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NPC Generator

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Advanced [show]


Naeris Cithreth, Male Elf [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. His blonde hair is slicked back into a classic pompadour. His green eyes are slightly larger than normal.

Personality: Cocky and sure of himself, he believes he is the best Carter born in the past three hundred years. He plays an instrument quite well.

History: His parents moved while he was still in utero so he is the first generation to be born here. His druidic abilities were realized during a raid on his village. He has drifted from career to career and currently works as a Carter.

Motivation: Balancing his hectic life and new Carter responsibilities is difficult.

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Carter

Voice: Strong lisp

Attributes [hide]

Naeris Cithreth, Male Elf Sorcerer 1
Medium (4'8") Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)11 (+0) 11 (+0)13 (+1)
Skills Nature +2, Religion +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 150 gp.


Social Check DCs


Cask Running, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears clothing that is held on in multiple layers but all of it is in poor condition. She has styled her brown fur well, parting it to the left. Her eyes, though not visible through her cowl, are yellow.

Personality: Aggressive, abrasive, and angry, Cask embodies much of what other species detest in the Tabaxis. She has a minor phobia of water and hates getting wet.

History: She was born to a criminal king-pin and mafia family While she appears to be a normal Tabaxi, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. After a long history of fighting, Cask and her spouse have recently divorced.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Flaws: Antagonistic, Fearful, Insane. Bonds: Poor, Criminal record. Occupation: Layabout

Voice: German accent

Attributes [hide]

Cask Running, Female Tabaxi Sorcerer 2
Medium (5'7") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 6 (-2)12 (+1) 12 (+1)13 (+1)
Skills Athletics +5, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 290 gp. 1 Darkwood Buckler.


Social Check DCs


Wella Nimblefingers, Female Halfling [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across her face, she wears a white coat over a brown low-cut shirt, and a wide-brimmed hat upon her head. She has shaved her head bald. She is very pretty but has cold, dead eyes.

Personality: She exudes charisma. She is a tour de force of persuasion. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Wella was born the youngest of three triplets. Her mother was a soldier and died while she was still young. Wella was left her mother's suit of armor and trained in its use and care. She now travels the world, in search of power and loot.

Motivation: Find a way to reverse the transformation of her sister; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Bonds: Attractive, Adventurer, Family, Military. Occupation: Tailor

Voice: Speaks like tongue is numb

Attributes [hide]

Wella Nimblefingers, Female Halfling Sorcerer 1
Small (2'11") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)11 (+0) 17 (+3)9 (-1)
Skills Animal Handling +5, Persuasion +1
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Just what you see.


Social Check DCs


Traulam Netyoive, Female Elf [Permalink]

Personal [hide]

Description: This woman stands a little under 5'2" and is a bit bulky. She is very muscular particularly in the legs. She wears a simple tan robe with blue stripes complete with hood. Her moppish black hair is in a traditional bowl cut. Her eyes are a pleasant gray.

Personality: She loves telling others what to do and how they should feel about things. She also hits on women, regardless of circumstances.

History: Traulam was raised in a hard working conservative environment. When money was particularly tight she was walking through alleys when she overheard a Ploughman hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She now owns her own business.

Motivation: She is unsatisfied with her job; and to reunite with her old friends

Ideals: Opinionated. Bonds: Has a crush, Job, Poor, Adventurer. Occupation: Ploughman

Voice: Excited and jittery

Attributes [hide]

Traulam Netyoive, Female Elf Sorcerer 1
Medium (5'2") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)11 (+0) 16 (+3)10 (+0)
Skills Arcana +2, Religion +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 40 pp.


Social Check DCs


Pallabar Beren, Male Gnome [Permalink]

Personal [hide]

Description: Standing 3'5", this man is generally shirtless and showing off his tattooed chest. He has chestnut hair. His hazel unseeing eyes seem to look past you.

Personality: He is calm most of the time but flees social interaction. He misses his home and complains about the freezing weather, even in summer.

History: His parents moved while he was still in utero so he is the first generation to be born here. Pallabar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now owns his own business.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Flaws: Disease, Shy. Bonds: Immigrant, Nature, Job, Adventurer. Occupation: Barrister

Voice: Gruff and masculine

Attributes [hide]

Pallabar Beren, Male Gnome Sorcerer 1
Small (3'5") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)8 (-1) 13 (+1)13 (+1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 pp. 1 Silver holy symbol.


Social Check DCs


Mehen Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'7". He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it, and his gloved hand is found clutching a warhammer. He wears his gold crest up. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is harsh and unforgiving.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Architect arts, while his father instructed him in etiquette, music and courtly manner. Like his mother and his sister before him, after school he went straight into learning to become a Architect. After a long history of fighting, Mehen and his spouse have recently divorced.

Motivation: He is not mentally stable, and does not behave rationally; and balancing his hectic life and new architect responsibilities is difficult

Flaws: Ugly, Antagonistic, Insane. Bonds: Rich, Job. Occupation: Architect

Voice: Speaks fast with a slight lisp

Attributes [hide]

Mehen Xephyrbahnor, Male Dragonborn Sorcerer 1
Medium (6'7") Dragonborn, Lawful Good (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 7 (-2)15 (+2) 14 (+2)18 (+4)
Skills History +4, Investigation +4
Senses Passive Perception 12
Languages Common, Sylvan, Giant
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: Just what you see.


Social Check DCs


Don Azzo, Male Half-Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is dressed in an above average manner. His white hair is still thick. His skin is flawless and his amber eyes scan people very quickly.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Athletic, Opinionated. Flaws: Terse. Bonds: Attractive, Rich. Occupation: Baker

Voice: Gruff and masculine

Attributes [hide]

Don Azzo, Male Half-Elf Sorcerer 1
Medium (5'5") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 12 (+1)13 (+1) 15 (+2)13 (+1)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 120 gp.


Social Check DCs


Modean Harmony, Male Tiefling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a black armored body suit, with a simple white line shooting up and back down. His chestnut hair is kept up in a ponytail inside a small hat. His black eyes dart from person to person.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Flattery will make him almost putty in your hands.

History: He was born blind and as such lacked many opportunities for work. In his 14th year, his parents were killed by a goblins raid, leaving Modean alone in the world. After a stint in an orphanage, he was adopted. He has since lost track of the people in his past.

Motivation: Wants to raise his children well; and revenge

Flaws: Selfish, Disease. Bonds: Family, Enemies. Occupation: Layabout

Voice: Draws out vowels

Attributes [hide]

Modean Harmony, Male Tiefling Sorcerer 1
Medium (6'3") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)14 (+2) 12 (+1)11 (+0)
Skills Arcana +4, Intimidation +2
Senses Passive Perception 11
Languages Common, Terran, Ignan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 160 gp. Alexandrite (300 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Orryn Garrick, Male Gnome [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He prefers to wear flannel. He is an epitome of beauty. His brown hair, when down, is lengthy. His eyes are likewise green. His teeth are white and perfect.

Personality: Abrasive and pushy, he has a hard time making friends. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His father was a soldier and died while he was still young. Orryn was left his father's suit of armor and trained in its use and care. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army; and he is compelled to act according to his religious beliefs

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Attractive, Religious, Military. Occupation: Crown-heir

Voice: Stutters

Attributes [hide]

Orryn Garrick, Male Gnome Sorcerer 1
Small (3'4") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)11 (+0) 9 (-1)13 (+1)
Skills Medicine +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 800 sp. Coral (130 gp).


Social Check DCs

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