Meriele Suithrasas, Female Elf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears bulky blue painted plate armor. With bright blonde hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is obsessed with finding treasure.
History: She was born a particularly ugly child, much to the horror of her parents. She found a children's book about a Elf Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She doesn't get along with people that don't share her tastes; and doesn't want to be a sage and was forced into it by her family
Ideals: Impeccable. Flaws: Ugly, Secretive. Bonds: Family, Adventurer. Occupation: Sage
Voice: Uses sign language
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 90 gp.
Aramil Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears a colorful flower in his golden hair. His eyes, though not visible through his cowl, are gray.
Personality: He exudes charisma. He is a tour de force of persuasion. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He dropped out of school before completing his studies. He was granted divine powers by his dying sister.
Motivation: To share knowledge with the world.
Ideals: Logical, Gifted. Bonds: Poor, Attractive. Occupation: Servant
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 10 (+0) | 10 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 700 sp. Obsidian (13 gp). 1 Masterwork Common Ranged Weapon.
Dagger In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged woman wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge and is in decent physical shape. Her black fur, when down, is lengthy. She wears round tiny glasses practically rammed into her face.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She uses divination through singing.
History: She was born at the edge of vast plains. Dagger liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has worked as a Body Guard like her mother before her.
Motivation: She's repulsed by the PC; and she'd like to take her coworkers down a peg
Ideals: Gifted. Flaws: Shy, Antagonistic. Bonds: Nature, Job. Occupation: Body Guard
Voice: Speaks in third person
Attributes [hide]
Medium (4'9") Tabaxi, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 15 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Sarah Bentley, Female Human [Permalink]
Personal [hide]
Description: She is dressed in earthy colors with a brown and tan handkerchief worn on her right side. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. Her amber eyes are passionate and lively.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Born to a Barber, her mother struggled to pay the bills. She worked as a nervous Fisher and found it very stressful. She tends to her Fisher job now, and dutifully fulfills any obligations she has.
Motivation: Sabotage a competitor; and she seems to be bored by most things
Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Poor, Job. Occupation: Fisher
Voice: Low range voice
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 12 (+1) | 13 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 600 sp.
Nordak Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is greying and his face has many wrinkles. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is obsessed with finding treasure.
History: Born to a pair of adventurers, Nordak grew up listening to his father's many stories. His father had invested heavily in several trade routes and wanted him to inherit them. He has set out to sabotage the competition.
Motivation: He is unsatisfied with his job.
Bonds: Rich, Attractive, Job, Adventurer. Occupation: Baker
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 10 (+0) | 9 (-1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Dwarven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 110 gp.
Gurdis Lutgehr, Female Dwarf [Permalink]
Personal [hide]
Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has a moderate pudge and is not very fit. Her long auburn hair is drawn into a two foot long braid. She wears an eyepatch.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her parents were killed by drow in a raid when she was still a young child. The drow captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. Days after completing her studies, news broke out that her hometown was attacked by drow. Gurdis was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the drow.
Motivation: Someone believes her a fraud; and she doesn't get along with people that don't share her tastes
Ideals: Joker, Impeccable. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Barber
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 16 (+3) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 160 gp.
Howard Kettlewhistle, Male Halfling [Permalink]
Personal [hide]
Description: Standing 3'3", this man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His long red hair reaches down to his waist. His eyes are amber.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also is a firm believer in the manly ideal.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. From there he went from mercenary job to mercenary job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To be a Sellsword again; and he's looking for his big break
Flaws: Antagonistic, Impulsive. Bonds: Religious, Adventurer, Job. Occupation: Hunter
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'3") Halfling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 15 (+2) | 5 (-3) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: Just what you see.
Oda Raulnor, Female Gnome [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a shirt that is too small, which lets her gut show, with a ratty blue coat over it. Her blonde hair has been sun bleached extensively. She has gleaming, smiling green eyes.
Personality: She can speak with the recently deceased. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Oda lived on a farm with her father, near the main road leading to a nearby town. She struck it rich when she found rare goods in large quantities. She now mingles about in high society.
Motivation: Money/treasure; and marry her brother to traveling adventurers
Ideals: Gifted. Flaws: Ugly. Bonds: Immigrant, Rich, Family. Occupation: Tanner
Voice: Switch between two voices
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 2)
Armor Class 14
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 18 (+4) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Ignan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 7000 cp. 2 Tanglefoot bags.
Maagog Nemmonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He has a large green mantle and cape that has been intricately interwoven into his blue robe, and he perpetually has his sickle ready. His silver crest is heavily combed to the left. He is baby faced.
Personality: A deeply religious man he believes everything happens for a reason. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: The child of a Layabout, who enjoyed hunting, Maagog was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.
Motivation: Wants to have a good time and be beloved.
Ideals: Fighting, Optimist. Flaws: PTSD. Bonds: Religious, Nature. Occupation: Mercenary
Voice: Can't modulate volume
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 12 (+1) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 300 gp. Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp).
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Their contribution stands as a beacon of hope for all adventurers!
