half-Orc [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she tends to wear a white poncho over her likewise colored trousers and shirt. Her golden hair is thinning but still full. Her eyes, though not visible through her cowl, are blue.
Personality: She exudes charisma. She is a tour de force of persuasion. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Sold as a small child to a slaver, Murgen was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Murgen was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Murgen decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She used her abilities to trick people and travel the world for free.
Motivation: Money/treasure; and she is a bit of a kleptomaniac
Bonds: Attractive, Rich, Mentor, Criminal record. Occupation: Barber
Voice: Creaky witch voice
Attributes [hide]
Medium (5'11") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 3000 cp.
Traki Netyoive, Male Elf [Permalink]
Personal [hide]
Description: He wears an entirely tan suit with black socks and a vest with buckled shoes. He carries with him a set of bastard swords, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His white hair is unkempt and raggedy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Flattery will make him almost putty in your hands.
History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hasn't been sleeping well lately.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep
Ideals: Fighting. Flaws: Ugly, Insomniac, Selfish. Bonds: Poor. Occupation: Mortician
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'9") Elf, Neutral Good (CR 2)
Armor Class 13
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 8 (-1) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: Red garnet (60 gp). Rhodochrosite (10 gp). Bloodstone (30 gp). 1 Masterwork Common Melee.
Adam Trollope, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male wears just a grey suit. He is tall, broad shouldered and powerfully built. His hair is short and red. He is very pretty but has cold, dead eyes.
Personality: Adam is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He takes great joy in being the best Carter in town.
History: A powerful brothel owner made him what he is. He went to a religious school and was inspired by the priests there in charitable deeds. He tends to his Carter job now, and dutifully fulfills any obligations he has.
Motivation: He'd like to take his coworkers down a peg; and expand his business
Ideals: Extrovert. Bonds: Attractive, Job, Mentor, Religious. Occupation: Carter
Voice: Dutch accent
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 15 (+2) | 15 (+2) | 14 (+2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Aquan, Infernal
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 30 gp.
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Their contribution stands as a beacon of hope for all adventurers!